Watching Day9 and he's doing this combo with Molten Giants and Echo of Medivh. Long story short, you can play up to seven Giants if your board is empty. Pretty strong if you have an Ice Block and guarantee the next turn. High gamble though, seems to be losing a lot but it is Day9.
Watching Day9 and he's doing this combo with Molten Giants and Echo of Medivh. Long story short, you can play up to seven Giants if your board is empty. Pretty strong if you have an Ice Block and guarantee the next turn. High gamble though, seems to be losing a lot but it is Day9.
Sweet! Thanks. Might have to think about putting him in my undertaker priest.
I've seen what looks like 2 versions of demonlock. One is an all out demon deck, and the other is Handlock updated to include demons.
I think the best demon deck I've played against is the Demon Handlock. They do the same tap, tap, turn 4 giant/twilight drake play that can run away with games if you don't have an answer. They have Void Callers to try and pull out demons that cost 5+(Infernos, Mal'Ganis, and Watchers) Owls and watchers were still there. Fire Giants were there. They seemed to have a bit more healing, my guess is just in case Jaraxxas gets pulled onto the board.
Mind posting the decklist? I just unlocked Nax (finished it all on one sitting, ha!). It'd be cool to see some ideas. I missed the whole post-Nax meta until now.
I hadn't played since a week after Naxxramas came out. I opened my 3 free packs and dusted a gold Gadgetzan Auctioneer.
I tried using an old Warrior deck for dailies. I can't win with it at all. Not even close.
I'm loving Antique Healbot. It replaced all my Farseers and the healing with a 3/3 body is such a bargain (note that it heals more than Guardian of Kings and as much as Alexstrasza at 7 hp or higher). My Shadowform Priest just got a lot stronger by running it twice. Can't wait to try it later in my other decks.
This is an interesting point. Like Ive been playing for a year (and I basically suck) but even so I have so many cards including leg's that you just have no access to when starting out. So even in rank 20-15 of constructed, I'm running into beefy decks. Someone just starting now really has to either play for a while or plunk down some cash in order to get on an even playing field. Does that turn people off or just get them hooked?
I... I just got wisp'ed.
In constructed.
At rank 2.
What is happening?
Correct me if I'm wrong, but there's no 2 drop worse than Ironbeak Owl once you disregard its Battlecry, right? Basically what I'm saying is that recombobulating Ironbeak Owl is always, at worst, a wash, right? (Unless you really need your minions not to take 2 damage from the exploding sheep.)
Like 2 weeks before gvg came out I tested a basic only paladin deck and hit around rank 12 easily on EU. So I'm still in the camp that having higher rarity cards aren't as necessary as they appear to be.
Thanks, I really need to learn to play as my wr is awful out of 10 games or more I'll probably win 2, getting the dailies can get me a full day or so, I'll check the video and read drafting guides but my collection is probably lacking.Snipping useful advice
So guys what's your GvG MVP card so far?
For me its without a doubt
The times where he just either puts me back in the game or gives me board control is like 70-80% of the game's. Also has made plenty of people ragequit.
I... I just got wisp'ed.
In constructed.
At rank 2.
What is happening?
Even though that's broken, I find that beautiful.Apparently the mistress of pain and auchenai interaction causes you to chain damage yourself to death once mistress of pain deals any damage. Because the heal that procs off the card turns to damage, triggering another heal that turns to damage, endlessly til you are dead.
Well.. it's not broken cuz it works inside the game rules and because one of the HS designers tweeted about it :3Even though that's broken, I find that beautiful.
I once turned a staalag into a leeroy - which helped me clear the way for ragnaros and win the game. Thank you blizz for the leeroy nerf.Turned a Sunfury Protector into Nat Fucking Pagle. Amongst other up valuing things done to frozen, badly damaged, or otherwise less than useful minions.
It can't be a bug since they have to specifically program such an effect.Apparently the mistress of pain and auchenai interaction causes you to chain damage yourself to death once mistress of pain deals any damage. Because the heal that procs off the card turns to damage, triggering another heal that turns to damage, endlessly til you are dead.
Correct me if I'm wrong, but there's no 2 drop worse than Ironbeak Owl once you disregard its Battlecry, right?
I don't think deathrattles go off when a minion is returned to a full hand via sap. Just like a minion's deathrattle doesn't go off when you overdraw. Think of it this way: it's not the minion that is destroyed (triggering the deathrattle) but the card itself that is ripped up.So, I posted about this months ago after the release of Naxx and even posted on Blizzard's official forums asking about it (never got a reasonable response, just some douche telling me that the card must have been silenced), but I finally have proof. When you Sap Fuegen/Stalagg back to a full hand, the second one does not spawn Thaddeus when he dies.
