DeadOnions
Member
I'm having fun with the game. Bit suprised by the negative reactions, I get the campaign complaints but otherwise I think it is a fantastic sequel.
Same, would be nice. Would also be nice to have a turtle/aggressive etc setting.I do miss the variable AI difficultly of the original game when playing skirmish against the AI. Not sure if it is not in due not having true skill like the original. Hopefully they add it because I can pretty much handle normal fine but Heroic is making me it's bitch.
My options do save :3Anyone has this issue on PC? I change graphic settings and they reset after I close the game.
Can we have Jerome in Halo 6? Yes. Thank you.
Is there any Legendary Ending?
Mission 11 legendary here we gooooooo
Wow. Do you use skulls at least?
I'm planning on cheesing through with them, once I'm finished with everything else.
Wow. Do you use skulls at least?
I'm planning on cheesing through with them, once I'm finished with everything else.
On console? Point at them and press A?Is there a faster way to select individual unit types other than hitting RT to scroll through All Units? I suppose that's how you do it but there is a delay/slowness to it that is really bothersome.
Otherwise, really enjoying the campaign so far.
Is there a faster way to select individual unit types other than hitting RT to scroll through All Units? I suppose that's how you do it but there is a delay/slowness to it that is really bothersome.
Otherwise, really enjoying the campaign so far.
Ha, no for example selecting all Warthogs or all Hornets. I guess my complaint is mainly with the slowness in selecting via RT.On console? Point at them and press A?
Someone on the Halo way point forum checked the run time for the cut scenes and there is 26 minutes of cut scenes for HW1 and 27 minutes of cut scenes for HW2. I am not done with the game, but the quality and length of the first few I have seen are better than HW1.
My concerns thus far are:
1. Bugs - Just way too many and it seems like it is everywhere, in campaign in MP etc. On one Map it was showing a health bar for a rock. Nothing was around and I was using Air Units and it was a health bar on a rock that was in a crater.
2. Lack of MP and Blitz Maps. Really discouraged by this. HW 1 ended with 17 total maps, HW2 has 9 total maps 8 MP/1 Blitz. So for them to even match the original game, they need 8 more maps, which I don't see them adding that many. Hoping I am wrong with this.
3. No HDR support? Why? With the effects and explosions, HDR would of been great.
4. Static AI settings. There is Easy, Normal, Heroic, Legendary when playing Skirmish. In the original, the AI could be set to "Automatic" which would scale based on the players skill level from previous skirmish fights. You basically would level up your skill based on winning and when you loose it would go down, but the AI would adjust to this. Not sure why they did not use the same thing.
5. No True Skill MP against other players and no online Ranking. I read they intend to add this with an update though.
6. Net code or servers are screwed up. Lot's of disconnects, slow down and just not a great experience when playing on-line and for a game like this, the life line is on-line MP and if this is not fixed immediately, we can see the on-line community disappear.
While that list is not a ton of stuff, I do like the game still. The overall package actually delivers a lot of stuff to do and you can see that they put a lot of love into the game, even with the issues. The most immediate things are bugs being fixed and maps being added.
As some of you know, I blasted Dan Ayoub in one of the HW D threads as I felt the issues and things they removed from the HWD edition seemed questionable, like on-line ranking and proper matchmaking. That was spurred on by the issues of the MCC game and he was in charge of that as well. I was prepared to write a positive post about Dan based on HW2, but there is no way in good conscience that I can do that. With the bugs and lack of MP Maps, lack of Blitz maps, lack of having true on-line matchmaking with True Skill and Ranking etc, it just seems that no matter what Dan works on has major issues. I hope the team with Dan's leadership can fix the bugs and add many more maps and true online matchmaking, but until then, this is another Dan Ayoub game that has issues.
rip ayoub. After a delay + two betas you'd expect this game to launch without a hitch. 5 had problems at launch as well, but that was mostly a drought of content (and a trash campaign).Someone on the Halo way point forum checked the run time for the cut scenes and there is 26 minutes of cut scenes for HW1 and 27 minutes of cut scenes for HW2. I am not done with the game, but the quality and length of the first few I have seen are better than HW1.
My concerns thus far are:
1. Bugs - Just way too many and it seems like it is everywhere, in campaign in MP etc. On one Map it was showing a health bar for a rock. Nothing was around and I was using Air Units and it was a health bar on a rock that was in a crater.
