I haven't had a chance to play since the patch. How is Jaina now? do you go for a frostbolt build now, or?
That's a what? 100s? Cd? Kt can nuke someone with GP and q.
Oh I'm not saying its a good talent choice, just making the argument for why he has it
~A week
Level 30 and 10 chars bought with gold in a week.. Playing how many hours a day.. Is this even possible even if you got all the free week char gold..
Maybe I'm missing something but I have level 24, two chars bought totaling 17k and 15k gold now after about a month of play, an hour a day. I'm just doing the math, I've probably been playing for ~9 months now at about 2-3 hours a week so I'd guess that's a solid month of play?
The only way I could see having 10 chars is buying all the 2k heroes or using money if you play casually like me.
The only way I could see having 10 chars is buying all the 2k heroes or using money if you play casually like me.
Had one of those games last night. You know the ones - you solo queue and end up with two teams of 2 that won't stop bitching at each other, and want to leave you as Morales, to be in a lane solo. The first 3 dragon knights are taken by the enemy team, and we're behind 2 levels. But then, something miraculous happened. The team stopped complaining and started working together, and we came back, and crushed them.
Level 30 and 10 chars bought with gold in a week.. Playing how many hours a day.. Is this even possible even if you got all the free week char gold..
Maybe I'm missing something but I have level 24, two chars bought totaling 17k and 15k gold now after about a month of play, an hour a day. I'm just doing the math, I've probably been playing for ~9 months now at about 2-3 hours a week so I'd guess that's a solid month of play?
The only way I could see having 10 chars is buying all the 2k heroes or using money if you play casually like me.
I've had 2 weird games recently where both times for some reason I was being called out for whatever reason, once I actually found it hilarious since someone said he was gonna compare rank after the game. I go into a bush to respond saying how much I don't give a fuck, haven't finished my placements even, and meanwhile my team goes in and starts a fight and wipe within 3 seconds.
The game right afterwards a Thrall told me not to play Li Ming, then goes and runs into a fort at barely any health and dies. KT also complained that I was recapturing a fort when we were down lvl 20 against our opponents against a triple altar all the while standing next to an activating altar for ~20 seconds neither soaking nor helping me recapture. I won't pretend I'm some amazing player that's above his MMR but I played Li Ming in 60+ games in a little bit more than a week at a higher than average winrate with her, she's one of the few heroes I'd argue I know what I'm doing with.
The next 2 games were amazing even when we fucked up we were having fun and typing shit.
Sometimes I feel like there's this huge social engineering aspect to the game, where saying the wrong thing the wrong way once will just ignite an argument and cause the team to throw. But if you can say just the right things the right way, people play better. A couple of 'nice one' or 'gj' comments after a good early objective or team fight and people seem to play better for the rest of the match.
Yeah but even putting the gold aside, I have probably a 50% win rate over the 9 months and still am at only level 24. Level 30 in a week has to be like playing 8 hours a day at a similar win rate.
Oh yeah that helps a ton but these games I was just laning early game and we fall behind and somehow it was my fault now. I wasn't ignoring objectives nor was I dying non stop. I didn't have any picks yet but that's fairly difficult solo with Li Ming pre 7/10. Really caught me off guard.
I've really become confident with Li Ming, she's very empowering.
Bad habit of mine is asking my teammates what an overextension or other stupid act was trying to accomplish.
what if in the next patch they give tychus and gazlowe the rehgar treatment?
Yeah, positivity can only go so far. And once blame starts going around in games like those, it's usually too late. Can't be helped.
On a side note, anyone else hoping Xul could be a bit of a counter to Li-Ming? Just thinking that if everytime she takes a shot with her Q or W and there's a skeleton to take the hit instead of a player, it could mitigate a fair amount of her damage.
Doubt it, Zagara already has that and she's only a minor annoyance. Unless they nerf Ess of Johan with his release it will hit him either way since that talent is busted.
Yeah but even putting the gold aside, I have probably a 50% win rate over the 9 months and still am at only level 24. Level 30 in a week has to be like playing 8 hours a day at a similar win rate.
Bad habit of mine is asking my teammates what an overextension or other stupid act was trying to accomplish.
Doubt it, Zagara already has that and she's only a minor annoyance. Unless they nerf Ess of Johan with his release it will hit him either way since that talent is busted.
After Xul, as much as there are certain heroes I'd really like to see (Guldan, Kel'Thuzad), maybe it's time for another super tanky warrior. We had a fair number of warriors added a while back, but most of them have been bruisers rather than solo tanks.
Yeah. I mean, it sounds like he will almost always have 4 skeletons out in front of him (and I'm going to guess there will be a talent to get a couple more), so he'll probably have more of an effect than Zagara, but it probably won't be enough. And I have to believe Ess of Johan is just going to be straight up removed.
After Xul, as much as there are certain heroes I'd really like to see (Guldan, Kel'Thuzad), maybe it's time for another super tanky warrior. We had a fair number of warriors added a while back, but most of them have been bruisers rather than solo tanks.
We actually need more mages. Like - lots of mages. . The game is really oddly lacking in that arch type. It's one of the reasons Kael has always been so popular - yes, he's very powerful, but also people freaking love mages, and fire mages in particular. Other games have multiple characters with that arch type.
Mages are always hugely popular, and they could do with adding a few more in.
IDK, I'd kind of prefer if they kept it that way... once you get an obvious solo tanking hero, like muradin then it kind of makes him too powerful... if you've got a lot of "almost good enough to solo tank" warriors then you get a lot more options in drafts...
what I'd like to see more of but will probably never happen again are more "half supports" similar to tyrande/tassadar..
