Yes. Take it and write it in bold, Nobot.Did you play Halo 3?
Did you play Halo 2?
Yes. Take it and write it in bold, Nobot.Did you play Halo 3?
Did you play Halo 2?
Dedicated servers, 60fps, live streaming with commentary, snapchat, ranked vs. social split, Dat CGI, maybe some cloud processing and all the new bells and whistles from a next gen console for Halo e.g. improved AI. Yes please sign me up for however many Halo games you care to release.
Feel free to change to a monthly release cycle for maps or campaign missions as I'm game for a new cadence of content. Just please support maps/settings/playlists directly for their niche styles at launch. Oh and if you have time throw in a built in regional/global tournament and ranking system. A personal wager system would be super sweet and the ultimate in trash talking but I doubt legal or responsible marketing would approve such a beast.
I wouldn't expect all that based on 343's track record.
I wouldn't expect all that based on 343's track record.
Track record? You mean Halo Anniversary (Basically the definition of support, especially when they took over Reach) and Halo 4?
Lets clear something here because clearly the 343 haters here don't know much about the development of that studio.
They went from 0 employees to 350 during the course of Halo 4's development. They took over what is essentially the lifeblood of the Xbox from one of the most beloved developers around...Of COURSE there were going to be growing pains associated with Halo 4. Of course it was going to be a crazy dev cycle and of course not everybody was going to be pleased. In the end they released a decent Halo title (Not the best, not the worst) they have admitted to their faults and will hopefully learn from their mistakes accordingly.
I get a bit defensive, I frequently get to attend 343 events (Just got back from one during E3) I understand what they went through developing that game, the employees understand the monumental feat they have before them. I'd say for their first attempt everything turned out pretty damn good.
I expect better the next time, 343 expects themselves to better. I am confident that they will.
So let's cut this ridiculous Halo 4/343 hate.
I need a saga, what's the saga...? It's songs for the deaf. You can't even hear it.
Well said but here's a few more things 343i had to wrangle with:
1. The universe lore/story management and unification, Bungie used to develop the game and MS did the lore writing. An interesting tidbit I was never aware of until late last year.
2. All the merchandise, which is around 1500 SKU's (products like books, figurines, posters, toys etc). This is all handled by 343i now.
3. Build a studio of 300+ developers, new motion capture , new facial capture, office equipment, networking, systems, servers, processes, marketing, PR, tech, design, new audio, new composers...
4. Redevelop the game engine and art/tech assets for more than just Halo 4/360 they've obviously been hard at work on X1, tablets & mobiles.
5. Waypoint app and website which has been getting better and better.
6. New partnerships and ventures such as Axis Animation (in game CGI), books (authors like Greg Bear), Forward Unto Dawn, New Halo TV series.
When you look at the time frame and what was achieved I'm actually quite impressed with what the studio put out for their first full game. I can't wait for their next generation title(s).
Well said but here's a few more things 343i had to wrangle with:
1. The universe lore/story management and unification, Bungie used to develop the game and MS did the lore writing. An interesting tidbit I was never aware of until late last year.
Huh? I'm buying Destiny but I still don't understand what the heck you mean lol.
One: Gamespot gets paid to cover games and says Reach was a spinoff. No. Reach is a mainline title, it leads right into Halo 1.
Secondly, why would anyone ever think a Halo game announced by Microsoft at their own E3 press conference be illegitimate? I'd like to think they just aren't letting any hobos off the street run in, slam a disc into the video queue and then walk out on stage talking about the game with nobody tackling them.
The more correct version of that is Bungie made their games, but MS handled the outside books and stuff themselves. Bungie wasn't going to hold their breath catering to a side of the series Microsoft prevented them from having control over. Besides the fact that Reach's lore is barely broken, most of the anger just seems to be over the fact that it wasn't a Fall of Reach circlejerk from beginning to end. Who would hold their game back over a book written before Halo 1 came out by someone who never saw the game before it was sent to publishers? Not even to mention that Nylund came back and wrote the journal that came with the Reach LEs, so it's not like he feels wronged by Bungie either. They were always consistent that the games were primary canon and the books were bonus material.
In regards to Reach, it might not be considered a "mainline" game in the sense the mainline games involve Master Chief as the protagonist. So, I can understand why they would consider it a spinoff, in a sense.One: Gamespot gets paid to cover games and says Reach was a spinoff. No. Reach is a mainline title, it leads right into Halo 1.
In regards to Reach, it might not be considered a "mainline" game in the sense the mainline games involve Master Chief as the protagonist. So, I can understand why they would consider it a spinoff, in a sense.
I absolutely loved Halo. Until Halo 2 came out. Series began to go down hill with that game. I tried Halo 3 and couldn't even make it through the story.
almost everythingWhat's wrong with Halo 4?
[...]
Yearly releases confirmed.
No, no, no, no.
No.
I can't stress this enough. No.
Did you play Halo 3?
Did you play Halo 2?
Breath of fresh air?
More like a mouthful of ass water.
"Open up wide, Halo fans." That's what it really was.
And start Bad Company 2 trailerI need a saga, what's the saga...? It's songs for the deaf. You can't even hear it.
What people easily forget is that 343i choose to take this direction with Halo 4. They choose for infinity multiplayer, they choose for a non-traditional campaign and its story, they choose for SPOPS. Kevin Franklin and Frank O'Connor said that multiple times.Well said but here's a few more things 343i had to wrangle with:
1. The universe lore/story management and unification, Bungie used to develop the game and MS did the lore writing. An interesting tidbit I was never aware of until late last year.