2. Lack of MP and Blitz Maps. Really discouraged by this. HW 1 ended with 17 total maps, HW2 has 9 total maps 8 MP/1 Blitz. So for them to even match the original game, they need 8 more maps, which I don't see them adding that many. Hoping I am wrong with this.
3. No HDR support? Why? With the effects and explosions, HDR would of been great.
4. Static AI settings. There is Easy, Normal, Heroic, Legendary when playing Skirmish. In the original, the AI could be set to "Automatic" which would scale based on the players skill level from previous skirmish fights. You basically would level up your skill based on winning and when you loose it would go down, but the AI would adjust to this. Not sure why they did not use the same thing.
5. No True Skill MP against other players and no online Ranking. I read they intend to add this with an update though.
6. Net code or servers are screwed up. Lot's of disconnects, slow down and just not a great experience when playing on-line and for a game like this, the life line is on-line MP and if this is not fixed immediately, we can see the on-line community disappear.
While that list is not a ton of stuff, I do like the game still. The overall package actually delivers a lot of stuff to do and you can see that they put a lot of love into the game, even with the issues. The most immediate things are bugs being fixed and maps being added.
As some of you know, I blasted Dan Ayoub in one of the HW D threads as I felt the issues and things they removed from the HWD edition seemed questionable, like on-line ranking and proper matchmaking. That was spurred on by the issues of the MCC game and he was in charge of that as well. I was prepared to write a positive post about Dan based on HW2, but there is no way in good conscience that I can do that. With the bugs and lack of MP Maps, lack of Blitz maps, lack of having true on-line matchmaking with True Skill and Ranking etc, it just seems that no matter what Dan works on has major issues. I hope the team with Dan's leadership can fix the bugs and add many more maps and true online matchmaking, but until then, this is another Dan Ayoub game that has issues.
rip ayoub. After a delay + two betas you'd expect this game to launch without a hitch. 5 had problems at launch as well, but that was mostly a drought of content (and a trash campaign).
Still excited to play come Tuesday. I'm still sort of amazed they made another damn Halo Wars.
Funny thing is beta ran super smooth at 4K but online at 1080 is lags so freaking much most of the time. Can't play or disconnect. None of those existed in the beta.Don't get me wrong. I do like the game. I like how there is a bit more depth to the game. The issues I have are fixable, but still a pain the ass and I wish they play tested and worked on the netcode/servers some more. I actually had better on-line experience with the 2 Beta's than with the final game which is perplexing to say the least. I know maps will come, and I hope it is sooner than later.
I still feel that the overall package is pretty great and if they fix the issues, the game will be great...but we said that about MCC which Dan Ayoub was in charge of and look how long it took for it just to be serviceable. HW2 is not in not in the same bad level as MCC was, but still with 2 beta's as you mentioned, the issues coming up should not be happening.
Yes, it's 5(?) years after the events of halo 5 if my memory serves me rightDoes this take place after Halo 5 or something? I have no idea what's happening... who are the Banished? lol
Yeah, I mean, I watched the cutscene after the first mission... but I still really have no idea what's going on. lolYes, it's 5(?) years after the events of halo 5 if my memory serves me right
As for who they are it's explained early on in the game.
Basically riot faction within the covenant who became mercenaries.
Yeah, I mean, I watched the cutscene after the first mission... but I still really have no idea what's going on. lol
I guess they assume everyone played 4 and 5. Or hopefully they start filling in more gaps.
Yeah, I guess in a way it's interesting to be as confused as the characters are. Although they don't seem to ask any questions like "Did we win the war?" lolYou don't need to know anything going into the game besides, I suppose, that humanity was fighting aliens to begin with, and that Halos blow stuff up (there's a lot of catch-up knowledge the Spirit of Fire crew wouldn't know that gets dumped off-screen.)
Yeah, I guess in a way it's interesting to be as confused as the characters are. Although they don't seem to ask any questions like "Did we win the war?" lol
Whooooa buddy slow down there haha, it's only a few months after Halo 5.Yes, it's 5(?) years after the events of halo 5 if my memory serves me right
Whooooa buddy slow down there haha, it's only a few months after Halo 5.
Yeah, I mean, I watched the cutscene after the first mission... but I still really have no idea what's going on. lol
I guess they assume everyone played 4 and 5. Or hopefully they start filling in more gaps.