Yeah. I mean, it sounds like he will almost always have 4 skeletons out in front of him (and I'm going to guess there will be a talent to get a couple more), so he'll probably have more of an effect than Zagara, but it probably won't be enough. And I have to believe Ess of Johan is just going to be straight up removed.
After Xul, as much as there are certain heroes I'd really like to see (Guldan, Kel'Thuzad), maybe it's time for another super tanky warrior. We had a fair number of warriors added a while back, but most of them have been bruisers rather than solo tanks.
This'll do it every time. Most of us are guilty. If you do it often though you will certainly have a bad time cause it accomplishes nothing but embarrassment.
I still maintain my theory that part of the Rehgar buff coming out of the blue when it did to was counterbalance for Xul's release. He's supposed to be a very tanky specialist who is in the the thick of things...Rehgar's current viability adds to his damage and survival. They appear to be sympatico. Without him (all of this IMO), Xul runs the very real risk of being feed and fodder for Li-Ming and the mage cadre.
IMO they should go with another mage or well-tuned assassin to continue diversifying the meta. It's the one archetype we see the biggest dropoff in from "top tier" to "good" and whether people are willing to play those other heroes. Anything to break up the current mages in every game is something I'm for, even if it's just different mages for now.
It just feels like with such a small choice in tanks, they're the most boring part of any draft. Muradin fits into almost any comp as the solo tank, and rarely gets banned.
It just feels like with such a small choice in tanks, they're the most boring part of any draft. Muradin fits into almost any comp as the solo tank, and rarely gets banned.
If that were the case they'd have released Xul first though, Rehgar is no counter to Li Ming from my experience. She bursts faster than he heals, it's outright ridiculous. You can get from 1 to 4 kills almost singlehandedly with the same rotation on repeat w/ a single bar of mana.
IMO he's a pretty good counter. He was probably holding her own winrate down more than he was boosting her. At the very least he gives you an equally powered hero on the opposite side of the draft.
I don't think him coming first or not has anything to do with it though. It seems pretty clear that his kit looks like it's going to be a huge boost to Xul and that doesn't seem like an accident. Is it so hard to believe that they knew Rehgar would be OpieOP (as evidenced by changes in just one week) and were trying to gauge how much before coming with Xul? Seems just as plausible as any other hackneyed thing we've came up with for why they put Rehgar out there so strong.
Being as or more OP isn't really a counter at least not in the sense of being a boon to Xul. It'd also mean that Blizz is thinking about him in regards to HL as otherwise you wouldn't necessary have a Rehgar on your team. Lastly why wouldn't they have buffed rehgar with the release of Greymane then?
Im sure rehgar changes were in the works for a while as he was one of the more glaring examples of uninteresting and outdated hero design.
He does actually counter though. He allows whoever his melee target is to go in on Li-Ming along with him which is basically the only way you can deal with her. That's why I've not had any real complaints about her - she seems no harder to kill to me than KT. And how else would they be thinking about any of these heroes? I think they, like us, recognize that QM is a crapshoot for what you get and what you can read out of what you get from it.
And Greymane is primarily ranged breh. Even in the most optimal circumstances he's never in the thick of a fight for more than a few seconds and was never meant to be.
Yet the qualms with Greymane have always been you need a healer or you're screwed. Somehow QM issues don't apply to Li Ming on the other hand.
I've just not had issues with Melee heroes as Li Ming, Zeratul's shadow assault and even Illidan get much less problematic once you get illusionist vs the hunt or just the shield vs Shadow Assault. The only times I really fed with her were well coordinated snipe comps. Not to mention that Li Ming's talent allow for a pretty ranged specs.
I don't even know what you're trying to imply here but okay I guess? Greymane's issues went well beyond a healer in QM. Even with one in QM or HL or wherever he gets stomped unless you go Q build and play opportunist. That hasn't changed even with the buffs. He's just more reliable to play now and people seem to have learned their lesson about yolomane.
Two people can have different experiences. Such is life. My experience has been Li-Ming takes pot shots til the team gets in her face. The teleport is too small to serve as an ample evade with a true sticky hero on her such as an Illidan, Zeratul, or Rehgar with his Lunge and totem. The only other way I've seen her die regularly is being outplayed by the other Li-Ming.
And frankly if they've taken Illusionist to avoid that melee gap-closing I'm happy. Would rather face that than Glass Cannon because, as you said, she's got such good range. Illusionist is redundant to me especially since I prefer Diamond Skin. Those two talents (Glass Cannon and Illusionist) are the top two picked in that tier HL at every skill level (Illusionist always slighty ahead to a good bit ahead in pick rate) but Glass Cannon has the higher winrate at each skill level, even the low tiers.
What is a well coordinated snipe comp, though? Like who are we talking about here?
Id chalk it up to coincidence but i dont really know how xul works + i find the rehgar/nova changes to be in a similar vein
I'm asking why QM issues seem to apply to Greymane but not Li Ming. Since you're disregarding QM for new heroes.
Way too much to catch up on.
My idea to li ming counters are heroes with summons... like what happens when you put misha on her or cast ultralisk on her? I feel like would hopefully block all her skill shots...
I think I would pick anub, rexxar, zag, + like some long range ults (sunder/wailing arrow..)
Think about KT's living bomb, how good it feels when you use his trait to free cast every 6 seconds compared to how shitty it feels when you don't free cast it and you have to wait for what feels like forever. That's how it should feel to play Li Ming.