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Hearthstone |OT3| Preparing for the Ball of Spiders Meta

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Drkirby

Corporate Apologist
I wonder if Flame Leviathan is going to be more or less useful after BRM, there are several new cards that now activate upon damage. Maybe you can get some sweet Flame Leviathan, Dragon Egg into Welp into cheap Dragon Fire combo going on.
 

Papercuts

fired zero bullets in the orphanage.
I wonder how the rollout will work with unstable portal. IIRC webspinner could pull gahz'rilla and malorne when they opened it for arena, but we didn't have a card like portal before. Would be cool if it could get the whole cardpool of minions from the debut.
 
Baby steps...won 4 games in arena. I'm terrible at drafting unfortunately but I really enjoy it. Pally deck had no finishers except one war golem. cant wait to get my next 150 to play again.
 

Brofist

Member
Been running a Zoolock deck with no spells except for power overwhelming and Lorewalker Cho. Fun seeing the opponent panic at the sight of a full board with Cho.
 

gutshot

Member
I wonder how the rollout will work with unstable portal. IIRC webspinner could pull gahz'rilla and malorne when they opened it for arena, but we didn't have a card like portal before. Would be cool if it could get the whole cardpool of minions from the debut.

My guess is Portal will only be able to pull minions from whatever wings are already opened, the same way it will work with arena.
 
I got inspired to play arena, drafted warlock, roflstomped someone who either drafted terrible or is very bad at the game and likely both - and now I am already bored. lol

The draft process was kinda fun though.

I got 2 void callers, 2 dread infernals, 1 doomguard, 2 floating watchers, and a demonheart.

I almost never play Warlock in arnea, so tell me what you think. I already know there are a couple bad picks though, chose the best of what I was offered in those situations.

warlock_arena.png


I just noticed pint sized summoner was an input error and is supposed to be a summoning portal.

edit:
5-0 so far.

Deck is pretty sick even though I have a few duds.
 

Levi

Banned
The best arena game I had today is when I played fel reaver on curve, had my entire deck milled and still won thanks to also being able to play foe reaper on curve.

I'm much better at arena now that I don't worry about the drawbacks to fel reaver and venture co mercenary and just play them. I'm still only winning 4 to 6 games but that's much better than when I was happy to just get three and usually didn't.
 

Aylinato

Member
Oh god I did "beast call" 2 mana make beast cost 4 less, and got buzzard. Buzzard and unleash the hounds for 4 mana, wrecked the zoo warlock who didnt expect it
 
The best arena game I had today is when I played fel reaver on curve, had my entire deck milled and still won thanks to also being able to play foe reaper on curve.

I'm much better at arena now that I don't worry about the drawbacks to fel reaver and venture co mercenary and just play them. I'm still only winning 4 to 6 games but that's much better than when I was happy to just get three and usually didn't.

You really just have to learn how to use some cards efficiently like fel reaver or venture co. Plan your turns accordingly and they are pretty good cards. Fel reaver, you just have to be prepared to win over a short term game, basically meaning what you have in your hand right now might be the rest of the resources you have to win. With venture co., you just need to make sure that the downside doesn't screw up the next couple turns entirely.

I'm a big fan of not picking cards like these, but if its the right choice you go with it.


--

edit:
On an unrelated note: Haha fuck mage skill strike. Meet double soulfire to the face bitch :D
 
I need to get better with making more efficient trades. I always feel like I'm winning by the skin of my teeth

Btw I like trump's of idraft series.. Is there any other place I can practice drafting?
 

Cipherr

Member
I think it's going to be less silly than Naxxramas, though. With all the Dragon synergy I don't think you'll see anybody start running Dragon decks until the thing is completely released.

Meanwhile, with Naxxramas, we had the Nerubian Egg and Haunted Creeper Zoo that didn't have to face Sludge Belcher. You guys remember that?

