KingKiller
Neo Member
Is the beast worth keeping or should I just dust it?
Is the beast worth keeping or should I just dust it?
Is the beast worth keeping or should I just dust it?
Grats on the 400 dust
Dust it if you need the dust immediately for a good deck.
Is the beast worth keeping or should I just dust it?
Is the beast worth keeping or should I just dust it?
I've seen the Beast twice with Hunters. Of course, that's with a Rhino out. At that point, The Beast is a cheaper Core Hound really.
Thinking about it though, for most Hunter decks, Highmanes are their biggest threats normally, right? Maybe could fit it in and it'd be a nice surprise. Then again, I think most Hunter decks don't rely on Highmanes.
Playing Paladin right now is really depressing. Considering disenchanting my Tirion and put the dust towards something else at this point.
Shade of Naxx is kinda OP. Just played a mage who dropped it on turn 3 and let it grow all the way to a 12/12 at which point he attacked face with it and Pyroblasted me for the win. I had him down to 6 health and knew he was just waiting for that lethal combo but there was nothing I could do to stop it. Tried silencing it, tried dropping BGH, but neither work on stealthed minions apparently. And, of course, Flare was at the bottom of my deck. Guess I will have to run 2 Flares now since Shade and secrets are everywhere.
Kel'thuzad, Chains: Take control of the highest value card from your opponent
"Random" my dick. Blizzard rocking that artificial intelligence like it's the millenium shift. Good job, incompetent fucks![]()
Shade of Naxx is kinda OP. Just played a mage who dropped it on turn 3 and let it grow all the way to a 12/12 at which point he attacked face with it and Pyroblasted me for the win. I had him down to 6 health and knew he was just waiting for that lethal combo but there was nothing I could do to stop it. Tried silencing it, tried dropping BGH, but neither work on stealthed minions apparently. And, of course, Flare was at the bottom of my deck. Guess I will have to run 2 Flares now since Shade and secrets are everywhere.
I plan on grinding on the ladder this weekend. What's popular in the low ranks on NA?
hunter? you can deadly shot it as well
You can't target Stealth minions. Effects that don't target (e.g., Stampeding Kodo) will hit Stealthed minions, however.
Shade of Naxx is kinda OP. Just played a mage who dropped it on turn 3 and let it grow all the way to a 12/12 at which point he attacked face with it and Pyroblasted me for the win. I had him down to 6 health and knew he was just waiting for that lethal combo but there was nothing I could do to stop it. Tried silencing it, tried dropping BGH, but neither work on stealthed minions apparently. And, of course, Flare was at the bottom of my deck. Guess I will have to run 2 Flares now since Shade and secrets are everywhere.
Is it just me or are paladins under powered as shit? I haven't lost to one in quite awhile and every attempt at playing it has ended in disaster.
BGH is targeted.I don't think that's the case since BGH didn't kill it.
Any fellow Control Warriors?
It's all I play (I don't play THAT much). This has been the roughest season so far and I've been around since closed beta.
100 wins away from a golden Garrosh though.
It's almost like taunt exists.Shade of Naxx is kinda OP. Just played a mage who dropped it on turn 3 and let it grow all the way to a 12/12 at which point he attacked face with it and Pyroblasted me for the win. I had him down to 6 health and knew he was just waiting for that lethal combo but there was nothing I could do to stop it. Tried silencing it, tried dropping BGH, but neither work on stealthed minions apparently. And, of course, Flare was at the bottom of my deck. Guess I will have to run 2 Flares now since Shade and secrets are everywhere.
Cheers. It's the first season I bothered going through with the grind to legend so it's been pretty good on my end. Definitely tired of all those Hunters though.Any fellow Control Warriors?
It's all I play (I don't play THAT much). This has been the roughest season so far and I've been around since closed beta.
100 wins away from a golden Garrosh though.
BGH is targeted.
