Not having card draw in a deck like this is fatal. Hunters really struggle for draw and if you can't flood the board in the first 7 turns you're going to have a real up hill slog. That's why stitched tracker is so good, because he always gets you something good and is a draw engine in a class that has lacked it since the buzzard nerf.
Also, people who slept on gnomeferatu are pinheads. I knew the card would be good and I've figured out why.
1: the "discard the bottom card" is mathematically correct but contextually false. Players mulligan for important early game pieces which makes the card more likely to hit late game pieces, thereby increasing the value of playing the card early in the game. I'm playing mill warlock as well so the value of increasing the fatigue count is realized quite frequently.
2: most decks nowadays don't have bad cards, so you almost always hit something good, particularly when playing against decks that have lynch pin cards like DK's, combo pieces, etc.
3: milling a death knight is so satisfying! So far I've hit Rexxar, Archmage, Y'Shaarj, Staghelm, Twisting Nether and Arcane Giant just to name a few juicy targets. Almost never lets me down.