Man oh man, such huge boosts to what was already cancer. That felt deliberate...
 

JesseZao

Member
I think it's going to be less silly than Naxxramas, though. With all the Dragon synergy I don't think you'll see anybody start running Dragon decks until the thing is completely released.

Meanwhile, with Naxxramas, we had the Nerubian Egg and Haunted Creeper Zoo that didn't have to face Sludge Belcher. You guys remember that?

True. It'll be fun to see the new cards ripple through decks each week. Week 1 Naxx zoo was truly a terror.
 
I'm surprised midrange isn't running at least one stampeding kodo, honestly. Taking out annoyatrons, minibots, and chugga-chuggas for free is so good.

I've seen it in midrange hunter from time to time, even recently.

I used to like running 1 or sometimes two of those in paladin, maybe I should try that out again.
 
I simply cannot beat priests in the new meta. I've run about 4 classes against them and everytime they thoughsteel key cards and outlast me. Do they just have to be run over with zoo? I am playing midrange and control generally.
 

Gotchaye

Member
Would be solid in priest now too.

I'm not sure. I feel like Cabal Shadow Priest steps on its toes in a big way - they both hit things with 2 attack or less and Cabal pays one more mana to pick a target, take control of it rather than destroy it, and one more point of attack.
 

Dragner

Member
Kodo is def. Solid against priest resurgence with 2x Deathlord. Also it always have targets. It could be good in proactive decks.
 

ViviOggi

Member
I simply cannot beat priests in the new meta. I've run about 4 classes against them and everytime they thoughsteel key cards and outlast me. Do they just have to be run over with zoo? I am playing midrange and control generally.
I've been beating Priests with CW left and right lately, it always goes to fatigue (either Grom or Alex being the bottom card doesn't help) but ultimately I win with my better answers and lategame threats.


Some pointers:

Do not let them get hyper value from their steals. This is key.

Play Belcher either on curve or not at all until you've seen two Cabals or Shrinkmeisters. Bait Cabal with an Armorsmith when you can, if you need to play an Acolyte past turn 6 make sure to draw at least one card from it during the same turn.

Only use Execute/Shield Slam on their midgame threats if you absolutely have to, like a Blademaster getting buffed out of control. You need to use your weapons as much as possible. Try to set up a kill on their next curve drop, this often means overkilling something with Death's Bite to get the deathrattle next turn as almost everything they play has 5 health.

Many players have cut Harrison in favor of Kezan or Black Knight so Gorehowl does serious work in this matchup.

Don't overcommit into Sylvanas or Mind Control.

In the lategame you want to pressure them just enough to make them use their Deaths on Shieldmaidens or Geddon so they'll throw their turn with MC when you drop Alex, which you will have saved an answer for.

Sometimes in the lategame you'll both hero power pass multiple turns in a row, that's exactly what you want. It means they're stuck with a bunch of combo cards while you're prepared for anything with your Shield Slams, Excutes and ideally Gorehowl. Unlike you they also can't heal past 30.


It's not an easy matchup to play, you really need to know the ins & outs of both classes. But if you do you can use their situational answers to your advantage. It's purely a game of resources and value.
 
I've been beating Priests with CW left and right lately, it always goes to fatigue (either Grom or Alex being the bottom card doesn't help) but ultimately I win with my better answers and lategame threats.


Some pointers:

Do not let them get hyper value from their steals. This is key.

Play Belcher either on curve or not at all until you've seen two Cabals or Shrinkmeisters. Bait Cabal with an Armorsmith when you can, if you need to play an Acolyte past turn 6 make sure to draw at least one card from it during the same turn.

Only use Execute/Shield Slam on their midgame threats if you absolutely have to, like a Blademaster getting buffed out of control. You need to use your weapons as much as possible. Try to set up a kill on their next curve drop, this often means overkilling something with Death's Bite to get the deathrattle next turn as almost everything they play has 5 health.

