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Halo The Master Chief Collection |OT| Halo Never Died, It Was Just Missing In Action

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JonCha

Member
Couldn't find a game in BTB; played one in Team Slayer, found a second quickly after but the game before starting the match crashed, so I quit.
 

Shpeshal Nick

aka Collingwood

I'm talkig about the sniper that currently resides in Halo 2 Classic. There's something wrong with it. It basically doesn't work. Either that or the lag is ruining it. But when I played a match in H2A, the sniper worked fine. Played a match in Classic 2 matches later and it didn't kill shit.

So you explain it to me.
 

RowdyReverb

Member
... Halo 3 had great match times despite JIP not existing and Skill based matching.

This might be through rose tinted glasses. I remember some pretty hefty wait times in the Halo 3 MM lobbies, or times where it wouldn't find enough players in the alotted time and start all over.
 
 
Yeah, that was Jaime Griesemer who tweeted to Marty when be was terminated...

"Destiny - from the creators of Halo (that we didn't fire.)"

The Bungie we have now is very different than the one that made CE/2/3 even Reach.

Wasn't there already a huge difference in staff between 1 and 2? I seem to recall that a significant portion of the Halo 1 team left and created their own studio (that went on to do nothing much).

What has happened during Destiny seems like another significant upheaval, though there were many crew changes throughout 2-Reach.

Destiny is definitely not brought to you by the creators of Halo 1.
 

dB Viper

Member
I honestly don't understand why they can't change the player count from 10 to 8 (4v4) right now. I mean, it switched from 8 to 10 on launch night. What is keeping them from simply changing the max amount of players? I don't get why this has not happened yet. Can't be THAT difficult, right???? Christ.
 

Shpeshal Nick

aka Collingwood
This might be through rose tinted glasses. I remember some pretty hefty wait times in the Halo 3 MM lobbies, or times where it wouldn't find enough players in the alotted time and start all over.

Yep. Way too many rose coloured glasses being worn up in here.

Halo 2, Halo 3, Halo Reach and Halo 4 all had decent wait times. Relatively speaking anyway. From the moment the game starts to search to when it places you in a match, I find Halo as a franchise the slowest to get you into a match. At least on Xbox anyway.

Uncharted and Last of Us take fucking forever on PlayStation, whereas Killzone ShadowFall is amazingly quick given that game only has a WW population of like 40.
 

Noobcraft

Member
Yep. Way too many rose coloured glasses being worn up in here.

Halo 2, Halo 3, Halo Reach and Halo 4 all had decent wait times. Relatively speaking anyway. From the moment the game starts to search to when it places you in a match, I find Halo as a franchise the slowest to get you into a match. At least on Xbox anyway.

Uncharted and Last of Us take fucking forever on PlayStation, whereas Killzone ShadowFall is amazingly quick given that game only has a WW population of like 40.
Truth about UC2 matchmaking lol. I think that its matchmaking was so slow (especially in elimination) that it made me indifferent to the Halo MCC matchmaking times. Uncharted 2 matchmaking was probably at least 5 mins waiting per match lol.
 

Welfare

Member
Hey 343, thanks for completely ruining my MM experience. Either I find a lobby and get kicked out of them, just not find a match, or we get a match, and I am kicked during the countdown.

My god you are incompetent.
 

mbmonk

Member
It's crazy that you say this as a fact with complete certainty. Really you are basing it off people whining on a forum and have no metrics whatsoever to base it off of. You could be right and they could be lying to us all but there is no way that you can legitimately come to that conclusion based on the facts that the community has,
343 apologizes and offers some sort of compensation with a message from the head of the studio. I think its safe to assume most users are having problems.
 

Freeser

Member
343 apologizes and offers some sort of compensation with a message from the head of the studio. I think its safe to assume most users are having problems.

Yes they are offering compensation for the crap that they dished out at launch. Since then they have said that things are improving and we have no way of proving otherwise without access to server logs/stats. My comment was in regards to people stating, like it's a fact, that MM times being long is a widespread issue among "most" users.
 
Yes they are offering compensation for the crap that they dished out at launch. Since then they have said that things are improving and we have no way of proving otherwise without access to server logs/stats. My comment was in regards to people stating, like it's a fact, that MM times being long is a widespread issue among "most" users.

MM times being long or not long is not the only/real issue.

I got a refund on the game, so I can't speak to it, but just anecdotally, shit is still not working the way it should and we're 4 weeks in almost.
 
