backflip10019
Member
Halo 2A MP >>>>>>>> Halo 3 MP.
I love Halo 3's maps, but hitscan is just too damn good
Halo 2A MP >>>>>>>> Halo 3 MP.
Halo 2A MP >>>>>>>> Halo 3 MP.
No contest.
If H2A had more maps, it would be my most played portion of Multi.
Holding the trigger makes it a lot more inaccurate, though.Not to mention, the pistol is FULLY automatic! You know, I've been playing Halo CE since it first came out and I'm just realizing this.
H2a/H2 > CE > 4 > 3. At least in my book.
^Like 70% of the time H2A gets voted for me on Team Slayer or Big Team Battle its Bloodline
H2A apparently does have netcode issues though but it is still fun
https://www.halowaypoint.com/en-us/...de/cf226eb3-1242-46f7-8385-a7dd133bf5c5/posts
That's exactly how I feel. There is just something off about H3, I still enjoy it, but it's definitely my least favorite of the bunch. I'd even go as far to say I enjoyed Reach more than H3.
^Like 70% of the time H2A gets voted for me on Team Slayer or Big Team Battle its Bloodline
H2A apparently does have netcode issues though but it is still fun
https://www.halowaypoint.com/en-us/...de/cf226eb3-1242-46f7-8385-a7dd133bf5c5/posts
Holding the trigger makes it a lot more inaccurate, though.
I know its very anecdotal, but it seems like 90% of the time I'm playing warlock or zenith. I'd kill for some lockout once in a while too. I do get Zanzibar quite often though.
No contest.
If H2A had more maps, it would be my most played portion of Multi.
I feel like H3 excels more in big team battle scenarios or custom games for fun instead of the more serious competitive gamemodes
I think Warlock/Warlord sucks in matchmaking unless its H2A rumble pit, it was not a map designed for 4v4 let alone 5v5
I'm thinking we back
No, we're not. Read the thread.
We're getting there, but still a good amount of miles until it's fixed.
I feel like H3 excels more in big team battle scenarios or custom games for fun instead of the more serious competitive gamemodes
I think we're at the point where it's good enough. Good enough won't cut it for a lot of people but since I'm having so much fun with this I don't mind waiting an extra minute or two and deal with the odd crash to play it.
Yup, im hoping there way I'd paying back players is remastering more maps.
H2A feels and plays so so good, I can't figure it out but whenever I end up in a H3 match it just doesn't feel near as fun and I can't figure out why. I played a lot of both games at launch but i never got into Halo 3 as much as I got into Halo 2 so maybe nostalgia.
Also I love lockout but why is that seemingly 2 out of every 3 options in the H2A Playlist?
When it comes to BTB, Reach is the clear winner for me. Reach had a lot of problems, but BTB wasn't one of them. Invasion alone made it amazing.
On the subject of H3, I do agree the competitive aspect of it was weak. I didn't like the ranking system at all, it was extremely flawed.
It's not just you. A lot of the sounds in H2A suck, to be frank. Some changes are good (SMG IMO), but others are horrible (Rockets, Sword, all vehicle noises, and most importantly, the BR).Is anybody bothered by the way 343 has changed the sound of the energy sword? It sounds so lame now, theres no longer that awesome noise it made when you equipped it. Its like if they changed the sound of the lightsaber, everyone would be pissed. I guess its just me.
Halo 2 weapons are actually fun to use.
Yeah your probably right. The battle rifle feels off in H3 compared to 2A and some of the new weapons and equipment they added in 3 are lame. The bubble shield and radar scrambler can go to hell and those brute magnums are shit.
Brute magnums are just as good as a shotgun 0.0 You can also dual wield... So what about them is shit? Or do you mean they're over powered?
/confusion
Yeah, I'm confused as well. Dual Maulers could absolutely WRECK people in CQB. They also share the name of one of Perfect Dark's greatest weapons, so... they're kinda "win" in my book.
:-D
No shit. Halo 2A is glorious. Halo 2 like physics and gorgeous looking
^Like 70% of the time H2A gets voted for me on Team Slayer or Big Team Battle its Bloodline
H2A apparently does have netcode issues though but it is still fun
https://www.halowaypoint.com/en-us/...de/cf226eb3-1242-46f7-8385-a7dd133bf5c5/posts
I wish I had your luck. Bloodline is the map I've wanted to play most in H2A since I got the MCC. I think I've played on it twice.
To further wet your appetite, I think it's the best version of Blood Gulch by far.
I've played over 50 games and I've never played it the only map I have left for the achievement to play all the H2A MP maps.I actually agree (preliminarily, since I haven't gotten to play on it much), which only salts my wound.
To further whet your appetite, I think it's the best version of Blood Gulch by far.
Don't get me wrong, I love Halo 2A, but it's too different from H2C for my general liking.
Aside from new additions like the assault rifle, gungoose, and suppressed SMG, what is so different that it makes you dislike it?
H2A is my favorite mode to play in.
I actually agree (preliminarily, since I haven't gotten to play on it much), which only salts my wound.
Ftfu
Haven't payed attention to any of the patches or anything since launch week. Hows this game running now?
My Halo ranking
H2A>HCE(only because of spawns>H2>H3>H4.
Coagulation is still my favorite version of Blood Gulch.
Still buggy but a lot better than launch week
I can respect this. CE's spawns are definitely the one achilles heel of that game
Still buggy but a lot better than launch week
I can respect this. CE's spawns are definitely the one achilles heel of that game
Alright, thank you
Did it to me again on Composer. I'm not as perturbed because I actually like the mission, but I would be if I had to do the same with Midnight.Gonna try going through Shutdown again. I thought that when this happened back on the mission Infinity, I presumed it glitched because I may have saved & quit at one point. That's apparently not the case.