eternaLightness
Member
Hello Halo Gaf. Hoping to be apart of this community soon. I'm now the proud owner of a Xbox One! Installing Halo MCC now.
Hello Halo Gaf. Hoping to be apart of this community soon. I'm now the proud owner of a Xbox One! Installing Halo MCC now.
This is no HaloGAF.
HaloGAF is dad, even dadder than Halo itself.
Hello Halo Gaf. Hoping to be apart of this community soon. I'm now the proud owner of a Xbox One! Installing Halo MCC now.
Halogaf might exist again closer to H5 release.
Till then... well, its just dust and echoes.
FTFY.
In unrelated news, finally got the final achievements to finish off Halo Wars, means I've 100% every Halo game except MCC, and Vista (which I've never played and never will...) I legitimately think Halo Wars stomps all other games in how ridiculous Legendary is on several levels.
With that said, I'm not looking forward to trying to get sub-3hr H2 Legendary, since it's the only game you can't really chuck another body at and actually help you. :|
Still missing General... I have a friend who is also missing only that, but he doesn't want to go for it even though it wouldn't be so bad if we space it out, and I don't really want to do it with random people online either... I did 100% Vista though.
I got a good few left on MCC (60 or so), but most of it is annoying HCEA achievements which I just don't ever feel like doing, LASO, three hour Legendary runs, and the terribad online achievements.
I'm going through the Halo games currently for the first time, I've played the MP's since I was quite a bit younger but never the campaigns..
I'm currently on halo 2 and finding it much better that CE to be honest - much more mission variety along with seeing the other side makes it interesting.
Question though : after the original trilogy which order shall I play the rest in? Order of release? I can borrow halo reach from s friend so I have that to play too.
Order of release. And Reach doesn't work on the xb1...yet. We don't know if they're going to remaster it or add it to the BC list as of now. But that's still at least a couple of games away so that situation might change by the time you get to that game
Order of release is always the correct answer when you've got tightly sequential stories. Leave attempting chronological stuff for spinoffs.
And while I hate H2 Legendary with a passion, one thing it dramatically improved on and always trips me up when I go back to CE is making your melees feel like they actually connect. Was super easy for me to feel like I was evading a blow in CE just to see myself take damage.
I'm glad that's the consensus - I assume it would be weird to do 1 - 4 in order? I'm glad I started early as I'd probably have to skip Reach/ODST had I not - and with the squad from ODST being in 5 playing that might be helpful.
I'd agree about Melee, and I feel on the whole like 2 is much more mechanically sound. This is something many won't agree on but I prefer 2's health system too - losing your health bar in CE would make some sections very, very difficult and a bit dull IMO.
I'm currently on the penultimate issue of 2, I'm hoping it holds up. I really like the Arbiter/Chief thing - I watched Arby n' the Chief when I was younger but never realised that the story involved them coming together somewhat!
It'll be interesting to see which I enjoy the most of the series once 5 comes out, I lack nostalgia for the early ones so am somewhat impartial, but having been used to 'Call of Duty' style FPS controls I may lean unfairly towards the newer games.
Universal control schemes have been a lifesaver for me, because Halo 3's accommodation of dual-wielding was always frustrating and I could never get it to click for me. I pretty much use the Halo 4-ish style ("Reclaimer") since sprint works best for me on a stick and I like melee being easily accessible.
As for just playing 1-4 through, now that ODST's out you can really choose. Chronologically Halo 3: ODST takes place during Halo 2, but it also doesn't contain all the same features as Halo 3 (such as dual wielding), so it might feel better to play it after Halo 3 before you go into Halo 4, since that's a gameplay commonality.
I'm really glad they did that too as the default Halo controls for me were awful. What button do you map melee to? Mines on RB.
So ODST is missing some stuff that's in 3? I've always been confused by the idea of ODST to be honest, but many seem to consider it great.
Fucking quiittttttttterrrrrsssssss. Gahhhhhhhh.
It's a great campaignit mostly serves as a sort of short-but-sweet greatest hits of a lot of Halo's campaign elements. Sniper insertions? Check. Vehicular rampage? Check. Defense against overwhelming odds? Check.
Compared to Halo 3 you can't use equipment (and only a few types of equipment are used against you), you're weaker, you have health packs return, and you can't dual wield. You do get an incredibly powerful scoped pistol and silenced SMG along with a visor mode that lets you see in the dark. In many ways it's got a lot of CE in it in terms of player abilities.
