Not a Jellyfish
but I am a sheep
I shall use "PUFF" for mine. Easy to say and I can't fit anything close to my GT. :/
i dont evenDani said:
Dax.GhaleonEB said:Clearly, the more eggs, the better.
I'll run with my ODST tag if I can - GHAL.
Not a Jellyfish said:I shall use "PUFF" for mine. Easy to say and I can't fit anything close to my GT. :/
Shake Appeal said:I would definitely be more interested in Headhunter if it was called Chasseur de Têtes
A french Halo related "leak"?!?Dani said:Might be old now, but some off screen images from a french journalist from the press event recently. Most likely old.
Shake Appeal said:Man, I love French.
I would definitely be more interested in Headhunter if it was called Chasseur de Têtes.
Also, instead of respawning you "reappear", basically.
Dani said:Might be old now, but some off screen images from a french journalist from the press event recently. Most likely old.
http://dl.dropbox.com/u/266384/87486870.jpg
http://i19.photobucket.com/albums/b177/iamnotevilness/89283101.jpg
http://i19.photobucket.com/albums/b177/iamnotevilness/89551271.jpg
Zeouterlimits said:A french Halo related "leak"?!?
I AM SHOCKED.
FourDoor said:Halo Reach French leak imminent. :lolagain
Well that is why I put the quotation marks in this instance. Just lulz'ing at Halo and its unique relationship with France.Dani said:No leak, he complied fully with the disclosure contract. Well, he thinks he has, so that good enough for him.
For beatdown, there is a new system. You see, in Halo 3, you can make sword battle right ? In Reach, you can make beatdown fight, when 2 opponents give a melee at the same time, both take damage, but there is a sort of fight with melee. And in Halo Reach, when someone go on you with a sword, you can cancelled his sword attack if you give a melee at the same time.
Yeah, in fact, camo is not overpowered, you're invisible for 8 secondes, and 75% camo only if you don't move. Your radar is over (opponent too) but you're deaf during you use camo and during 5 secondes after using it. Me too, I was afraid about camo in MM, but it's not as powerfull as the real camo in Halo 3. Don't woory about it.
Jetpack in DMR fighting is pointless, you can't use it when you're in a fight in your head. In midair, you can't straf very quickly.
Dani said:Anyone interested in the melee system might want to read this. Same guy that used the word "jizz" in the other quote, so take his English with a pinch of salt.
Dani said:Anyone interested in the melee system might want to read this. Same guy that used the word "jizz" in the other quote, so take his English with a pinch of salt.
"And in Halo Reach, when someone go on you with a sword, you can cancelled his sword attack if you give a melee at the same time."
I am not a native French speaker, obviously, I just studied it in school (and then forgot most of it). But while Choisir paquetage definitely sucks as a translation, it still sounds great to a non-French ear. It's soft, has great vowel sounds, makes your mouth work. So many English words are slothful and vulgar by comparison.MagniHarvald said:Maybe if you're not a native French speaker. I dunno Chasseur de têtes, Vous avez pris des crânes. and Choisir paquetage all sound stupid to me. Then again, I can't stand non-French translated to French (courriel instead of email,JDRMMMeuporg :lol instead of MMORPG).
Most French people use the original English names instead of the "Frenchified" ones. Halo games have been pretty solid in translation IMO, but everyone around me still says 'CTF' instead of 'CDD' and 'Ball' instead of 'Crâne.'
Glad I've bought an EN version, I'm done with French in my non-French videogames :lol
Shake Appeal said:I can sort of understand how a beatdown battle between two guys swinging guns at each other could be "tied" and both take a little damage (and it would be a cool mechanic), but does it really make any sense that you can block a plasma sword? That shit probably slices through concrete.
furthermore confirming the reach sword is made by hasbro.Shake Appeal said:I can sort of understand how a beatdown battle between two guys swinging guns at each other could be "tied" and both take a little damage (and it would be a cool mechanic), but does it really make any sense that you can block a plasma sword? That shit probably slices through concrete.
ABCDLetters said:furthermore confirming the reach sword is made by hasbro.
No cool way to shorten my gamertag, I'll have to settle for LTRS or something. :/
This man has a pretty fine point.Cocopjojo said:ABCD
bobs99 ... said:Hey weres this peice of info from?
I also think that sort of happened in Halo 3 a few times, not sure if its a glitch or not, but ive definatly swatted away sword users. (Or maybe im thinking of Halo 2, I R confused). It wasnt common but it was awesome. As for there being a melee boxing style system, screw that, no one will finish a boxing match before a dude comes along and steals the kill :lol
P.S. The Jizz thing is even more funny considering he may not have meant it in that way.
Texture filtering also looks much improved (better than the alpha footage we saw in the first developer diary, in fact, though maybe this is down to the clip selection), and one of the most dramatic improvements is in the motion blur: far more apparent and more realistic. A nice subtle effect is some camera shake when there's an explosion. Also apparent is the inclusion of screen-space ambient occlusion (SSAO), though its impact is subtle.
Dani said:
The consummate selfish ass. It doesnt matter to him what game type he may be playing, so long as hes got a solid ratio at the end of the round. This jagoff has no business playing anything other than Deathmatch-oriented games. He insists upon invading the poor folks who are trying to capture the flag, plant bombs, or defend bases.