Here it is. Notice that he attacked with Stalagg (with Baron Rivendare on board, no less) and this is after I Sapped Fuegen back into a 10 card hand. He got no Thaddeuses. I can guarantee you that Stalagg was not silenced because I don't run any silences in this deck. Dude got screwed out of two Thaddeuses. It might have cost him the game (although I probably would've just Vanished them back into his hand), but without them, he had no chance.
Along with the increased chance for legendaries and epics because there are more of them in the new expansion proportionally, I believe that's just the selective stories you hear about. Everyone talks about their RNG producing crazy (read: legendary) results, but no one bothers to tell a story about the times Unstable Portal netted them a Harvest Golem and the game continued normally.Novice Engineer and Captain's Parrot are worse.
By the way has anyone noticed the increased chance of legendaries dropping from "random" minions?
Legendaries recombobulated during a single arena run: Antonidas, Troggzor, Toshley and Gazlowe (I had 1 chance to use his draw ability and got Iron Juggernaut)
Non-legendaries recombobulated during a single arena run: Water elemental and 1 other I don't remember.
Sure, there are relatively more legendary 6- and 7-drops than 2-drops, but everybody's telling how they're unstable portaling, recomboing and webspinning a crazy amount of legendaries.
It can't be a bug since they have to specifically program such an effect.
I don't think deathrattles go off when a minion is returned to a full hand via sap. Just like a minion's deathrattle doesn't go off when you overdraw. Think of it this way: it's not the minion that is destroyed (triggering the deathrattle) but the card itself that is ripped up.
This is intended behaviour, imo.
So, I posted about this months ago after the release of Naxx and even posted on Blizzard's official forums asking about it (never got a reasonable response, just some douche telling me that the card must have been silenced), but I finally have proof. When you Sap Fuegen/Stalagg back to a full hand, the second one does not spawn Thaddeus when he dies.
Here it is. Notice that he attacked with Stalagg (with Baron Rivendare on board, no less) and this is after I Sapped Fuegen back into a 10 card hand. He got no Thaddeuses. I can guarantee you that Stalagg was not silenced because I don't run any silences in this deck. Dude got screwed out of two Thaddeuses. It might have cost him the game (although I probably would've just Vanished them back into his hand), but without them, he had no chance.
They do?Deathrattles do go off when a minion dies due to being returned to a full hand.
The person who said the card must have been silenced probably said that because that is the only reason why thaddius wouldn't be summoned.
I even asked ben brode about this interaction once upon a time. If stalagg is dead due to sap, it counts as dead when feugan dies.
https://twitter.com/KindbudiiIchig0/status/479594738883244032
edit: Of course I guess it could be a bug that he wasn't summoned. But it should count as dead when the other guy dies while not being silenced.
They do?
themoreyouknow.jpg
I thought it was the same as when you overdraw.
I really don't think that is how any death rattles work. Or death of a minion in general.
To trigger a death rattle the minion must die in play, meaning it has to be on the board.
A few crazy examples:
Fell Reaver - If the cards Fell Reaver destroyed triggered Deathrattles then discarded Harvest Golems would spawn mini golems, sylvannas would take one of your minions, and so many other effects would be going on.
I would guess that Burned cards don't count as dead.
Try it by playing Fell Reaver and watching him burn through Stalaag & Fuegen. Or let him burn through one while the other is killed afterwards in game.
Burned cards count as having never existed or played. That's what I would assume.
It's easy to make the association because they both use the same effect as well.I really don't think that is how any death rattles work. Or death of a minion in general.
To trigger a death rattle the minion must die in play, meaning it has to be on the board.
A few crazy examples:
Fell Reaver - If the cards Fell Reaver destroyed triggered Deathrattles then discarded Harvest Golems would spawn mini golems, sylvannas would take one of your minions, and so many other effects would be going on.
I would guess that Burned cards don't count as dead.
Try it by playing Fell Reaver and watching him burn through Stalaag & Fuegen. Or let him burn through one while the other is killed afterwards in game.
Burned cards count as having never existed or played. That's what I would assume.
I edited before seeing your replies.It doesn't matter often but I've played a deck that takes advantage of that and it does matter from time to time.
Ben brode is a senior designer... I think he knows how deathrattles work a bit better than you do.
Returning to hand and being discarded are two different mechanics.
edit:
I mean, it says it in the tweets if you bothered to read them. "a deathrattle minion can't be returned to a full hand at all. It never gets there. It just gets destroyed." - Ben Brode
I even specifically asked him if stalagg is dead if he is killed that way "follow up on an old question: if stalagg is destroyed from sap, does it count as dead when feugan dies?" - me
answer: "yep" - ben brode.