well well
I'm thinking of picking up an X1 for this, still. Thought passed me by when MCC launched but the issues kept me away. I'm not a hardcore Halo player but have always enjoyed the games a couple years after the launch of each iteration. Always enjoyed the MP, aside from the frame rate drops and COD like drops in H4. Finally getting through 4's campaign and feel the inner hype building again to play MCC. Reading mixed responses after the latest patch, what are your guy's opinions on if it's worth getting an X1 for this at this stage of post-release support.
I'm thinking of picking up an X1 for this, still. Thought passed me by when MCC launched but the issues kept me away. I'm not a hardcore Halo player but have always enjoyed the games a couple years after the launch of each iteration. Always enjoyed the MP, aside from the frame rate drops and COD like drops in H4. Finally getting through 4's campaign and feel the inner hype building again to play MCC. Reading mixed responses after the latest patch, what are your guy's opinions on if it's worth getting an X1 for this at this stage of post-release support.
Now there's people in the Halogaf thread actually liking halo 4 btb over halo 3 btb. So gross.well well
This upsets me.Now there's people in the Halogaf thread actually liking halo 4 btb over halo 3 btb. So gross.
Does anyone else still get errors when trying to connect to their friend's party in this game? I can connect to my friend in all of our other games, but we get an error no matter what we try in Halo MCC. We can both play on our own in multi. Any tips?
343 rushed the game out before it was done, and it still isn't done.So I picked up an X1 yesterday and set it up last night, finally getting into MCC after 5 hours or so of downloading the digital version. I haven't been able to match into a single MP game. I've been looking up tutorials online and even after changing my NAT to open I still get nothing. What is going on?
343 rushed the game out before it was done, and it still isn't done.
The other night I was in a party of 6 trying to play multiplayer and I can't tell you how many times we all lagged out, the game froze, and the multiplayer just refused to load the games, which if course ended up with everyone having to restart their game each time this happened.
In the span of 3 hours we must have played only 3 to 4 games.
343 rushed the game out before it was done, and it still isn't done.
The other night I was in a party of 6 trying to play multiplayer and I can't tell you how many times we all lagged out, the game froze, and the multiplayer just refused to load the games, which if course ended up with everyone having to restart their game each time this happened.
In the span of 3 hours we must have played only 3 to 4 games.
Does anyone else have any problems with the Reclaimer level in Halo 4 where the level just does not load and you just fall to your death? I really wanna finish this game, but it makes me sad I can't finish this level.
Welcome to TMCC.
Can you restart the level or are you doing a playlist?
Anyone know when ODST is coming out, and is their any news on Reach getting a release ?
I don't think there was ever any announcement that Reach was happening.
ODST got ported because it would just be a campaign (no FF ) and its already basically the HAlo 3 engine.
Ranking
-- Made a variety of improvements to ranking consistency and penalties
-- Resolved an issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss
-- Resolved an issue that caused a player's rank to appear incorrectly
Due to these changes, Halo 2: Anniversary ranks will be reset tomorrow. Also, ranking systems will finally be coming to other playlists as soon as tomorrow, starting with Team Slayer and the Halo Championship Series playlists.
Quitting & Betrayals
-- Added new quit and betrayal penalties to matchmaking
-- In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion before it completes. If you quit a match, your ranking will be impacted, and this may result in dropping a level
-- All quitting and betrayals are being tracked automatically, and action will be taken against offending players who commit these offenses more than what is considered normal behavior
Halo: Combat Evolved
-- Resolved an issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games
-- Updated Derelict to include the Rocket Launcher when selecting the "Classic" weapon set
-- Made improvements to vehicle weapon accuracy
-- Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict
-- Fixed the "Boxer" controller layout by switching the "switch grenade" and "throw grenade" buttons
Halo 2 Classic
-- Resolved a hitbox issue where shooting an enemy's weapon from the front would not cause damage
-- Corrected the matchmaking Team Ball respawn modifier from "Inheritance" to "None"
Halo 3
-- Updated Forge to include editing for all game types
-- Made significant improvements to audio, specifically in regards to weapon fire and sound effects
-- Made improvements to multiplayer networking stability
-- Made improvements to controller "deadzones"
-- Resolved issues that were causing multiplayer stats not to track correctly
-- Resolved lighting and shading issues occurring on the multiplayer map Sandbox
-- Resolved an issue where the Golf Club object did not appear correctly in Forge
Halo 4
-- Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package
Parties
-- Made improvements to voice chat consistency, specifically in team-based matchmaking games
-- Resolved an issue where a player may not hear another player via voice chat after completing a game
-- Improved party functionality, specifically in regards to game invites and joinable states
-- Increased the speed at which the roster populates with Xbox Live friends after completing a game
-- Resolved an issue where players could get stuck on the "Leaving Matchmaking" screen for longer than usual
-- Resolved an issue where players were unable to join immediately after becoming Xbox Live friends
Achievements
-- Resolved an issue where the "Begins with a Single Step" achievement did not unlock correctly
-- Resolved an issue that caused "The Guardians Are Coming" achievement to not unlock correctly
-- Resolved issues that caused complications with Spartan Ops achievements unlocking
UI, Stability, and Misc.
-- Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability
-- Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3, and Halo 4
-- Made a variety of significant improvements to stability throughout the title
New update released today.
Also, Halo 3: ODST and Relic will be released in May.
Not sure about channel correctness yet. Filtering is improved but not completely fixed. The general mixing is still off.I take the messed up Halo 3 audio is now fixed?
If the last couple years hadn't sent my standards for a loop, I'd say it still feels alpha.Plus, does it feel less like a beta and more like a finished, polished game now?
Not sure about channel correctness yet. Filtering is improved but not completely fixed. The general mixing is still off.
If the last couple years hadn't sent my standards for a loop, I'd say it still feels alpha.
I just wasn't testing anything that would give a good sense of directionality. (Also, I'm presently using a crappy stereo setup.)I haven't had a chance to try it yet. What exactly are you unsure of? the directionality of the audio being right/wrong? its pretty bad last time I was playing so i figure it would be immediately noticeable..
Not sure about channel correctness yet. Filtering is improved but not completely fixed. The general mixing is still off.
If the last couple years hadn't sent my standards for a loop, I'd say it still feels alpha.
So crazy that this game is just now (probably still stuff to fix) getting to the point of what I expected when I picked it up back in November. I barely even have any interest to play it anymore now though. That's so sad because I used to love Halo so much....
Why did they make Halo CE 2v2? I enjoyed it being 3v3. And if they're going to change it to 2v2, then the least they can do is change the score to win to 25.
No one played to 25 back in the day.Why did they make Halo CE 2v2? I enjoyed it being 3v3. And if they're going to change it to 2v2, then the least they can do is change the score to win to 25.
Most of us post in the Halo OTThis thread is deadish . Such a shame how this turned out.
So I bought the MCC at launch and yet it is telling me that I have to pay $4.99 for ODST. Does anyone know what I can do to fix this? I am so annoyed right now.
Lol, nope. I never think to check them.Did you check your messages?
Digital or physical?My girlfriend bought MCC with me at launch and she never even got her free month of Xbox Live, so yeah. This whole thing has been pretty laughable.
Digital or physical?
I don't think they ever intended them to work.Almost 8 months and in-game emblems still don't work in Halo 2. lol