I played H4 BTB last Thursday and it had AAs, unless this latest patch changed it?
Heck yea the wrt54g is legendary. These routers never die. But yes, I have a couple Xbox's in the house, although I'm only port forwarding to the Xbone. I could see where someone could have issues with that. I've also tried putting it into the DMZ as a last resort but nothing changed. The Xbone shows open NAT even after resetting it anyways.
I think the game is just broken.
Was it an objective game? I think it might be a Slayer Only thing
Washed up, better-than-average Halo player with a strong back and a weak mind seeks other better-than-average players to run matchmaking with. My crew from the old days is in shambles, and I can no longer rely on the remnants to perform better than the average rando.
Please add Schooly D on XBL if interested. Let me remember what it feels like to win.
Washed up, better-than-average Halo player with a strong back and a weak mind seeks other better-than-average players to run matchmaking with. My crew from the old days is in shambles, and I can no longer rely on the remnants to perform better than the average rando.
Please add Schooly D on XBL if interested. Let me remember what it feels like to win.
This game is still a broken piece of shit, right? I haven't been following any recent developments, but
They really need ranks back as well for all playlists. I haven't had many good, close games.
Also, I wouldn't mind getting rid of the Team Slayer playlist. If they don't want to split the population too much (especially once we have dedicated HCE and H4 playlists), why have a playlist solely for a gametype that's easily accessed in others?
3v3 feels really good in CE.It's been like a month since I had played this. So far no crashes just uneven teams sometimes.
CE is pretty damn fun, aside from the spawns. Like is 4v4 Rat Race even supposed to be a thing? Spent half the match straight up spawning on live grenades.
It's been like a month since I had played this. So far no crashes just uneven teams sometimes.
CE is pretty damn fun, aside from the spawns. Like is 4v4 Rat Race even supposed to be a thing? Spent half the match straight up spawning on live grenades.
Halo CE's spawns have always been pretty whack. Probably the only real significant flaw in the game.
Halo CE's spawns have always been pretty whack. Probably the only real significant flaw in the game.
They seem much worse than what I remember in the Xbox version. The frequency of literally spawning in front of someone, or spawning behind someone is way, way higher than I ever remember, and I played probably 1 - 2,000 hours of Halo 1.
Did the PC port fuck up the spawning algorithm? The spawn locations themselves seem correct still, but the game doesn't seem to give a fuck whether enemies are 2 inches away or not as long as your teammates were in the area. The Xbox version seemed much better about spawning you out of harm's way, but close enough that the spawn made sense relative to your teammate's location.
Could part of it be that you were used to playing smaller player count games on the Xbox (2v2 splitscreen, 3v3 LAN)? The spawns seem to worsen as the number of players increases, and now we're playing 4v4.
As a new player, I am humbling asking advice from some wiser & more experienced Halo players.
I seem to be in a recurring situation where the enemy team is holding a key area of the map where an important power weapon spawns. I feel like I am in a catch 22 when this happens. If I don't try to push them out of that area they will control the power weapon when it spawns. If I push in by myself I am going to be at a disadvantage because I am going into a 1 v 3 or 1 v 2 situation.
So what's the best play in that situation?
Here is a specific example in H2A.
Game Mode: Slayer Pro; Map: Lockdown. The opposing team ( red ) has control of the sniper tower by having 2 - 3 players in that area. One of those red players has the sword. I am concerned that if I don't push in they are going to dominate the sniper rifle and they are going to win the game. So I push in after grabbing the shotty, I kill one but get smoked.. now the Red team has the shotgun, sword, & sniper... and I have no clue what to do now. I am not a great player, and lose quite a few BR fights.
What is a good play here? Just use my mic and just do call outs for my teammates?
As a new player, I am humbling asking advice from some wiser & more experienced Halo players.
I seem to be in a recurring situation where the enemy team is holding a key area of the map where an important power weapon spawns. I feel like I am in a catch 22 when this happens. If I don't try to push them out of that area they will control the power weapon when it spawns. If I push in by myself I am going to be at a disadvantage because I am going into a 1 v 3 or 1 v 2 situation.
So what's the best play in that situation?
Here is a specific example in H2A.