This seems backwards to me? or was this meant as sarcasm? I can't tell lol

Its not backwards.

What fun is waiting for a game for 5 minutes only to get matched up 5v2?
I'd rather wait 10 minutes and get a fair game.

I lost a bunch of ranks yesterday getting stuck on the smaller team.
 

Freeser

Member
MM times being long or not long is not the only/real issue.

I got a refund on the game, so I can't speak to it, but just anecdotally, shit is still not working the way it should and we're 4 weeks in almost.

Never said it was. You are taking my post out of context. I was responding to matchmaking times that 343i was quoted on earlier not the matchmaking experience in general.
 

RowdyReverb

Member
Don't know about you guys, but I've had my best day of matchmaking since MCC came out. Played probably 10-15 games this afternoon. Had two games crash during the initial load, and maybe 1/3 of them weren't evenly matched, but I'll be damned if I had to wait more than 2 minutes for any matches (with the exception of the BTB playlist, that one is always slow). H2A and H3 were very quick.

Can't speak for parties because I was solo the whole time, but I think the patch yesterday really has made an impact.
 

JackHerer

Member
The Halo 2 BR is just broken in the MCC. Complete ruins the game on anything but the smallest maps. Shots are just not registering beyond mid-range.... This is something that I don't see getting fixed either. Only hope is that dedicated servers fix it somehow.
 
Just played a Team Slayer match. Connected in about 15 seconds.

I'm not enjoying Halo 2 Anniversary MP as much as any other Halo. It feels really stiff and unforgiving. It probably doesn't help that I was getting matched up with far better players than myself.
 

RowdyReverb

Member
So fucking this. I don't get why people fuckig do it.

I'm fiding it Titanfall a lot too lately.

Maybe they figured they had time to run to the store while matchmaking searched and overestimated the wait. But really, it's worse than quitters IMO because at least quitters can't give the other team points.
 

mbmonk

Member
Yes they are offering compensation for the crap that they dished out at launch. Since then they have said that things are improving and we have no way of proving otherwise without access to server logs/stats. My comment was in regards to people stating, like it's a fact, that MM times being long is a widespread issue among "most" users.

Why doesn't 343 have to meet the same standard of proof when they say things are improving that you require of the detractors? 343 & MS haven't provide any sort of proof to support their claim. No metrics; no data; not a single number. So why do you believe them? They haven't proved it.

EDIT: To be clear 343 might have made improvements. I am just pointing out that you seem to be willing to apply two different standards here. One you require definitive, irrefutable evidence. the other you just take their word for it.

EDIT2: Appeal to authority is not proof. So just stating that 343 says it's so doesn't prove it.
 

Celestia

Member
Yeah, it's a little hard to come back when they've fed the enemy team 13 kills.

Also I don't know what it is about Halo 2 classic's multiplayer but it's a struggle to do well in. Halo 3 by comparison feels so smooth. My shots actually do damage. I'm blasting the piss out of some of these guys and they walk around like my bullets are healing them. It's so frustrating. And don't even get me started on H2's shotgun.
 
Yeah, it's a little hard to come back when they've fed the enemy team 13 kills.

Also I don't know what it is about Halo 2 classic's multiplayer but it's a struggle to do well in. Halo 3 by comparison feels so smooth. My shots actually do damage. I'm blasting the piss out of some of these guys and they walk around like my bullets are healing them. It's so frustrating. And don't even get me started on H2's shotgun.

H2 classic was/is very latency dependent. But yes fuck the H2 shotgun.

But also...fuck H3.
 

mhi

Member
The Halo 2 BR is just broken in the MCC. Complete ruins the game on anything but the smallest maps. Shots are just not registering beyond mid-range.... This is something that I don't see getting fixed either. Only hope is that dedicated servers fix it somehow.

I think this is relative to your connection (same with the sniper issue) sometimes the BR and SR are accurate at long and other times they're not.
 

RowdyReverb

Member
I'm probably in the minority, but I like H3's multiplayer the best. H2 is fun... when it lets you kill people.

I'm with you. Also really enjoy H2A and H4 for their gunplay (minus the flinch in H4). CE is pretty fun too because it's just such a mess with lots of players. Fuck H2C, I always get my ass handed to me.
 
Yes they are offering compensation for the crap that they dished out at launch. Since then they have said that things are improving and we have no way of proving otherwise without access to server logs/stats. My comment was in regards to people stating, like it's a fact, that MM times being long is a widespread issue among "most" users.

