OuterWorldVoice said:This is not a natural formation.
They call it "Halo".
OuterWorldVoice said:This is not a natural formation.
Shut Up and Get Behind me... SirThermite said:They call it "Halo".
Something on your mind?OuterWorldVoice said:This is not a natural formation.
3rd bolded line: Every game is going to have situations where one weapon is better than another, but that doesn't change the fact that the AR is too good in Reach. The AR side-steps the implementation of bloom entirely. It allows you to just hold down the trigger so that all a person has to really think about is their aim (having to repeatedly press the trigger to fire shots while aiming is harder), and it has a pretty large clip. On the other side of that are the precision weapons, which force you to pay attention to blooming, aim, and your pacing of shots. And in the sad case of the pistol, you have to worry about running out of bullets in a clip. I think the long distance capabilities of precision weapons are off-set by a person's awareness skills to use cover, effectively.GhaleonEB said:(1)Right, and I think that makes for a much more boring game. The reason I dislike much of Reach's MP combat is due to the range that the DMR and Nerfle allow; just long range donging is boring. When you limit weapons like the AR, the sandbox gets more and more boiled down to one or two weapons. And that, to me, is boring. When I get killed with the AR, I'm not bummed that the dude had no skill or whatever. (2)I'm bummed he chose a better weapon for the situation than I did, or otherwise got the jump on me. There's nothing wrong with that. (I also disagree with the premise that the AR requires no skill. It doesn't require a headshot, but that's not the same. (3)I don't have to do any more aiming with the DMR to land the four body shots than with the AR.)
Deputy Moonman said:3rd bolded line: Every game is going to have situations where one weapon is better than another, but that doesn't change the fact that the AR is too good in Reach. The AR side-steps the implementation of bloom entirely. It allows you to just hold down the trigger so that all a person has to really think about is their aim (having to repeatedly press the trigger to fire shots while aiming is harder), and it has a pretty large clip. On the other side of that are the precision weapons, which force you to pay attention to blooming, aim, and your pacing of shots. And in the sad case of the pistol, you have to worry about running out of bullets in a clip. I think the long distance capabilities of precision weapons are off-set by a person's awareness skills to use cover, effectively.
2nd bolded line: So from what I mentioned above, I do get annoyed when I die to the AR. There is a massive imbalance in the skill gap as Steelyuhas already mentioned, which is disheartening.
1st bolded line: I still think the first two halo games were the best of the bunch. The AR was a weak sauce weapon in one game, and completely gone in the second game. In my opinion, the presence of the assault rifle is just not even needed in the game. There aren't many people who complained about Halo1 and Halo2 being boring. So its inclusion in Halo3 and Reach is irksome to me as a crutch weapon for easier kills, well not in 3 but definitely in Reach.
For some reason I could accept how automatic weapons worked in Halo2. By themselves, they weren't very powerful, but they were very effective at close range when two were picked up. And then there is the fact that the hitscan BR was still a halfway decent counter to power weapons, despite my love of the Combat Evolved pistol.
O D I N said:http://thecannizzaros.files.wordpress.com/2011/06/good-news3.jpg[IMG]
My account was FINALLY recovered today!
[/QUOTE]
Fucking right on! Glad to see that everything worked out in the end.
Were it so easy...Hitmonchan107 said:Fucking right on! Glad to see that everything worked out in the end.
Plywood said:No wallpaper of this chiseled structure?
For shame.
Disagree on all points.Steelyuhas said:Agreed on all points.
+1 for old man Walsh. Nice find and thanks for sharing.Trasher said:
Deputy Moonman said:3rd bolded line: Every game is going to have situations where one weapon is better than another, but that doesn't change the fact that the AR is too good in Reach. The AR side-steps the implementation of bloom entirely. It allows you to just hold down the trigger so that all a person has to really think about is their aim (having to repeatedly press the trigger to fire shots while aiming is harder), and it has a pretty large clip. On the other side of that are the precision weapons, which force you to pay attention to blooming, aim, and your pacing of shots. And in the sad case of the pistol, you have to worry about running out of bullets in a clip. I think the long distance capabilities of precision weapons are off-set by a person's awareness skills to use cover, effectively.
2nd bolded line: So from what I mentioned above, I do get annoyed when I die to the AR. There is a massive imbalance in the skill gap as Steelyuhas already mentioned, which is disheartening.
1st bolded line: I still think the first two halo games were the best of the bunch. The AR was a weak sauce weapon in one game, and completely gone in the second game. In my opinion, the presence of the assault rifle is just not even needed in the game. There aren't many people who complained about Halo1 and Halo2 being boring. So its inclusion in Halo3 and Reach is irksome to me as a crutch weapon for easier kills, well not in 3 but definitely in Reach.
