go on.....
Use your words to say more things.
Nothing in it, just some blurbs from Kiki and Josh. No new screens, no new info and no mentions of Frank saying "sleeps".So what happened to that magazine that was supposed to come out a couple days ago with new Halo 4 stuff?
Problem with those saying the laser is "perfect". If there was any network issues the red marker would not show up for you so one second you were there and then next you are dust without any previous warning. Now if that is fixed in Halo 4 that would be great.
I always thought the laser was fine, I had never heard anyone complain about it until I started posting here.
No one should be complaining about getting lasered while in a vehicle. Your team shouldn't be in vehicles if you don't have laser control.
The laser shouldn't be on big open maps just like the sniper shouldn't (lol Hemorrhage).
I do want to say whoever came up with the analogy that getting in a vehicle is like signing an invisible contract is brilliant.
I consider a map from you can see 75% of the map from one point open, yes.Do you consider Valhalla a wide open map? I thought it was fine on that map, but I'd agree otherwise.
I heard complains about the laser in the Beta (Valhalla hill) and pretty much every day of Halo 3's run. All justified, IMO; Valhalla would have played much better with the rockets (and did, in customs), and Avalanche in particular benefited from its removal. I had a custom version of Avalanche with the laser swapped for the missile pod, and it played much better, and more fair.
Do you think the lazer is good on any map, needs some tweaking or just needs to be removed?
I think it could be interesting if they made it charge like a reverse hammer of dawn. It would require open sky for the duration of the charge, so that the player could not hide, and you would see a lazer coming down from the sky to charge up the wielder before they could fire.
The problem with that is you describe a problem with netcode, not the weapon.
No, balancing bad game mechanics (massively overpowered vehicles) by introducing more bad game mechanics (a one hit triple kill cross map point and shoot death gun) is not a good solution, this same argument has been had about countless other things.
I consider a map from you can see 75% of the map from one point open, yes.
The battle to control the laser and hill in Valhalla is part of what made it such a great map.
I can come later on (1h maybe?)... hopefully there are others as well
Anyone fancy coming online and testing an Objective map? Need like...7 people. :/
That hill on Vahalla was such a dominating position that you could have not had a power weapon even there and the emphasis on fighting for position of that hill probably wouldn't change much.
1. You have people who like AR rush beatdowns, Orbital, Regens, Armor Lock, etc. I'm not going to be surprised one bit that people defend a weapon that is capable of getting a triple kill across the map by a single shot.I always thought the laser was fine, I had never heard anyone complain about it until I started posting here.
No one should be complaining about getting lasered while in a vehicle. Your team shouldn't be in vehicles if you don't have laser control.
My point wasn't that the Falcon had less mobility than any other vehicle sans a tank, but it's the idea of not being able to pull out of a situation, without introducing any BS mechanics, because the other team shot at you.I don't feel he is missing the point at all but is nailing it pretty well. Striker's example sucks to have happen, but I think that can be attributed more to the fact that the Falcon is a slower moving air vehicle, the laser is a huge threat for it.
Doesn't the Reach laser have less shots?
Would like to think Reach's chaingun is probably the most well rounded in the series, sans any over-heating. 2's was pretty weak and 3's was without question too strong.Warthog gunners in Halo 3 are surprisingly useful. Puts the Reach ones to shame.
1. You have people who like AR rush beatdowns, Orbital, Regens, Armor Lock, etc. I'm not going to be surprised one bit that people defend a weapon that is capable of getting a triple kill across the map by a single shot.
2. So in this instance, see Valhalla and Standoff. One team gains control of the Laser, and your plan is to not use vehicles. So now what? You're boned, because you're going to get Banshee'd, you're going to get run down by the Warthog, and you're going to get splattered - you're toast. That's how those maps went most of the time, and the account of that is the Laser -- how everything else was built around it (over-powered vehicles). Made gameplay very repetitive and greatly annoying to play in the long run.
My point wasn't that the Falcon had less mobility than any other vehicle sans a tank, but it's the idea of not being able to pull out of a situation, without introducing any BS mechanics, because the other team shot at you.
It's like comparing it to the Rockets in Pit. Makes no sense. If you're in a one on one confrontation with somebody using Rockets, you can still kill them despite them firing, because you're able to out-maneuver and time the jumps. There's no feasible defense in comparison in getting shot at with a Laser.
Would like to think Reach's chaingun is probably the most well rounded in the series, sans any over-heating. 2's was pretty weak and 3's was without question too strong.
I'm talking about AI marines using the chaingun.Would like to think Reach's chaingun is probably the most well rounded in the series, sans any over-heating. 2's was pretty weak and 3's was without question too strong.
That hill on Vahalla was such a dominating position that you could have not had a power weapon even there and the emphasis on fighting for position of that hill probably wouldn't change much.
I disagree. It would have still been important, but no power weapon would have reduced the importance drastically.
My point wasn't that the Falcon had less mobility than any other vehicle sans a tank, but it's the idea of not being able to pull out of a situation, without introducing any BS mechanics, because the other team shot at you.
It's like comparing it to the Rockets in Pit. Makes no sense. If you're in a one on one confrontation with somebody using Rockets, you can still kill them despite them firing, because you're able to out-maneuver and time the jumps. There's no feasible defense in comparison in getting shot at with a Laser.
They're pretty useful in about every vehicle.Warthog gunners in Halo 3 are surprisingly useful. Puts the Reach ones to shame.
I remember more from GAF customs, with the rockets in the center, more people used more of the map.I dunno, hard to say now, especially since its been engrained in everyone's minds. Maybe, maybe not. I think the laser did have a lot to do with it though.
I heard complains about the laser in the Beta (Valhalla hill) and pretty much every day of Halo 3's run. All justified, IMO; Valhalla would have played much better with the rockets (and did, in customs), and Avalanche in particular benefited from its removal. I had a custom version of Avalanche with the laser swapped for the missile pod, and it played much better, and more fair.
Yup. The laser was the worst addition to Halo weapon wise. I hate it even worse then the insane auto lock on rockets we had in Halo 2. That's one reason I've always edited it out and replaced it just like you did in Halo 3. The game plays so much better without it. Vehicles are also the one area I feel The first 2 games got it right. 1 if you like the indestructible vehicles and 2 if you liked the destructible vehicles. After those 2 it felt like the vehicles started a slide downward quality wise with 3's being barely useful and Reach's being totally useless except the broken Banshee.
The vehicles in Halo 3 raped more than any of the other games.
Also, I've gotten way too used to the slow speed of Reach. Just played some ranked H3 and it's like a billion times faster.
Well now you've done it.The vehicles in Halo 3 raped more than any of the other games.
I don't know if you already have a group or something, but I'll more than likely be on tonight, if you're still wanting to play then. I can probably get 2-3 more people then as well.
Well now you've done it.
I hear Cyren's guys.i hear sirens guys.
i hear whistles guys.
Halogaf, I got this:The vehicles in Halo 3 raped more than any of the other games.
Also, I've gotten way too used to the slow speed of Reach. Just played some ranked H3 and it's like a billion times faster.
Halogaf, I got this:
So what you're saying is that you're ok with rape?
What the fuck? C'mon guys.
Halogaf, I got this:
So what you're saying is that you're ok with rape?
And just like that.
It's not being used in a literal sense. I mean we're talking about a video game where you you're killing people the entire time. Nobody ever has a problem when you say "killed," "merked," "murdered," or any other synonyms of killed.