I guess Blizzard will be showing off the rest of the cards in BRM during a stream on Monday at 10:00 AM PDT.
https://www.facebook.com/Hearthstone/posts/884298654946237
What the hell is going on the stream. Some kind of furry orgy?
I'm still struggling at Amaz's math on Crackle and spell totum. What does TRUE 50/50 mean?
I'm still struggling at Amaz's math on Crackle and spell totum. What does TRUE 50/50 mean?
At least the production guy at Viagame is having a lot of fun. Constantly.
I wonder how much of Twitch chat has seen Titanic.
The production of viagame has been really shitty. I've never so many times turned off a tournament stream before.
They've had a ton of outages too. If this were a serious tournament with big sponsors and larger amounts of money involved it'd be a disaster.
I think it's an interesting turn worth analyzing:The first sap was pretty bad. He just got lucky that his opponent couldn't take advantage of his lack of saps.
I don't think they said it will cost him the game, but that it could cost him the game.
I think the sap was correct, and he would have lost if he didn't play it. Blecher was going to kill a SI for free basically, and in the very likely chance he played a shade or swipe, that sap combo they were hoping for wouldn't work. It's also not exactly great to sap a keeper of the groove, which is also a very likely play there. You'd basically be left with a two damage eviscerate or sacrificing another 3 health minion to finish it off, which is far from ideal since eviscerates are far more valuable than saps are.
The caster's plan to sap the next played minion only works if it's a Druid of the Claw or second Sludge, but how much can you bet on that happening? And what "big minions" are you really afraid of being punished by using up your saps, other than a Druid of the Claw which happens to be basically equally as big as a Sludge Belcher?
Turn 3-6 are the turns where it's key to develop the board as much as possible for the game winning burst 7-9, when you don't even care about minions unless they're taunts. I never see saps get played pass turn 7 except to remove a taunt to achieve maximum burst, which is why it sounds so strange for them to really care about saving sap for a bigger minion.
Man the patience on the Cabal Ysera steal was godly. I don't know if he knew the other guy had a Ysera in the deck but that was still hella well played.That Priest vs. Warrior-game was really interesting.
This is why you don't play Ysera
If priest was heavily played, with shrinkmeiser, I would agree. But you can't build your deck to beat everyone, especially fringe decks like priest/shrinkmeister combo decks.
ᕙ╱ TASTE MY FACE ᕙ╱
Except that Priest is one of the few matchups where you'll ever get Ysera out consistently, and the risk just isn't worth it. BRM will probably change that.
It wasn't all about saving sap, it was about using sap to build a stronger board or accomplish something else.
And yeah, I would say more often than not ramp druid has a 4 or 5 drop, they run a lot of them. If the belcher killed the si7 agent, it would have been finished off my the second si7 agent's combo. He would have not only had a second sap, he would have had eviscerate as well and a shredder on board a turn earlier.
But to combo you need a card to play first, and it's extremely possible for there not to be a good card to play for that. We can see in this game that it would not have worked out, with sapping keeper of the groove and letting it battlecry twice being the best scenario for that plan.
Sap gives you that board development 100% of the time with extra face damage to boot. The other plan gives you a little better board development by swapping a si for a shredder, but only if the opponent does a certain thing. Why take that risk?
Check out my wins on Constructed and Arena.
This fucking hunter deck is a plague.
Seems like a bad idea, Druid has trouble reclaiming lost boards so it's a borderline unplayable card against midrange/control. Most Face Hunters run double Owl too. I'd rather tech in Kezan and/or Taz'Dingo or just go full Taunt Druid.Druid combo/ramp deck: What do you think about a Deathlord in the place of a Shade of Naxx in the current meta? I find the shade too slow half the time. Can't keep him on the board stealthed to develop long enough when there's so much aggro. Just looking for something to slow face hunters down some. On turn 3 or 4 I'm already down to 17 HP and then he just has to peck away with his hero power.
Druid combo/ramp deck: What do you think about a Deathlord in the place of a Shade of Naxx in the current meta? I find the shade too slow half the time. Can't keep him on the board stealthed to develop long enough when there's so much aggro. Just looking for something to slow face hunters down some. On turn 3 or 4 I'm already down to 17 HP and then he just has to peck away with his hero power.
As someone who seems like the only Face Hunter player/lover in this thread, I can tell you Priests and some control Warriors do pretty well against me
Have you tried those two?
Wow, first time fighting a force card draw fatigue druid.
What an utterly anti fun deck.
To Face Hunter winning 3 out of 4 games for the win, all I can say is the Conquest format exists for a reason.
Make all your decks similar, opponent brings one deck that can't handle that one specific deck style, proceed to lose against your opponent's other decks, win against the last one.Yeah I was actually surprised Viagame chose the standard format after pretty much all other tournaments had switched to conquest overnight. Is there even a single downside?
Make all your decks similar, opponent brings one deck that can't handle that one specific deck style, proceed to lose against your opponent's other decks, win against the last one.