so, now a 3 - 4 card combo equals a single hero power? of 8 damage? with potentially a weapon equipped? again... c'mon.
Anduin needs to somehow stay alive while playing his card to at least lose a turn to play the hero card on turn 8 (at the earliest). Taunt warrior has to place taunts that not only helps to complete the quest, but also helps to protect the face, QW has some huge differences here, it isn't a good comparison.
EDIT: and if it wasn't for a "point" then QW is random, which also "outraged" people back then, there is always someone complaining about anything.
Hero Power - 2 Damage
Velen - 4 damage (6 total)
Mirage Caller - 8 Damage (14 total)
Then you could play circle of healing, silence or snow flipper penguin for a total of 30 damage in one turn, without considering your board before that, or how much HP your opponent has. And most important of all, you can select were to direct the damage plus the mere presence of velen who is still a 7/7 that also improves your entire game.
Besides, priest has hundreds of ways to survive, free hero power before going dk, the 3/6 that heals foreach spell, obsidian statue that is a savannah tier of legendary that has incredible stats, can heal you AND destroy a minion, spells that revive said minion 8 out of 10 thanks to the priority than class cards get on discovery. 2 excellent AOE. Lots of cards that generate copies of your deck. and other big threats
To be honest it's been quite common on my climb up. The new 3 drop which buffs it's health by +1 is a very nice addition to it.
I can't stand playing aggro personally but that particular card can spiral out out control much like a mana wyrm.
The Kolento Warlock deck is putting in some work for me though. The only deck I've struggled against is the annoying big priest decks, otherwise it's been doing great.
Decklist for kolento warlock deck?