For some reason I could accept how automatic weapons worked in Halo2. By themselves, they weren't very powerful, but they were very effective at close range when two were picked up. And then there is the fact that the hitscan BR was still a halfway decent counter to power weapons, despite my love of the Combat Evolved pistol.
krakov said:I've been trying to get ranked in The Arena for a season but it's a whole lot of pain for a shitty iron/bronze. Having at least two team mates quit out 70% of the games doesn't help.
Hitmonchan107 said:Fucking right on! Glad to see that everything worked out in the end.
xxjuicesxx said:Hahahah I just watched this Suddoth 2 gets it so fucking hard.
http://www.youtube.com/watch?v=RBK9Ouzbwic&feature=feedu
O D I N said:My account was FINALLY recovered today!
I broke out ahead; Hacker decided to spend the 6000 points he purchased on RE5 and it's addons and Alan Wake and it's add ons.
And Microsoft gave me a year of Xbox live for the trouble.
It's good to be back.
Please add me again;
Big Boss 0DIN
I've missed Halo. <3
EDIT: Thanks Tashi.
GhaleonEB said:Disagree on all points.
The AR is one of the things Reach gets about right when it comes to multiplayer combat. I find the entire argument against the AR in concept to be a mix of absurd and hilarious.
Thermite said:They call it "Halo".
Nutter said:Shut Up and Get Behind me... Sir
Zee-V70 said:Brace yourselves, we're going in a little hot!
After the Halo movie eventually comes out, a porn parody series will inevitably follow close behind, and we've just found the subtitles for the first 4 DVDs.Dax01 said:-What if you miss?
-I won't.
Letters said:After the Halo movie eventually comes out, a porn parody series will inevitably follow close behind, and we've just found the subtitles for the first 4 DVDs.
We already got an animated preview about it.Letters said:After the Halo movie eventually comes out, a porn parody series will inevitably follow close behind, and we've just found the subtitles for the first 4 DVDs.
No argument to the bold. There is a lot of overlap between the two weapons in terms of range, and the speed with which you need to fire the Magnum when it's in the AR's effective range generally maximizes the effect bloom has. It may be by design, but it's an unpleasant thing to experience.Steelyuhas said:To clarify a point about my argument though, I don't think the balance between the AR and DMR in Reach is *that* bad, but the balance between the AR and Magnum is simply astonishing and promotes kill trading instead of good players being able to stand out at all.
Interesting to see what Halo 4 brings because there is clearly several schools of strong opinion about what Halo multiplayer should be.
A27 Tawpgun said:So no donging tonight because of Bruins?
lmao, had never seen that beforeDax01 said:
ncsuDuncan said:Yep. I was really surprised when the solution for the final release was to move the flag spawn out of the powerhouse. I assumed they were going to add a window on the powerhouse roof that would allow jetpacking players to assault the defense from above.
I still think it could be fixed. Throw a teleporter entrance on the bottom floor of the powerhouse at the back with the exit on the top floor in the corner. The problem in the beta was that it was too easy to camp the two doors and going up the stairs was suicide. Now the defenders would also have to fear someone coming out of the teleporter exit behind them, which would force them to defend the bottom floor as well.
Exactly. The biggest (and only real) problem with Powerhouse for Flag games in the beta was weapon location, pure and simple. Defenders were able to get to Rockets and the glorious Face Melter insanely quickly, and it really wasn't that hard to get the Grenade Launcher either. Unless the Defense was insanely stupid, it would be an easy shutout. Move either of the first two mentioned to a more neutral location and the game would play very differently, I have no doubt. Current flag locations are...uninspired.LunaticPuma said:I think the original flag placements were generally better. The map just needs to have the weapons re-arranged - swap rockets and shotty. I wouldn't mind trying it again with the original flag spots without armor lock or bubble too.
Same thing happened to me just the other day, same location. Its such a weird bug, especially given how (seemingly) frequent it is, and that we've had no word on whether or not to ever expect a fix.Steelyuhas said:
darthbob said:You also got a 1 month too, don't forget that lol
Wow they really need to dial down the Wraiths boost.Steelyuhas said:
You got them, just not the ones you want.Tashi0106 said:I need ranks in matchmaking
They call it...HaloTrasher said:Plywood. Your avatar scares me man. What is that thing?!
Trasher said:Plywood. Your avatar scares me man. What is that thing?!
Mary Kate Olsen, she stares into your soul with a vigor unmatched.Trasher said:Plywood. Your avatar scares me man. What is that thing?!
Her name is not Ke$ha.Tashi0106 said:What was once a cute baby, has since grown into a coke snorting monster
lol I know who it is. I just cringe every time I see one of your posts is all.Plywood said:Mary Kate Olsen, she stares into your soul with a vigor unmatched.
Her name is not Ke$ha.
Required reading: http://www.neogaf.com/forum/showpost.php?p=28519332&postcount=108Trasher said:lol I know who it is. I just cringe every time I see one of your posts is all.
Don't shoot.Mojo said:Helppp, how do I beat Truth and Reconciliation on Legendary...5 sword elites and like 30 grunts in that tiny room and all I've got is a shitty AR