bobs99 ... said:
My problem is, that while Halo has a pretty extensive sandbox, most of the weapons are just plain unfun to use. Plasma Rifles/ Ar's/ Spikers and all other automatics dont lend themselves to very dynamic gameplay. The needler is a little different from the rest of those, but even still, theres little more to it than holding down the trigger and aiming in the general direction of the opponent.
The BR gameplay can be seen to be very repetitive, but I feel as though it provides the most variety in terms of gameplay scenario's, it opens up more possibilities than simply running at your opponent holding the trigger.
This is just my opinion of course but I would prefer a game with less weapons, but weapons which lend themselves to a variety of situations and allow the player to create the variety in the gameplay itself, to a game with loads of weapons but rock paper scissors esque gameplay.
I hate to even say this, but I almost feel as if the people who hate on the 1 weapon gameplay just do it from an aesthetics viewpoint, the variety exists in the gameplay, but maybe they find it boring just seeing 1 weapon?