Game Mode: Slayer Pro; Map: Lockdown. The opposing team ( red ) has control of the sniper tower by having 2 - 3 players in that area. One of those red players has the sword. I am concerned that if I don't push in they are going to dominate the sniper rifle and they are going to win the game. So I push in after grabbing the shotty, I kill one but get smoked.. now the Red team has the shotgun, sword, & sniper... and I have no clue what to do now. I am not a great player, and lose quite a few BR fights.
What is a good play here? Just use my mic and do call outs for my teammates?
Washed up, better-than-average Halo player with a strong back and a weak mind seeks other better-than-average players to run matchmaking with. My crew from the old days is in shambles, and I can no longer rely on the remnants to perform better than the average rando.
Please add Schooly D on XBL if interested. Let me remember what it feels like to win.
I'm pretty sure BTB Halo 4 overrides your set loadouts and uses a default set. My custom loadouts dont carry over.
Play with friends?
That kind of thing is more of a situational thing. One could offer advice but would not be applicable in every situation. One thing is, never push alone against multiple opponents. I although do this sometimes, but it requires being aware of enemy positioning. If you're playing with radar on, then always be aware of it. Always know, if you're pushing on the enemy, if they're above or below. And always crouch walk (if you're about to make a push) to stay off of radar until you're ready to press the enemy. And also learn grenade spawns, as you can carry 8 total (4 frags, 4 plasmas). They are essential to flushing enemies out of cover.
Team SWAT is a good way to gain BR skills. Practice on those headshots and it will give you a substantial advantage in BR duels. Also, be aware of team mates as well. If you see them pushing, then push with them (so you can team shoot with your team mates) but maintain a tiny bit of distance to avoid potential grenades.
About all I can say, as every situation is different.
So apparently I am getting an Xbone for Christmas from my brother. This was leaked through Sony emails.
I was wondering, as someone who has zero interest in Halo multiplayers, would this be good for someone who just wants to play the campaigns? I have beaten Halo 3 (although I do not remember a thing about them), but none of the other ones.
... Did I have you on my friends list at one point?Washed up, better-than-average Halo player with a strong back and a weak mind seeks other better-than-average players to run matchmaking with. My crew from the old days is in shambles, and I can no longer rely on the remnants to perform better than the average rando.
Please add Schooly D on XBL if interested. Let me remember what it feels like to win.
Defeintly need some punishment for quitters.
Keep getting players dropping out on me because they can't handle CE pistols.
I like the idea of adopting something from LeLeague of Legends. If you quit early or during the map voting you have to wait 15 minutes to get back into matchmakingDefeintly need some punishment for quitters.
Keep getting players dropping out on me because they can't handle CE pistols.
Yeah every time I get a CE game people quit. :/Defeintly need some punishment for quitters.
Keep getting players dropping out on me because they can't handle CE pistols.
So apparently I am getting an Xbone for Christmas from my brother. This was leaked through Sony emails.
I was wondering, as someone who has zero interest in Halo multiplayers, would this be good for someone who just wants to play the campaigns? I have beaten Halo 3 (although I do not remember a thing about them), but none of the other ones.
... Did I have you on my friends list at one point?
Did you play VOOT?
CE: The importance of Power-ups in Halo. Note, I used the backpack reload to reload my Magnum as I shot them with the AR. I switched back to the Magnum to clean up the kills for the triple. Backpack reload keeps the action going and intensity fierce. You can speed up the gameplay on multiple levels, not just with player movement. Stinkles pls save backpack reloading.
H4: There's only one true Wheelman allowed in this game, and it's not you.
Okay so I'm stuck on a 6 megabit connection till I'm back at college. Hwo fucked am I in terms of how long it'll take to download the digital copy of this game and its patches come Christmas?
I was thinking the same thing. When a game needs GB sized patches and it still doesn't work well, it probably shouldn't have been released.
Just finished downloading, lets see how it goes!
Finally got into my first match after yesterday's update.
5vs3, other team quit 2 minutes into the match. Amazing experience.
Backpack reloading is amazing, they should bring it back. It feels great, and it speeds up the game without changing the combat dynamics (like sprint does)CE: The importance of Power-ups in Halo. Note, I used the backpack reload to reload my Magnum as I shot them with the AR. I switched back to the Magnum to clean up the kills for the triple. Backpack reload keeps the action going and intensity fierce. You can speed up the gameplay on multiple levels, not just with player movement. Stinkles pls save backpack reloading.