I wasn't setting out to prove anything, I simply posted my reasoning as to why I feel Halo 4 lacks the same creative spark the original Halo's have. If you read my post you will see I clarified my reasoning as to why this is.
Your point was that Halo 4 lacks the creative spark that the original
Halos have. You didn't provide any backing to that point. That is what OddOne is getting at, and I agree with him.
To counter your point I could bring up
Shake Appeal's post earlier on the page. Halo 4 not only is developing the game, but is also developing a company. There are some things that we can wish for and things that we can want, but ultimately 343i has to develop the studio environment for how they want their games to be. We may not agree with what they are doing and how they are doing it, but it is a task that Bungie didn't have to go through with most of their Halo games.
You would be right above Conor 419, in the "weird HaloGAF idiots" tier
You should be honored. It's a highly reputable position!
I'm sorry, but calling out Striker, who has contributed to many gameplay discussions, is ridiculous. To refer to something Ramirez posted about zoojoo: "I have never read one of your posts and thought to myself 'That added a good point (or question) to the discussion'." Could you possibly contribute something?
This excites me a bit. Didn't MLG do something similar with Reach (although it had already been launched) for Dallas in 2010?
Yea, asking what has been happening is a terrible thing to do when there are pages upon pages of nothing constantly.
Fuck off.
If you want news, then stick to the gaming side threads or the HBO front page. You and Viewtiful complain about each other and turn it against other members.
If you're complaining about pages of nothing, then why don't you bring something to the table?
Here, how about this?: Talk about the change in environment and art style of the different parts of Assault on the Control Room.