2. All the merchandise, which is around 1500 SKU's (products like books, figurines, posters, toys etc). This is all handled by 343i now.
3. Build a studio of 300+ developers, new motion capture , new facial capture, office equipment, networking, systems, servers, processes, marketing, PR, tech, design, new audio, new composers...
4. Redevelop the game engine and art/tech assets for more than just Halo 4/360 they've obviously been hard at work on X1, tablets & mobiles.
5. Waypoint app and website which has been getting better and better.
6. New partnerships and ventures such as Axis Animation (in game CGI), books (authors like Greg Bear), Forward Unto Dawn, New Halo TV series.
When you look at the time frame and what was achieved I'm actually quite impressed with what the studio put out for their first full game. I can't wait for their next generation title(s).
Can MS milk Halo as much as Nintendo milks Mario?
Can MS milk Halo as much as Nintendo milks Mario?
Let us take a look at what is confirmed already:
1. Dedicated servers = confirmed by Bonnie Ross @ E3.
2. 60fps = confirmed by Bonnie Ross @ E3.
3. Live streaming with commentary = confirmed during X1 presentation with Twitch features.
4. SnapChat = confirmed in X1 presentation with Skype features.
5. Ranked vs. social split = semi-confirmed by Josh Holmes Tweet post Halo 4 launch and sustain.
6. Dat CGI = semi-confirmed with Halo 4 and Spartan Ops already having this CGI. The partnership with Axis Animations remains intact so I'm almost ready to confirm this one beyond semi-confirmed.
7. Maybe some cloud processing = semi-confirmed as Halo 4 already uses Azure right now for some settings and matchmaking plus there was already an Azure development team interview video with 343i about their new experiences when developing Halo 4 + Azure.
8. Improved AI etc = semi-confirmed with the new resources, processing horse power, increased memory & Azure cloud potential this is almost a given the next gen Halo title(s) will have improved AI, physics, lighting etc.
Other:
Feel free to change to a monthly release cycle for maps or campaign missions as I'm game for a new cadence of content. Just please support maps/settings/playlists directly for their niche styles at launch. Oh and if you have time throw in a built in regional/global tournament and ranking system. A personal wager system would be super sweet and the ultimate in trash talking but I doubt legal or responsible marketing would approve such a beast.
To me the cadence release is already confirmed when you look at how fast the Halo 4 map packs came out, all the unlocks, Spartan Ops episodes and CGI.
The current sustain already points at a reversal of the developer vision for many playlists and both Frankie & Josh have commented in various media about ranked vs. social split. Further looking at Virgin Gaming or the latest $500K FFA tournament and hiring of community/developer/professional gamer staff this is ready to be semi-confirmed. Perhaps not online and built into the game but certainly they'll continue support or holding their own tournaments.
The wager system is a far out idea and I already commented I don't believe it will be in game.
Now when we look back over the points almost all of the base features are already confirmed either by 343i or the X1 itself. I'm already excited about Halo Xbox One.
Track record? You mean Halo Anniversary (Basically the definition of support, especially when they took over Reach) and Halo 4?
Lets clear something here because clearly the 343 haters here don't know much about the development of that studio.
They went from 0 employees to 350 during the course of Halo 4's development. They took over what is essentially the lifeblood of the Xbox from one of the most beloved developers around...Of COURSE there were going to be growing pains associated with Halo 4. Of course it was going to be a crazy dev cycle and of course not everybody was going to be pleased. In the end they released a decent Halo title (Not the best, not the worst) they have admitted to their faults and will hopefully learn from their mistakes accordingly.
I get a bit defensive, I frequently get to attend 343 events (Just got back from one during E3) I understand what they went through developing that game, the employees understand the monumental feat they have before them. I'd say for their first attempt everything turned out pretty damn good.
I expect better the next time, 343 expects themselves to better. I am confident that they will.
So let's cut this ridiculous Halo 4/343 hate.
I'll never understand the hate for Halo 2.
Halo 4 was a great game. It had a great single player campaign, and the changes to MP were a noble attempt to improve on an stagnating formula. I trust 343 to deliver the best game in the series on their second attempt.
I'll never understand the hate for Halo 2.
I'm not even sure I agree,No, no, no, no.
No.
I can't stress this enough. No.
Did you play Halo 3?
Did you play Halo 2?
Breath of fresh air?
More like a mouthful of ass water.
"Open up wide, Halo fans." That's what it really was.
Isn't that what Black Tusk is doing.How about starting a new franchise, Take some risks MS. Gamers love a new AAA exclusive franchise.
How about starting a new franchise, Take some risks MS. Gamers love a new AAA exclusive franchise.
I could not agree more.Halo 4 was a great game. It had a great single player campaign, and the changes to MP were a noble attempt to improve on an stagnating formula. I trust 343 to deliver the best game in the series on their second attempt.
I think that's what their doing with Remedy and Insomniac. There is no reason to dump the Master Chief. He's the closest thing the Xbox has to a mascot.
Remedy's game looks interesting but its not a FPS, Insomniacs game looks horrible and I wouldn't really rate them AAA. Black Tusk, well not enough is known at this point about the game.Isn't that what Black Tusk is doing.
What kind of messed up weirdo still gives a flip about Halo?