I'm trying to make a 'zoogro' priest deck for fun, ideas to refine or add?
the core:
power word: shield x2
abusive sergeant x2
leper gnome x2
shadowbomber x2
echoing ooze
haunted creeper x2
jeweled scarab
knife juggler x2
museum curator x2
velen's chosen x2
brann bronzebeard
PW:S is a super cheap cycle that can make any of the cheap minions survive an extra turn
abusive isn't too strong, he's cheap though. doubled mostly because of the eggs and brann, but questionable
leper gnome and shadowbomber are the core of the deck. shadowbomber is a more powerful leper gnome and the core card to inspire the deck, and for five mana if you get the dream you can take away 12 health and have 3 minions on board on a turn 5 play
echoing ooze: amazing with velens chosen, not too good otherwise, good with knife jugs, a little iffy
scarab and museum: cheap bodies for jugs, and 'extend the deck'
velen's chosen....hard not to pick it
brann is super cheap and has good interactions
the egg package:
dragon egg x2
nerubian egg x2
defender of argus x2
jeeves x2
i've tried charge minions instead of all this, but the problem is they die quickly and your card draw is poor. so instead i stole the egg package from egg druid, jeeves cripples the deck to an extent because you can't throw in things like dr. boom, but, that draw engine is what makes it have a little bit of consistency. velen's works amazingly with the eggs as well, PW:S and velen on a dragon egg is really annoying to get rid of
wildcards:
northshire cleric
sir finley
dire wolf alpha
alpha helps with all the eggs, it's hard not to have one in the deck. but it's admittedly an awful card with the deck lacking taunt. i had a version with annoyotron and deathlord before but putting jeeves in makes it harder to justify those...
finley can give you the hero power you need to win the game, but you need to play it after the cleric, otherwise the cleric is 100% a dead card (hence not running two)
basically the idea is to flood the hell out of the board and hope they don't draw AOE quickly (the fun is because since you're a priest, no one expects/respects a zoo so they won't keep it for opening). powering up a knife juggler's health with a deck full of 1/2 mana minions is a ton of fun, if you velen's him you can wreck and with jeeves you don't have to worry about running out of cards too bad as long as you draw him around turn 7 or 8. honestly the biggest problem is filling up the board too much, since you can dump lots of minions each turn the board can get full from eggs and creepers and such. but when it works it's a hilarious troll
I tried a double shrink with a cabal and shadow madness instead of eggs before but the combos are too expensive and it doesn't really help the play style enough to justify spending 6-8 mana on thieving things