ViviOggi#2280, I'll be doing my dailies in a few mins
Shaman clearly the loser, once again.
Should summon "empowered" totems.
Shaman clearly the loser, once again.
Should summon "empowered" totems.
What to have in mind that the effect is permanent, so inspire cards are actually to be played late game not on curve. This can make end game more interesting.... that is if you make it to end game. Average game concludes on turn 6-7 if you ask me. I like to see some data though!
6/3 is gonna die quick so you'll probably only get to use it once and even then not until at least turn 8. Cool idea though
6/3 is gonna die quick so you'll probably only get to use it once and even then not until at least turn 8. Cool idea though
How is that card going to interact with the new Rogue card Poisoned Blade?
Is it going to give you +2 every time you use Hero power?
This legendary would probably replace one Shieldmaiden in Control Warrior. Getting 4 armor for 2 mana for the rest of the game has to be better than gaining 5 once.
It's a battlecry, the effect is permanent.
That's the problem, making it to the end game AND not having those inspire cards cluttering your hand early game. It's another cool design attached to a bad card
How is that card going to interact with the new Rogue card Poisoned Blade?
Is it going to give you +2 every time you use Hero power?
I dunno. Shieldmaiden combos with Shield Slam. This doesn't. Not as well, anyway. Plus this doesn't threaten Sludge Belcher as effectively.
But what if you play it after Jaraxxus or as Ragnaros? Fun card though.
Many of the valiant minions who will be joining your cause with this expansion have a knack for meddling with Hero Powers, making some stronger, some weaker, and changing some around entirely!
BooooDoes not work with Shadowform, Jaraxxus or Majordomo/Ragnaros.
https://twitter.com/CM_Whirthun/status/624264737870581760
Also from the article, this seems interesting.
Sounds like there's going to be a card that will sabotage the opponents hero power.
Sounds like there's going to be a card that will sabotage the opponents hero power.
yeah anti hero power seems more interesting than buffing yours lol
Well Control Warrior can actually go past 30 health which Priest can't.People keep saying Control Warrior but I am also thinking Control Priest. Healing for 4 is pretty huge, and that Velen combo is pretty sweet, if hard to get.
Hell no. But at least it's cool.Is this going to be an autoinclude?
This card is still inferior to Shield Maiden unless you get to use the hero power 3 times after getting this card out.
Basically this card would be insane if the match up was a slower one. Like a Control Warrior vs Freeze Mage, Control Warrior plays this card and they auto win the game.
I would wait until a month after asking this question because it's possible that most of these cards aren't even that useful.Would this new expansion be a good place to make your purchase of cards, especially since it's discounted if you pre-order? I started playing and i'm debating if i want to spend on packs, so far i've just used gold to get four or five regular card packs, haven't had any of the goblins or gnomes and haven't bought the Nax or Black Rock expansions.
Or is this grand tournament stuff mainly for people who already have a lot of the other cards.
Would this new expansion be a good place to make your purchase of cards, especially since it's discounted if you pre-order? I started playing and i'm debating if i want to spend on packs, so far i've just used gold to get four or five regular card packs, haven't had any of the goblins or gnomes and haven't bought the Nax or Black Rock expansions.
Or is this grand tournament stuff mainly for people who already have a lot of the other cards.
Is this going to be an autoinclude?
This card is still inferior to Shield Maiden unless you get to use the hero power 3 times after getting this card out.
Basically this card would be insane if the match up was a slower one. Like a Control Warrior vs Freeze Mage, Control Warrior plays this card and they auto win the game.
Would this new expansion be a good place to make your purchase of cards, especially since it's discounted if you pre-order? I started playing and i'm debating if i want to spend on packs, so far i've just used gold to get four or five regular card packs, haven't had any of the goblins or gnomes and haven't bought the Nax or Black Rock expansions.
Or is this grand tournament stuff mainly for people who already have a lot of the other cards.
You are already getting armor from your default hero power. So if you used hero power after using Shield Maiden you would still be getting 2 armor.Why 3 times? 2 uses gives you 8 armor and 8 > 5.
But Tavern Brawl breh...Xanathus said:The preorder is a scam, I bet that 80% of the cards are going to be completely useless in serious play and only a few cards will be autoinclude but since they are craftable you can just farm dust in arena and craft only the ones you need.
Why 3 times? 2 uses gives you 8 armor and 8 > 5.
The preorder is a scam, I bet that 80% of the cards are going to be completely useless in serious play and only a few cards will be autoinclude but since they are craftable you can just farm dust in arena and craft only the ones you need.
But if it is anything like GvG 95% of the useful cards will be commons and rares, so buying a boatload of packs may end up being more efficient.
EDIT: Thanks Dahbomb and Officerrob for the armor clarification. Makes sense now.