Isn't that still the case in phase 3?
I didn't think it was, in the final version. But it's been a few months since I played Invasion so perhaps my memory is rusty.
Isn't that still the case in phase 3?
I want an AA that makes all shotguns/swords on the map explode when picked up.
Isn't that still the case in phase 3?
In phase 3 you can spawn with the Concussion Rifle, Grenade Launcher, Sword or Shotgun.Isn't that still the case in phase 3?
It's still in.We had the grenade launcher on spawn in Invasion during the Reach beta.
I remember the first time round 3 started on Boneyard. Yay, vehicles! *EMP blasts go off everywhere*
It's still in.
Oh come on, spawning with Shotgun? Please don't be true.
Combine that with kill streaks and you are bringing corner camping to Halo! Hooray!
And oh my goodness, I thought personal ordinance had a 10 second drop that alerted everyone?
- BR is 2x Zoom, DMR is 3x Zoom in the leak build
- Storm Rifle - directed energy covanant rifle. "sequel" to the plasma rifle (No scope, automatic fire, overheats)
- Snow Level Confirmed Multiplayer Level
- More Weapon Specific Assassinations
- You can unlock the shotgun as a spawning weapons for your Loadout
- Leaked Build has Achievements
- First Person Kill Cams (From other Team's POV)
- Hardlight Shield
- 2 melee hits to kill from full health
- BR recoil gets auto centred after a small duration (reticule resets back to default position after recoil makes it shift upwards)
- Controls: dpad: select gernade. lb: use armor ability. left trigger: throw nade. back: scoreboard. right trigger: shoot. rb: melee. y: switch weapons. b: crouch. a: jump x: reload
Have I missed anything?
- BR is 2x Zoom, DMR is 3x Zoom in the leak build
- Storm Rifle - directed energy covanant rifle. "sequel" to the plasma rifle (No scope, automatic fire, overheats)
- Snow Level Confirmed Multiplayer Level
- More Weapon Specific Assassinations
- You can unlock the shotgun as a spawning weapons for your Loadout
- Leaked Build has Achievements
- First Person Kill Cams (From other Team's POV)
- Hardlight Shield
- 2 melee hits to kill from full health
- BR recoil gets auto centred after a small duration (reticule resets back to default position after recoil makes it shift upwards)
- Controls: dpad: select gernade. lb: use armor ability. left trigger: throw nade. back: scoreboard. right trigger: shoot. rb: melee. y: switch weapons. b: crouch. a: jump x: reload
Have I missed anything?
I don't see the problem with 3x DMR. Could make it not have "see it, shoot it" range. Bullet dies off at far range. If reticule doesn't turn red, can't hit them.
I don't see the problem with 3x DMR. Could make it not have "see it, shoot it" range. Bullet dies off at far range. If reticule doesn't turn red, can't hit them.
No-scope him with your Railgun.Then how are you going to counter the extreme range of a sniper without a sniper?
People are saying it's a two shot kill, is it now a sniper of sorts?
Then how are you going to counter the extreme range of a sniper without a sniper?
That is certainly not true.
Might be a new Armour Ability.
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Then how are you going to counter the extreme range of a sniper without a sniper?
The more I see, the angrier I get.
This should be Halo 4's tag line.
The more I see, the angrier I get.
Hey guys:
![]()
High ground confirmed?
![]()
mmmm, sparrow.
Hey guys:
http://i.imgur.com/nLDwO.jpg[IMG]
High ground confirmed?
[IMG]http://i.imgur.com/86wQC.jpg[IMG]
mmmm, sparrow.[/QUOTE]
Why did you include Halo Wars concept art here?
Edit: They're old? I've never seen 'em before.
Let's not forget the Halo 3 and ODST concept art.Why did you include Halo Wars concept art here?
- BR is 2x Zoom, DMR is 3x Zoom in the leak build
- Storm Rifle - directed energy covanant rifle. "sequel" to the plasma rifle (No scope, automatic fire, overheats)
- Snow Level Confirmed Multiplayer Level
- More Weapon Specific Assassinations
- You can unlock the shotgun as a spawning weapons for your Loadout
- Leaked Build has Achievements
- First Person Kill Cams (From other Team's POV)
- Hardlight Shield
- 2 melee hits to kill from full health
- BR recoil gets auto centred after a small duration (reticule resets back to default position after recoil makes it shift upwards)
- Controls: dpad: select gernade. lb: use armor ability. left trigger: throw nade. back: scoreboard. right trigger: shoot. rb: melee. y: switch weapons. b: crouch. a: jump x: reload
Have I missed anything?
Where are these from?Hey guys:
![]()
High ground confirmed?
![]()
mmmm, sparrow.
Hey guys:
![]()
High ground confirmed?
![]()
mmmm, sparrow.
The only thing I do not know is the Kronos stuff. Which game? Halo 3 or Halo Wars?Let's not forget the Halo 3 and ODST concept art.
Right, okay.
Shield thing looks pretty cool, I'm happy with that.
Edit - Still worried the DMR will be too long range, I don't want BTB ruined again by it's ridiculous range. Haemorrhage in Reach was atrocious for that very reason.
The only thing I do not know is the Kronos stuff. Which game? Halo 3 or Halo Wars?
I wonder if custom options let us swap out what ability we have as base trait, instead of sprint.
I wonder if custom options let us swap out what ability we have as base trait, instead of sprint.
Are we suppose to be taking this guy seriously or not? Or are you just rounding up everything he's said? Did you see that in the video? He said the DMR was a 2sk, why should we believe him on anything else?
You don't? It's a sniper. Get closer and stuff. Would have same problem with 2x or spread. It'd be like Halo 3.
Making the Sniper hard to use would go a long way in countering the thing.
Yeah, all of that is fake. All of those vehicles hail from Halo Wars, and that's even the exact same concept art for all of them. I'm willing to bet that the "Canary" concept art is identical to the concept art for Highgrounds, but alas I don't have the art book to prove it.
It's a round-up of everything he said, since he is the apparent source of the leak. It's up to yourself if you want to believe. Even if it's true, some of that information has to be outdated due to being from an old build.
Not long until we see for ourselves.