Many players have cut Harrison in favor of Kezan or Black Knight so Gorehowl does serious work in this matchup.

Don't overcommit into Sylvanas or Mind Control.

In the lategame you want to pressure them just enough to make them use their Deaths on Shieldmaidens or Geddon so they'll throw their turn with MC when you drop Alex, which you will have saved an answer for.

Sometimes in the lategame you'll both hero power pass multiple turns in a row, that's exactly what you want. It means they're stuck with a bunch of combo cards while you're prepared for anything with your Shield Slams, Excutes and ideally Gorehowl. Unlike you they also can't heal past 30.


It's not an easy matchup to play, you really need to know the ins & outs of both classes. But if you do you can use their situational answers to your advantage. It's purely a game of resources and value.

Thanks. I pulled gorehowl and probably will go back. Latest priest took my equality... my only one and comboed with pyro...
 
I just encountered a bubble pally with blood knight and everything. That a thing all of the sudden? I should add of course Dr. Boom came out turn 7 because you know...
 

Haunted

Member
I am sitting her imagining a situation where a Mage is up against Warlock and the only thing she has against a Warlock against a Jaraxxus who has lethal is a top dicked Unstable Portal. Unstable Portal is used and it drops a Nefarian. Nefarian is played and it pulls out a Sacrificial Pact...

The salt from this play would result in someone's monitor being tossed out the window...
Unstable Portal 2 mana
Nefarian 9 mana
 

Szadek

Member
Fot the new cards:
No sure about this one.
At least 2 minions need to die that turn to make him worth playing.
I think that's good enough for a dragon deck.
6/6 for 6 ain't that bad and you want some good midgame dragons in your deck and hand.
After looking through all the spells I can say that there are way more good spells than bad ones and very really is a card compeletly useless.
He is obviously better in classes that have weapons.
Wouldn't suprise me if we seen him in dragon paladins,rogues,warrior maybe shamans and very maybe hunters.
 

Rapstah

Member
Why are a bunch of HS players hanging out in a house together, doing jigsaw puzzles and eating pizza? That's a porno premise, not a Twitch stream.
 

FeD.nL

Member
After looking through all the spells I can say that there are way more good spells than bad ones and very really is a card compeletly useless.
He is obviously better in classes that have weapons.
Wouldn't suprise me if we seen him in dragon paladins,rogues,warrior maybe shamans and very maybe hunters.

Yup Nef is going straight into my Control Paladin deck until I get double tinker's unto my ashbringer, well met!
 

JSR_Cube

Member
My opponent has two mechwarpers, an annoyotron, and two snowchuggers after I have had a single turn. What is wrong with this picture, Blizzard?
 

Szadek

Member
It looks like we are getting Nefarian twice,because he should be the end boss of Blackwing Lair and Hidden Laboratory,unless BRM works differently from naxx
Although,I wouldn't mind getting Chromaggus or Vaelastrasz either.
 

Tacitus_

Member
It looks like we are getting Nefarian twice,because he should be the end boss of Blackwing Lair and Hidden Laboratory,unless BRM works differently from naxx
Although,I wouldn't mind getting Chromaggus or Vaelastrasz either.

His death was just a setback!
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
It looks like we are getting Nefarian twice,because he should be the end boss of Blackwing Lair and Hidden Laboratory,unless BRM works differently from naxx
Although,I wouldn't mind getting Chromaggus or Vaelastrasz either.

They showed a card with Lord Victor Nefarius on it. So I think we will get both human and dragon Nef.

The real question is, which legendary will we get from Molten Core? Majordomo?
 

Haunted

Member
I like this Demonlock deck. Mistress of Pain is a surprisingly good card in the mid-range. Power Overwhelming really shines if there are so many combo options, whether it's activating your Eggs, a healing burst with Mistress of Pain, getting out your stronger demons with Voidcaller or just stealing the opponent's win condition with Sylvanas.
 
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