please allow AR as secondary. BR+AR ftw
how are they gonna handle weapons like shotguns, swords and needlers? Big flashy ordnance drops for those seems a bit much.
They'd be laying around on the map.
please allow AR as secondary. BR+AR ftw
how are they gonna handle weapons like shotguns, swords and needlers? Big flashy ordnance drops for those seems a bit much.
Wait til you see the Forerunner Sniper!The podcast talked about how the BR and DMR balance out, but there's also the magnum and 'combat carbine' (name now changed) in the mix. So that's at least four precision weapons in the mix.
It really is beautiful, except for the bluetooth headset.
It can shoot through walls! Perfect for Forerunner Version, available for 500,000 Spartan Points from the Spartan Store!Wait til you see the Forerunner Sniper!
We were talking about that idea days before the Crysis 3 stuff was revealed.Been looking at that Crysis 3 art eh?
Too long of a range for the AR, but what I'm really interested in is how the abundance of precision weapons will balance.
The podcast talked about how the BR and DMR balance out, but there's also the magnum and 'combat carbine' (name now changed) in the mix. So that's at least four precision weapons in the mix.
If they put in a bow I will buy the game even if text came up over half the screen in comic sans.
Reminds me of the practice headgear for boxers, which is probably intentional. Still...barfSomeone actually likes CQB helmet? Ew.
They'd be laying around on the map.
I doubt Frankie and David can say anything, but it would be interesting to know what the estimated time requirements will be for unlocking stuff. I'd prefer weapons and abilities to come off the list first and not after too much time, while purely aesthetic stuff like new armor taking a little while longer. The stuff in Reach took ridiculously too long in my opinion.A lot of people seem to think the system will work out like this, after 3-4 hours they will have their BR and will never have to worry about it again, but then what are you working for? I think the upgrade treadmill is going to be longer than most people round here are expecting in order to make it satisfying, in which case having that overlap in functionality is going to be key in order to keep the playing field fair, and the upgrades focussed around giving you more options, not just making your spartan stronger.
That could also be like a secondary use for weapons kind of like Perfect Dark. That pistol with the crazy looking rocket-piece on it could be just such a thing.The GI article stated that you could customize 5 things for your loadout:
-Primary weapon
-Secondary weapon
-Grenade type
-Armor Ability
-Something called modifications
That indicates, to me, that there will be another layer of customization. Perhaps some parts on your armor that you can change which will alter the player traits in a way? Could be a lot of things.
Same. Not really a fan of 5 shot kills.I think it looks awesome personally, im a little worried that its going to be 5 shots to kill, but even despite the shoddy play the kill time was really quick.
I've been wondering about the magnum this whole time. Is it going to be another weiner weapon like it was in Halo3? The pistol in Reach was a big improvement, but Bungie still gimped the crap out of it making a weak weapon choice. Personally, and probably against most people's opinions, I'd prefer to see the AR only really useful at super close range a la the shotgun. It's such a cop out/crutch weapon. The pistol should be a highly effective counter to the AR at mid to close range (excluding the uber close range I just mentioned). Or maybe they could just take the AR out of the game like Halo2 I'm sick of it trying to be balanced into Halo. It's the closest thing to a Call of Duty weapon in the series...Too long of a range for the AR, but what I'm really interested in is how the abundance of precision weapons will balance.
The podcast talked about how the BR and DMR balance out, but there's also the magnum and 'combat carbine' (name now changed) in the mix. So that's at least four precision weapons in the mix.
No doubt.
Unarguably the best helmet.
Just give me Recon.
lol
My space ghost setup disagrees
Shotguns and Swords aren't power weapons anymore?please allow AR as secondary. BR+AR ftw
how are they gonna handle weapons like shotguns, swords and needlers? Big flashy ordnance drops for those seems a bit much.
Man, I really hate the shoes in Reach.My space ghost setup disagrees
Unarguably the best helmet.
Gotta admit, that does look damn nice. Although I still think my space ghost looks more "hyper-lethal". I've made whole militia groups disappear ya know.It is actually
So is the stupid text in the middle placeholder or what?
So is the stupid text in the middle placeholder or what?
Yup, sounds like you start with AR primary, pistol secondary and have to unlock other weapons that fit those roles mentioned. I also suspect there to be more variations of simliar weapons like BR/DMR/Carbine/NR.Like Gears 3, I guess. Retro Lancer, Lancer, and Hammerburst. Three rifles with different strengths and weaknesses that are pretty balanced against each other, and picking a weapon is more about personal preference and playstyle.
I wouldn't mind this. That or something like the Gears 2 "flashback mappack", maybe allow Certain Affinity to get some day 1 maps out there."Pre-Order Halo 4 and get the Season Pass for free". I'm okay with that.
I could see the AR as a hard to unlock secondary. As for swords/shotguns/etc I am wondering the same thing. I assume map based weapons will continue to spawn normally with only certain weapons using the ordinance system.. I hope 343 covers this information more thoroughly after the GI exclusivity is over.please allow AR as secondary. BR+AR ftw
how are they gonna handle weapons like shotguns, swords and needlers? Big flashy ordnance drops for those seems a bit much.
I would love for some more out there weapons that tied into the universe in a grounded way, I like the idea of an energy bow from the Jackals.. The energy spears that the elites used would also be a cool weapon.I still think a bow weapon could be fucking awesome. We have swords and hammers, we can have a bow. Make it an alien thing if it's to "unrealistic" for humans to use it. You could even make it specific to a certain species -- the ancestral sniper bow of the Jackals or something.
Halo 4 needs 3's Rogue, Scout and Recon helmets.
So cool looking. Obviously Mk. IV is top priority though.
Even if it's small, the placing is so stupid. It'd work perfectly on the bottom left corner or below the medals in that video.
If Frankie of David haven't commented, I guess it's not placeholder
Even if it's small, the placing is so stupid. It'd work perfectly on the bottom left corner or below the medals in that video.
If Frankie of David haven't commented, I guess it's not placeholder
Halo 4 needs 3's Rogue, Scout and Recon helmets.
Damn, no love for Pilot? I've rolled that since I first scraped together enough credits.
http://i.imgur.com/caHZr.png[IMG][/URL][/QUOTE]
Pilot is awesome. I've been using it since I first got it.
Never change, NeoGAF.
No, that's Halo 3's Recon chest, I don't think Reach has anything that cool.Love that chest piece on the recon. Is that one in Reach?
Pilot is awesome. I've been using it since I first got it.
Even if it's small, the placing is so stupid. It'd work perfectly on the bottom left corner or below the medals in that video.
If Frankie of David haven't commented, I guess it's not placeholder
DA BEST. I dunno, I just really like default Six. Technically VGA trailer Six since they eventually changed the kneepads and removed the little hat thingy for the default, but this is the original!
Oh hell yeah. Pilot is badass (sans the toupee in my opinion). That's what I rock as well. Not to mention that Noble Six (B-312) was, well, a freaking pilot.
I actually really like Operator as well, if for nothing else than it has a badass fictional relevance behind it.