MagniHarvald said:Maybe if you're not a native French speaker. I dunno Chasseur de têtes, Vous avez pris des crânes. and Choisir paquetage all sound stupid to me. Then again, I can't stand non-French translated to French (courriel instead of email,JDRMMMeuporg :lol instead of MMORPG).
Most French people use the original English names instead of the "Frenchified" ones. Halo games have been pretty solid in translation IMO, but everyone around me still says 'CTF' instead of 'CDD' and 'Ball' instead of 'Crâne.'
Glad I've bought an EN version, I'm done with French in my non-French videogames :lol
edit: Probably gonna roll with MGNI.
In Halo: Reach, they do! It's called The Arena.Dabanton said:They should have special modes for stat whores though i doubt any objectives would ever be captured and matches would last for 8 hours as everyone would be scared to leave spawn in case they ruin their ratios.
Shake Appeal said:In Halo: Reach, they do! It's called The Arena.
Seriously ?MagniHarvald said:'Ball' instead of 'Crâne.'
Personally I don't think that's being protective is really irksome, the problem is most of the time the French Academy and other institutes are really too slow to react and try to create a new "french" word when a foreign word is established since long ago. It's definitely too late and obviously it looks retarded when you are used to another word.Shake Appeal said:Also, I do like how protective you are of your language. I can see why it might be irksome to a younger generation to use a word like courriel, but it's still admirable.
Dabanton said:Stat whores are almost as bad as campers as they share the same traits 'hanging back' when people are trying to capture objectives.
They should have special modes for stat whores though i doubt any objectives would ever be captured and matches would last for 8 hours as everyone would be scared to leave spawn in case they ruin their ratios.
Sai-kun said:I've tried to think of a four-letter variant but I think I'll just go with "SAI" unless I think of something better
Sai-kun said:I've tried to think of a four-letter variant but I think I'll just go with "SAI" unless I think of something better
Ahahaha yes. I'm using this! :lol thanks, Gui! Awesome idea!Gui_PT said:"GOSH"
Zeouterlimits said:Perfect.
ZEOS, ZLIM, ZOTR, hmm...
// First it calculates the slayer portion, which maxes out at 630 (before the possible win adjustment).
// The .1 at the end of the slayerd calculation is to keep the denominator from being 0.
slayerd = ((1.3 * (kills - flagKills)) + (0.8 * assists) + 1.5 * flagKills)/(.5 * (deaths + 4 * betrayals) + .1);
slayer = (int) (Math.toDegrees(Math.atan(slayerd)) * 7);
// Second, it calculates the flag portion, which maxes out at 1370.
flagd = (flagCaps + (0.7 * flagSteals) + (0.3 * flagCarrierKills) + (2 * Math.atan(flagTouches/2)) + (0.1 * (kills/deaths)))/(0.1 * (betrayals / (kills/deaths)) + (0.01 * deaths) + .01);
flag = (int) (Math.toDegrees(Math.atan(flagd)) * 15.2222);
// Win Adjustment for Slayer:
// Adjust for instances where the players team won, but the player focused more on slaying.
// The player would have still helped his team win, so his rating is given a slight bump,
// proportional to the margin of victory.
if (teamCaps > opCaps && flag < 1100)
{
slayer = slayer + ((teamCaps - opCaps) * 45);
}
// Finally, add them up.
rating = (int) (slayer + flag);
Tashi0106 said:That's interesting Oozer. However I think individually scoring a CTF game is an effort in futility. I'm not trying to knock you or anything but in a 4v4 flag there, there are roles on the team. How would you award the guy blocking spawns by standing in 1 spot, throwing grenades in another to block those spawns all while shooting enemies while they spawn? That guy doing all of those things is insanely important. I'm actually really really interested in the Arena formula Bungie has. I'm still a little skeptical even though Luke tells me I shouldn't. I know I'm going to try my hardest to exploit the formula :lol This whole idea of scoring players individually in team games just doesn't sit well with me. We'll see though, I hope I'm wrong.
Oozer, I do however want to wrap an interface around your formula so I can just punch in the numbers and test it out on some 4v4 MLG.
Also, good games to everyone I played with tonight. I had some good funAlso, I went no scoping on a mongoose again. I got a few headshots, too lazy to clip them out though lol.destroying all who opposed me
kamikazemartian said:The one weakness I can see is in flag touches - even though juggling may not work, it still seems possible to continuously pick up and drop the flag to max out rating.
I guess maybe a solution would be to make it a max of one touch per person per cap, which would probably then make it a game of passing the flag around to everyone on the team before capping.
Actually I suppose that wouldn't be the worst thing ever - perhaps make it so that actually capping isn't worth very much, but having many teammates touch the flag would make each touch more valuable for everyone?
Brainboy said:I'm very interested in it, too. I think I might even try to convert some logged Halo 3 games into an Arena ranking. Even if the B.net stats don't give me all the information I need, it might give us an insight into the formula.
I like the look of ZOTRZeouterlimits said:Perfect.
ZEOS, ZLIM, ZOTR, hmm...
FourDoor said:Halo Reach French leak imminent. :lolagain
:lolStabby McSter said: