This is not hyperbole, it is the truth.If even half the encounters in H4 are on Halo 3's level, GOTY confirmed
This is not hyperbole, it is the truth.If even half the encounters in H4 are on Halo 3's level, GOTY confirmed
You move faster so yes, it's a possibility."You will be the protector of Earth, and all her precious milk chocolate".
I was looking at the screen shots they have on the dashboard's Game Marketplace entry for Halo 4. I just can't shake the feeling that the FOV is smaller than Reach when looking at that shot of the BR. It would make sense that they lowered the FOV to get the game to run at true 720p.
If even half the encounters in H4 are on Halo 3's level, GOTY confirmed
"You will be the protector of Earth, and all her precious milk chocolate".
I was looking at the screen shots they have on the dashboard's Game Marketplace entry for Halo 4. I just can't shake the feeling that the FOV is smaller than Reach when looking at that shot of the BR. It would make sense that they lowered the FOV to get the game to run at true 720p.
Woo, montage today, can't wait! Should be good.
Coincidentally, I'm "working" on finishing my own montage, which means leaving my laptop on all night to render a title sequence in AfterEffects. It's a 35 second clip that's been going for almost 8 hours, with about 40 more hours to go. Considering just giving up and making something in Windows Movie Maker at this point.
If there's going to be versus Scarab encounters again, no flying vehicles. The first Scarab encounter in Halo 3 was "wtf this is certainly new and challenging".
The final encounter against two Scarabs (OMG!).. is just get in the Hornet and circle strafe until dead.
.
You mean get in the Mongoose and launch yourself off the ramp onto the Scarab, fight your way to the back, blow up the core, get back on the moongoose and launch off the back right as it explodes like a fuckin' boss
You're only applying the multi-approach application to one of the encounters and not the other one. There are more ways to take down two scarabs that are fun and possible(on Legenedary even) than just using the Hornet/Banshee. They have side seats for a reason
If there's going to be versus Scarab encounters again, no flying vehicles. The first Scarab encounter in Halo 3 was "wtf this is certainly new and challenging".
The final encounter against two Scarabs (OMG!).. is just get in the Hornet and circle strafe until dead. ODST's encounter with the Scarab was also too easily cheeseable (and practically begs you to do it anyway), the Scarabs along the highway were scarier and more interesting even though you didn't actually engage any of them.
On my last run of Halo 3 I decided to take out both Scarabs by primarily using a Wraith (on Heroic). Something I had never done before. IIRC, it was one of the hardest things I ever had to do. The Wraith can't turn on a dime and it's quite vulnerable in the back. Given the two Scarabs, the Banshees flying around, and the vehicles on the ground, you have to be paranoid about where you're going to get shot from next. Must've died a dozen times before I got it right.You mean get in the Mongoose and launch yourself off the ramp onto the Scarab, fight your way to the back, blow up the core, get back on the moongoose and launch off the back right as it explodes like a fuckin' boss
My favorite Scarab moment is from a battle with the one on The Ark. Tossed a grav lift down on on the top of the central structure, boosted my Chopper over it, and landed right in the middle of the Scarab, scoring an overkill with splatters. Felt so, well, epic.
Some good games on Halo 3 Atm with Bobs and some RL firends.
fun times
Three hours.
*girly screech*Three hours.
Played a marathon of Reach with some buddies last night. Good times.
You know, for as much criticism as the game gets (some earned, some not)... if a better console FPS has been released in the time since, I haven't played it.
UUUUUUUGHHHThree hours.
Not sure if serious.UUUUUUUGHHH
I was hoping for around 8-10 minutes, I don't want to see 15 clips by every member, will have to pass.
Fuck you.UUUUUUUGHHH
I was hoping for around 8-10 minutes, I don't want to see 15 clips by every member, will have to pass.
UUUUUUUGHHH
I was hoping for around 8-10 minutes, I don't want to see 15 clips by every member, will have to pass.
Pretty sure he said it'd be just over 10 minutes.
UUUUUUUGHHH
I was hoping for around 8-10 minutes, I don't want to see 15 clips by every member, will have to pass.