For the past three nights and friend and I couldn't even get into a single match together. I was pretty accepting of this game's problems at the start, but this is unacceptable.
 

Freeser

Member
Why doesn't 343 have to meet the same standard of proof when they say things are improving that you require of the detractors? 343 & MS haven't provide any sort of proof to support their claim. No metrics; no data; not a single number. So why do you believe them? They haven't proved it.

EDIT: To be clear 343 might have made improvements. I am just pointing out that you seem to be willing to apply two different standards here. One you require definitive, irrefutable evidence. the other you just take their word for it.

EDIT2: Appeal to authority is not proof. So just stating that 343 says it's so doesn't prove it.

Here's my quote on this from an earlier post:

Do I think they are sugar coating how the deliver their matchmaking success stats? Probably, but there's no way of telling with the information available.

Also, in no way am I condoning the state that MCC was shipped in.

For the past three nights and friend and I couldn't even get into a single match together. I was pretty accepting of this game's problems at the start, but this is unacceptable.

I wish people would go back and read the context of my posts before assuming I think that everything is ok.
 
I'm with you. Also really enjoy H2A and H4 for their gunplay (minus the flinch in H4). CE is pretty fun too because it's just such a mess with lots of players. Fuck H2C, I always get my ass handed to me.

KTqZ3FO.gif


How I feel when I play H2C.
 

realzzz

Neo Member
Since the last update I cant join any game anymore, Player Found, joining session, session failed and it does that in an infinite loop. Nat open ... Even The evolve alpha had better matchmaking than this game -.-
 

dwells

Member
I'm talkig about the sniper that currently resides in Halo 2 Classic. There's something wrong with it. It basically doesn't work. Either that or the lag is ruining it. But when I played a match in H2A, the sniper worked fine. Played a match in Classic 2 matches later and it didn't kill shit.

So you explain it to me.

Yep. There's serious issues with the Halo 2 netcode which makes both the BR and the sniper far, far worse than they were on the original Xbox netcode ten years ago on people's even jankier peer-hosting. The BR is now especially useless outside of mid-close range, unless the target is not moving, in which case it seems slightly better. The sniper is seemingly useless in many games against moving targets.
 

TrounceX

Member
I've been playing Halo 2 classic in a party of 4 all night with almost no issues. The game is playing MUCH better now after the latest patch. The main issues we're facing are:

1. After a match it can take a minute or so for the party to reconnect up, but so far at least it does reconnect.

2. Sometimes when the map is loading you'll hear a consistent "error" noise and then get a disconnected game session.

3. Still getting uneven teams occasionally and 5v5 is lame.


Also H2A is still unplayable for me due to lag. Fix that shit 343. No way H2A should take so much bandwidth to run. No way.

The Halo 2 BR is just broken in the MCC. Complete ruins the game on anything but the smallest maps. Shots are just not registering beyond mid-range.... This is something that I don't see getting fixed either. Only hope is that dedicated servers fix it somehow.

Whenever I've played on dedicated servers the BR felt much better, yes.
 
Tonight, the matchmaking was apparently working as it should have at launch (aside from uneven teams). Matchmaking was quick. Had a couple of really laggy games, one where grenade throwing and weapon pickups were delayed a few seconds. And then my last game... I have always heard people mention playing matches with teleporting but I had never experienced it until tonight. My God, was it horrible. Everybody was teleporting, I am surprised I went 9 kills and 4 deaths in that match.

Literally had a guy in the beginning of the match teleport behind me and kill me. But, overall, it was much better then it had been previously.
 

JackHerer

Member
I think this is relative to your connection (same with the sniper issue) sometimes the BR and SR are accurate at long and other times they're not.

I have a 50+ mb/s connection though. It's also been noticed by several others that have posted here as well. Something is definitely off there. It's not like multiplayer needs an amazing connection anyway. Halo 2 on OG xbox wasn't like this and I'm sure I had a much worse connection 10 years ago.

Edit: I have been unable to get a match for the past hour or so... Guess I'll try to hard reset my Xbox.
 

Nebula

Member
This might be through rose tinted glasses. I remember some pretty hefty wait times in the Halo 3 MM lobbies, or times where it wouldn't find enough players in the alotted time and start all over.

I meant nearer to launch, as implied by the rest of my post that you cut off.
 
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