Another problem is there's really only one viable strategy to playing this game. 5-Man Doto/Deathballing. The flavour of the 5-man deathball changes a bit map-to-map with the objective and the mercenaries but it's always 5-man. There's the potential for split-pushing and gank-centric teams but those things are currently limited by hero, objective and map design in HotS. Past 10 there's rarely a reason for some key hero to be out alone that can get caught out by a ganker like a Clinkz, Bounter Hunter or Nyx. Or in HotS's case, Zeratul or Nova. There's no farming, no jungling, no reason to split up past 10, not a whole lot of risk/reward for doing so. I think that's why I like Dragonshire, it's one of the few maps that forces the team to remain split up, for at least a portion of play, until one summons the dragon knight. It's one of the few maps where laning assignments, hero match ups, rotations or lack there of, feel like they matter and can really decide the early game.
You just need more maps like DS where you can't really do everything as a 5man. Would love to see Arathi Basin, for instance.They really do need to change this but I'm not sure how without major redesigns of everything.
That's definitely what's going on- the teams are huddling around 2 PAs on each side with an IPad, but then the PAs leave minutes before the final draft picks are done.They must be doing the drafts way ahead of time and then letting the game load while they put all the portraits on the screens behind them.
lolFRESH FEED
that one lady in the crowd doesn't stop lolThe crowd continues to make me think I'm at an amusement park with the way they scream.
that one lady in the crowd doesn't stop lol
zuna off to a good start
I'm pretty close to rank ten on Uther, and I have ten thousand gold coins in the bank. What are the chances Blizzard isn't going to completely neuter him next patch?
Winning team, final game, I believe, for next week.So whatever heroes are used in the final game go on sale this week? Or is just the heroes on the winning team?
the five used by the winning team in the final gameSo whatever heroes are used in the final game go on sale this week? Or is just the heroes on the winning team?
I don't think dread knows how SSS works. Divine Palm could have actually worked against all that aoe and the kerrigan combo too. Such bad play and decision making coming out of TS in this series.
I would be very surprised if he didn't see any changes. Also, his master skin is lame. 10k gold for a helmet
Yeah, I noticed that too- he's not using SSS right at all.I don't think dread knows how SSS works. Divine Palm could have actually worked against all that aoe and the kerrigan combo too. Such bad play and decision making coming out of TS in this series.
I would be very surprised if he didn't see any changes. Also, his master skin is lame. 10k gold for a helmet
Winning team, final game, I believe, for next week.
Skins the week after that.
Hoping for Snowman Jaina.
the five used by the winning team in the final game
edit: beat
On this map I don't think it's greed as much as it is zoning.I love how C9 is always retreating towards their immortal when fights don't go their way and Tempostorm always follows greedily.
On this map I don't think it's greed as much as it is zoning.
Losing a hero in a trade that early isn't too bad when it allows you more time to DPS on the way back. Battlefield is weird.TS lost the chase and a hero in the process the first couple times afterwards C9 just didn't execute fights all that well.
Losing a hero in a trade that early isn't too bad when it allows you more time to DPS on the way back. Battlefield is weird.