Kel'thuzad, Chains: Take control of the highest value card from your opponent
"Random" my dick. Blizzard rocking that artificial intelligence like it's the millenium shift. Good job, incompetent fucks![]()
I feel like this deck is trying to do too much and your win conditions are at odds with each other causing you to have too many situational cards. You have bloodlust, which wants a board full of small guys but then 1/3 of your creatures are 5+ in cost. You run leeroy + 2x reincarnate but don't have enough early aggro to really burst your opponent down. And you have Fuegen/Stalagg + reincarnate but relatively little defense to ensure the game goes long enough for that to work reliably. And they're also really your only ancestral spirit targets.So here are the two Shaman decks I've been working on. They have been doing alright, but I've fallen to 15, so keep that in mind. I did eek out to rank 11 until getting slapped back a bit. I'm not quite sure what I could move around and change, while also keeping the end game gimmick that is, to make a better deck. I could probably remove Stalagg / Fuegen / and a single Reincarnate to have a better rounded out deck.
Anyway, the idea behind the deck is to get some ground before throwing down either Stal or Fueg down. Once they get taken out or I use Reincarnate, then I throw down the other and make sure I get Thaddius in the same turn. It usually works out pretty well because most people deal with Thaddius and I can just get another next turn by trading. Being able to use Ancestral Spirit to get even more is the dream. Kel'Thuzad is in just because he's awesome and I love his effect. When I have gotten him to work, I've always won.
I guess my issue is that if I don't have board late game, then I'm just throwing down small guys or I can't combo because there isn't a distraction on the board. I'm torn because I feel like if I had other big cards that could eat removal, then it'd be easir to get combos off, but then the rest of my deck will be really slow, which I think is counter to the meta right now.(Disclaimer: I could be really wrong about that, I'm not really that good)
Might try a Crusher type deck again, or maybe move into something Handlock / Soneet esc, not really sure. Hard for me to figure out what really is better.
Playing Paladin right now is really depressing. Considering disenchanting my Tirion and put the dust towards something else at this point.
I feel like this deck is trying to do too much and your win conditions are at odds with each other causing you to have too many situational cards. You have bloodlust, which wants a board full of small guys but then 1/3 of your creatures are 5+ in cost. You run leeroy + 2x reincarnate but don't have enough early aggro to really burst your opponent down. And you have Fuegen/Stalagg + reincarnate but relatively little defense to ensure the game goes long enough for that to work reliably. And they're also really your only ancestral spirit targets.
I feel like the best thing you could do is focus on and really empower one of those 3 combos. As is the decks seem kind of schizophrenic.
The reason I'm iffy (though it's still most likely best in pack) is just that worst case scenario draw from Deathlord is a fatty and most of those in Arena will be vanilla minions anyway. It's still something like a ~15% chance at best of failing on you so not a dealbreaker.
I just wanted a funny horror story :x
That looks like a Leeroy burst deck. Slayn is correct in that it tries to be a jack of all trades, weakening it's potential.So here are the two Shaman decks I've been working on. They have been doing alright, but I've fallen to 15, so keep that in mind. I did eek out to rank 11 until getting slapped back a bit. I'm not quite sure what I could move around and change, while also keeping the end game gimmick that is, to make a better deck. I could probably remove Stalagg / Fuegen / and a single Reincarnate to have a better rounded out deck.
Anyway, the idea behind the deck is to get some ground before throwing down either Stal or Fueg down. Once they get taken out or I use Reincarnate, then I throw down the other and make sure I get Thaddius in the same turn. It usually works out pretty well because most people deal with Thaddius and I can just get another next turn by trading. Being able to use Ancestral Spirit to get even more is the dream. Kel'Thuzad is in just because he's awesome and I love his effect. When I have gotten him to work, I've always won.
I guess my issue is that if I don't have board late game, then I'm just throwing down small guys or I can't combo because there isn't a distraction on the board. I'm torn because I feel like if I had other big cards that could eat removal, then it'd be easir to get combos off, but then the rest of my deck will be really slow, which I think is counter to the meta right now.(Disclaimer: I could be really wrong about that, I'm not really that good)
Might try a Crusher type deck again, or maybe move into something Handlock / Soneet esc, not really sure. Hard for me to figure out what really is better.
Feels like a good time for a third GAF tournament!
I'm not a fan of Deathlord. Least favorite card from Naxx hands down. It always seems to turn into a disaster whether for me or my opponent playing it. It always seems to swing games against the person playing it. Not touching that card anymore. Constructed or arena.