bhlaab said:A Living Painting: There are points in Halo: Reach when the game seems to escape the confines of graphic animation, transcending the medium to become moving set pieces that look more like a pulsing Baroque painting than a video game. The blending of rich colors and dramatic presentation, cued to important moments, memorable movements in Halo: Reach is pitch perfect, used just enough to help burn the game's high points into your conscience.
What the fuck.