UUUUUUUGHHH
I was hoping for around 8-10 minutes, I don't want to see 15 clips by every member, will have to pass.
Not sure if serious.
Pretty sure he said it'd be just over 10 minutes.
1 clip per member x 54 contributors (with a few group clips thrown in for good measure)
Just under 14 minutes. Did my best to keep it short, but didn't want to sacrifice quality or participation.
I mean if you really want me to shorten it I can always delete your clip.
I think he meant 3 hours until its finished lol
I wouldn't mind, as a quick clip in a comp without explanation/context it will look like just a pretty shitty triple kill.1 clip per member x 54 contributors (with a few group clips thrown in for good measure)
Just under 14 minutes. Did my best to keep it short, but didn't want to sacrifice quality or participation.
I mean if you really want me to shorten it I can always delete your clip.
Oh ye of little faith.I wouldn't mind, as a quick clip in a comp without explanation/context it will look like just a pretty shitty triple kill.
Consider my curiosity piqued.Oh ye of little faith.
I wouldn't mind, as a quick clip in a comp without explanation/context it will look like just a pretty shitty triple kill.
I removed all the clips I had a few days before Duncan announced the montage. :/Psh, if mine even made the cut, all I've got is a weak ass Killtacular thanks entirely to the poor spawns on Uncaged.
Too bad I didn't belong to GAF when 3 was big, I actually had some decent films for that.
So I said I was going to mockup a Majestic Squid emblem, and here it is. Sorry for posting it so late at night, but this is what happens when I'm bored and have Illustrator.
edit: is there any way to get transparencies working for avatars on gaf? right now I just have the background the same color as the page, but apparently it doesn't work too well, since it's showing up white on other threads.
Did you use Halo 3's Forge? Shit was frustrating just to create a single line of blocks, especially in Sandbox. You had to save and exit all the time, re-start the rounds, and go through hurdle after hurdle to get any ounce of geometry to merge. Even that might not work perfectly because there's no parameters to set. It would take hours on end for several days to complete a simple task you can do in Reach's Forge that can take 3 minutes.Forge didn't improve much(yes yes it's all gray so you could argue it's also a step back) so I wouldn't get my hopes up.
1 clip per member x 54 contributors (with a few group clips thrown in for good measure)
Fuck, this game is blowing my mind. I had to stop though after 16.5 hours.
Reach, anyone?
Did you use Halo 3's Forge? Shit was frustrating just to create a single line of blocks, especially in Sandbox. You had to save and exit all the time, re-start the rounds, and go through hurdle after hurdle to get any ounce of geometry to merge. Even that might not work perfectly because there's no parameters to set. It would take hours on end for several days to complete a simple task you can do in Reach's Forge that can take 3 minutes.
Now you can complain about the Forerunner aesthetics, but any theme/setting will get extremely old once it is out for years and is the only option we've got. All three settings in the Forge mode we've gotten so far have not been appealing whatsoever. Unless you're telling me the puke green and ugly orange/brown in Sandbox were a delight to see.
I think one of the worst parts of that whole constant round-restarting process was the unwritten "anti-poopsocking" rule put into Halo 3's forge, whether it was intentional or just due to RAM constrictions or something: you could spend a maximum of 100 rounds forging, potentially less if you did a lot per any given round. After that, rather than start a new round, it instantly went GAME OVER and you lost anything you hadn't saved up until that point. It was horrible because you could very easily go through hundreds of rounds for more intricate maps. I don't know if Reach has the same problem, but it's not as much of a problem because you can cram about a few thousands of rounds into one session if you really want to because of interlocking, geomerging, etc. built-in to Forge this time around.
I think most of EuroGaf is watching the match right now
Watched the first twenty or so minutes, got kinda bored. :lol
Montage requires a gaming side thread btw. It is known
I think most of EuroGaf is watching the match right now
I saw a Max Payne 3 trailer.Seeing a Blops 2 advert during the Champions League final half-time. If I don't see a Halo 4 advert during the Euro final then I'll consider the advertising campaign to be minnow-like.