Keyser Soze
Member
Even if I am stuck at low rank for now I should be happy I have already saved over 700 gold since the expansion launched. I am well on way to be ready to the next one! I will break 10,000 gold this time!
I had a Raza Priest use the inspire minion that hits for 4 every time you hero power. I was at 37 health at the start of his turn. He brought me to 1, and I had lethal. I have never been so scared during a turn.raza priest can't damage you for 8 damage on each hero power... c'mon that's an awful comparison.
Wild is wild for sure.I will fight Pirate Warrior over Priest any day.
But Murloc Paladin makes me sad.
I had a Raza Priest use the inspire minion that hits for 4 every time you hero power. I was at 37 health at the start of his turn. He brought me to 1, and I had lethal. I have never been so scared during a turn.
Come on nowAnduin needs to somehow stay alive
lolYay our Lord and savior Pirate Warrior is going to come in and cleanse the meta of the heathen Jade Druids.
Heavenly Garrosh who art thou in heaven
Hallowed be thy deck
Thy face be done, in Hearthstone as it is turn 6.
Give us this day, our daily upgraded Arcanite Reapers
And forgive our scrubbyness, because we too have forgiven those who are scrubbier.
And lead us not into a Jade Druid meta..
But deliver us Patches on turn 1.
Amen.
Removing Auctioneer from Standard would be the final nail in the coffin for Rogue. Might as well delete the class from the game.Innervate, Ice Block and Auctioneer all need to be HOF'd.
With Druid's current tools, the only thing that you can 100% point to as out of line and needing a change is Infestation. I'm not sure Idol is actually that big a problem independent of the dumb card draw effects.
Druid is fast approaching shaman territory where no one nerf will actually reduce their winrate by much. They just have a huge amount of insane tools.
They can print a similar Rogue card if needed.Removing Auctioneer from Standard would be the final nail in the coffin for Rogue. Might as well delete the class from the game.
No, you don't fix ultimate infestation by reducing it's cost in a class with ramp and innervate. Big deal, they draw 2 less but they're playing it a turn earlier. That might even be a net buff.
Then Rogue would have 4x Auctioneer in Wild, which might be broken.They can print a similar Rogue card if needed.
For real. I had a Priest that got up to 8/8 Jades because of stolen cards. He was somehow only one behind me...The problem with priest (and mage) is they have so damn many randomly generated cards that you can't make any tactical judgements. Just throw shit down and pray they don't coin flip an answer.
No one is asking for wild growth to get HoFd and the latest card they made like Innervate was for rogue.Druid's ramp doesn't need to be hall of famed, that's his class identity. He was fine before KotFT, his new cards are just too powerful.
No one is asking for wild growth to get HoFd and the latest card they made like Innervate was for rogue.
Innervate has to go.
Innervate has never been a huge problem, its a strong card but Druid's other cards have usually been balanced around it. Innervate is key to Druid's class identity and is part of what makes Druid so fun, it doesn't need to go anywhere.No one is asking for wild growth to get HoFd and the latest card they made like Innervate was for rogue.
Innervate has to go.
Be my guest. You'll find I've been advocating for nerfing Innervate fairly soon after starting posting regularly in these threads and before the HoF was even introduced.Nah.
I don't even play Druid, but no.
I swear I'm going to go through these threads one day and tally up every card that supposedly needs to be nerfed or pushed out of classic. Should be hilarious
Dirty Rat.How do you beat this broken OHKO mage deck if you're not running aggro? :/
Innervate is ALWAYS a huge problem...LOL!
There hasn't been a Druid deck made that didn't run two Innervates. Even Swipe has been cut in aggressive board centric Druid decks but Innervate is eternal, the one singular Druid constant.
Just go online and look at card win rates in the best Druid decks. Innervate towers over all other cards.
At this point it's not a matter of whether Innervate is too strong... it for sure is too strong. The issue is that Innervate is too much married to the class identity of Druid to ever get changed. Rockbiter and Execute were the last two basic class cards to get nerfed so this is not outside of the realm of possibility but I don't think it will happen.
How do you beat this broken OHKO mage deck if you're not running aggro? :/
They don't run Swipe for sure.Egg druid often doesn't play innervate. Or swipe.
They don't run Swipe for sure.
But any Egg Druid not running Innervate is doing it wrong. Very wrong.
How do you beat this broken OHKO mage deck if you're not running aggro? :/
Same lessons. Free spells, cheating costs and mana acceleration are extremely powerful.Different game.
It isn't circles when your position never changes.
Innervate is almost identical but better than this card printed 24 years ago and it's among the strongest cards ever printed. Wizards had to ban multiple cards like it that were considerably worse since then.
How do you beat this broken OHKO mage deck if you're not running aggro? :/
Coldlight Oracle. I've beat my last two quest mages by over-drawing their Antonidas, leaving them no way to actually win the game.
the way mana works in magic is that it's always temporary but you have cards that produce it.isn't that card like a better nourish for mana? innervate at least make the mana gain for only the turn it is played.
How do you beat this broken OHKO mage deck if you're not running aggro? :/
Started Brawl, opponent directly conceded, got Cenarius in my pack. 10/10. Would brawl again.
What I think is funny about Innervate is that they gave Rogue a worse card in an expansion.