Like seriously, who in the hell wants to start off with a crap weapon? It's dumb.
But on smaller maps, everyone just treats the BR like a damn sniper rifle. I don't want to start getting shot the moment I spawn. Yes, you're right - I can do it, too. But that kind of kills the "progression" of a Halo match. When I think of Halo, I think power weapons and map control. Map control is dependent on weapon ownership. There is a natural flow of early Halo games and non-BR starts... it's to slowly find yourself closer and closer to choke points, where strategy, team work, and maneuverability can overcome the other team.
That's lost with BR starts, IMO.
That said, the SMG is shit, too.
Assault rifle and pistol is a nice mix, IMO... assuming we're not playing on small maps.
EDIT: Matchmaking is finally starting to work for me. It requires restarts, system shutdowns, and patience... but I'm playing. I'd say I'm waiting about 12 minutes or so per game.
That said, man, Big Team Battle objective is so, so good. And man, I never really got a chance to play it on Halo 1 - usually topped out at about 4 players back in my day. 6v6 (and hopefully 8v8 soon) in Halo CE is like a whole new game. So much fun.
1-bomb assault on Headlong is, as I suspected, just as amazing as I remember it.
What sucks though is NOBODY is using a mic :-( It really kills things. Tis life in this day and age, but random teamwork used to be so satisfying.
Once MM gets going, though... getting a team of 7 or 8 Gaffers for BTB w/ mics should be incredible.