That sounds really good - I started Halo 3 and I'm struggling a bit with it after Halo 2A (which was obviously heavily reworked). I'll push through though - do I need to watch Nightfall or is it skippable?
what would you say is good halo media? Is that anime thing any good?
After buying TMCC i've got the halo bug again and i want to check some of that stuff out now that i'm more invested in the universe.
Read Fall of Reach.
The anime stuff is hit or miss. Mostly miss, IMO, but some people like it.
what would you say is good halo media? Is that anime thing any good?
After buying TMCC i've got the halo bug again and i want to check some of that stuff out now that i'm more invested in the universe.
Who else has a lobby that doesn't show friends online in MCC? It's been like this for weeks. Almost every other week night friends and I have to party up through party chat instead of lobby invites. It doesn't matter if friends are in multi or campaign, they just don't show in lobby.
Is it another case of Australian only issues?
Who else has a lobby that doesn't show friends online in MCC? It's been like this for weeks. Almost every other week night friends and I have to party up through party chat instead of lobby invites. It doesn't matter if friends are in multi or campaign, they just don't show in lobby.
Is it another case of Australian only issues?
They do ruin the game. H5 would do well to completely remove the quit option or very harsh escalating penalties.
Nightfall is entirely skippable. It's not as bad as I've heard some people represent, but it's not really engaging either (the 'second stories' that are ancillary to the main plot are actually the best part) and in terms of future plot hooks, all it does is let you know what a main character was doing a few years ago. It's not essential to Halo 5, let alone the rest of MCC.
Got this yesterday with my new Xbox One.
I've never played 4, never finished 2 and I've not played ANY Halo at all since 3 first came out, so looking forward to tackling them.
Playing through in release order, but I think I'm going to re-start Halo 1. For some bizarre reason I arrogantly thought I could just jump straight back in with Heroic. I'm dying a lot.. to the point of not being enjoyable. This is a lot harder than I remember, or maybe I'm just out of practice. Think I need to restart on normal mode.
Got this yesterday with my new Xbox One.
I've never played 4, never finished 2 and I've not played ANY Halo at all since 3 first came out, so looking forward to tackling them.
Playing through in release order, but I think I'm going to re-start Halo 1. For some bizarre reason I arrogantly thought I could just jump straight back in with Heroic. I'm dying a lot.. to the point of not being enjoyable. This is a lot harder than I remember, or maybe I'm just out of practice. Think I need to restart on normal mode.
Halo 3 Team Hardcore just went live for a short amount of time, but 343i had to remove it because it caused crashes...
I don't even...
Don't rush, make use of pop-in/out cover and learn to back track a little when getting overwhelmed. Weapon selection/management also has a lot to do with it too, the covie weapons are best for stripping shields where human weapons are better for headshot kills.
Campaign expert here:
Take it slow. Only get cocky if you just got a checkpoint, other then that just stay back and pick enemies off. Plasma Pistol is your friend in every single Halo campaign, it will take down any enemies shields. Basically every Grunt has one, so its pretty easy to take down elites and sentinels.
In Halo:CE, Healthpacks are scattered all over, along with ammo, so explore alittle after you're safe, and you should always be able to find stuff.
If you have questions about anything post them and I will answer.
They released it without notification? I see no announcement, probably indicative of their confidence in it. Do you know whether it was solely H3 or if they mixed it with H2C?
I've kept awy after one too many games of Derdicatad SerVerZ and AR starts. This will pull me back in if they get it functional.
I saw a coupple of people talking about it on Twitter and when I joined a stream to see it with my own eyes it was already gone. But the streamer (and viewers) complained about how broken it was. People in the chat demanded a Halo 3 Hardcore only list, so I guess it was mixed.
I just don't get what the difference is between Forge maps with MLG settings and Forge maps with other customized settings. Why do Forge maps work in Action Sack, while they don't work for MLG? It's even more weird, if standard maps caused the crashes. Would really like to know what's causing these issues, but 343i probably doesn't know it yet either.
I've started playing Halo 1 on legendary with a coop buddy.
holy crap all the enemies are just huge bullet sponges. I think we're just going to play on heroic because after 2 missions it's not that enjoyable.
I've started playing Halo 1 on legendary with a coop buddy.
holy crap all the enemies are just huge bullet sponges. I think we're just going to play on heroic because after 2 missions it's not that enjoyable.