The goons card sux
Gimme more Lotus and Talon cards already
Yeah, not looking good so far for Warrior. I do hope we get some really good Control Warlock cards, that's a fun archetype that's been downgraded to gimmick status for too long.
The goons card sux
Gimme more Lotus and Talon cards already
Just notice, Shaman are in Lotus faction, so their card can't be too bad, most of Lotus card is either mana cheating or something to do with stealth/windfury
Its no way Shaman get mana cheat card right?
rigggggghhht?
The point of the warrior card is obviously to buff your fierce monkey to a 6/7. But why would anyone build a deck around that?Blizzard still trys to make "buff cards in hand" a thing, cute.
The hunter card won't get played until next rotations, then they might get played if they don't get another good 2 drop.
I guess the paladin one could find a spot in a new aggro deck with the card that draw 3 1 drops, but it'snot that strong either.
The warrior card puts all of you eggs into 1 basket,which can backfire way too hard.
Not to mention thatit's useless if you don't play taunts and most importanly, if you play this card at turn 2, you aren't playing war axe.
The new taunt card is alright. it will usually heal you for 4-6 hp, so it's almost an healbot with better stats.
2 attack minions are still awful , even more when priest are around.
The smugger sucks. +1/+1 in hand is not worth -1 attack on the field.
As for the set as a whole, it's very mixed so far. Some cards are really fucking cool, but most other are pretty weak and/or boring.
Thing from below?
Just notice, Shaman are in Lotus faction, so their card can't be too bad, most of Lotus card is either mana cheating or something to do with stealth/windfury
Its no way Shaman get mana cheat card right?
rigggggghhht?
Have they removed win-quests from the game? I can't remember when I got the last one. All I get is "Play X cards" now.
When MC gets rotated out and they can make actually early game minions again without creating a tier 0 deck.
When MC gets rotated out and they can make actually early game minions again without creating a tier 0 deck.
Has anyone even used MC in standard? That deck died after Paladin lost all their early game stuff and Avenge. It's pretty sad to look at the Paladin class cards if u compare it to other classes.
There was a popular aggro list that included MC that a few people took to high legend.
http://www.hearthstonetopdecks.com/decks/jambres-secret-paladin-october-2016-season-31/
What a weird list. 3 total secrets and 2 MC? How does that even make sense? How many secrets can you expect MC to even pull on average? 1.5?
Oh you mean like this "spell":Why do't we get some good spells instead?
Oh you mean like this "spell":
the new paladin secret is like duplicate but at 1 mana I think it's better actually.
it won't fit secret paly but something worth exploring maybe in some grinder deck.
the new paladin secret is like duplicate but at 1 mana I think it's better actually.
it won't fit secret paly but something worth exploring maybe in some grinder deck.
the new paladin secret is like duplicate but at 1 mana I think it's better actually.
it won't fit secret paly but something worth exploring maybe in some grinder deck.
FWIW the demo at Blizzcon had 3 decks each themed around one of the factions and Paladin was for the goons. It was a swarming aggro-style deck with tons of 1-2 drops and a few bigger guys or guys who reduced cost based on there being more minions (the taunt that gets cheaper).
So the goons being board state centric and adding lots of bodies to the board seems to fit right in. Pull 3 1 mana cards into your hand and then buff them up, almost leads to a zoo-ish style of play for paladin. Dunno how well this will work for Warrior, but Hunter seems ok with that.
the new paladin secret is like duplicate but at 1 mana I think it's better actually.
it won't fit secret paly but something worth exploring maybe in some grinder deck.
Pally the new priest
More like high mana trying to buff your understatted minions back to their normal stats cards. :') I hope Buffadin works out. At least it's new and exciting! Just scared that even though you can buff your minions, the early game is still shit with a 1/1, 1/2 and a 5 mana 4/4 minions while the other guy has already played a 1/3, 3/4 and 5/6 in the next couple of turns. How do you win against that? Looks hard to outvalue them with buffs if the base stats are already shit.so instead of low mana high stat cards they're making gimmicky high mana low stat cards? awesome.
Yeah I think it has a chance to be good if they print enough of them. It makes specifically aggro paladin have a chance at being good. Really not much else though. You wouldn't want cards like this midrange or control decks.