Yeah, its fast fun and ridiculous.I'd assume he's talking about Nova. It's definitely the best one.
Do not like that brawl. No sireee.
Felt good, two people on the team were defending me and Chen mocked Johanna for being the only one not on the voting screen. Good times.
lmao nice, i love trolling the toxic turds. One of my all-time favorite things to do. Nothing better than shutting them the hell up w/ your excellent play, and then coming at them with full force after the game is well in-hand.
An even better thing happened to me. With my friend we were Trolled by a group of 2 in HL that were on my team, calling us idiots and all the shit you usually see with these kind of guys. Eventually we won and i dare to say they were the two that dragged us down in teamfight with bad positionning and greediness XXL.
So the next HL game launch and oh surprised the two toxic people where on the opposing team. Needless to say it was a joy to punish them for their awful positionning and to rolfstomp them i felt sorry for their team.
You forgot "Watch 3 of your teammates get killed 8 times and lose the match for you"I wasn't expecting to like the Nova brawl at all, but it turned out to be one of my favourites. It turns the game into a minigame of it's own and there's a decent amount of strategy. Using your clones to scout or block, camping out at a shrine waiting for someone else to try and cap, taking the first shot which exposes you then getting the hell out of there. It's like a mini assassin's creed. Generally a pretty quick game too. I had a ton of fun with that one.
I keep forgetting there was even an aram brawl
http://www.polygon.com/2016/12/8/13...dustin-browder-alan-dabiri-interview-blizzard
Dustin Browder's stepped away from Heroes, Alan Dabiri is now game director. Considering the awesome stuff we've gotten in the past few months, the game is in good hands
Interesting Ben Brode also just got promoted to Director for Hearthstone, something big is brewing at Blizzard.
They brought back one of Blizzard's co-founders to basically start up a whole bunch of new products, so I imagine they're pulling the directors from existing successful games.That's how blah it was.
Had a feeling this was coming when he all but disappeared, then said he was back, but was basically silent afterward.
Kudos to him. He took this game a long way and he was a great face for the company to the community. Hope he's going to do what he wants and it wasn't a forced thing.
Browder's been great. Game's clearly a team effort - I can't see them going off the rails at this point.
Very curious what else they have brewing and where he's going next- the FPS and D4 clearly both in the works.
I'm honestly thinking it might be a StarCraft themed FPS. I'm pretty sure Kalgan is the one on Diablo 4.
Single-player focus, I'd have to assume.I'm honestly thinking it might be a StarCraft themed FPS. I'm pretty sure Kalgan is the one on Diablo 4.
We still have no idea what that "LOOT" tab was about, right?
With modern Blizzard? I'd guess a Battlefield type game or some kind of loot game. There's room to run a stylistically different type of multiplayer FPS similar to how Valve has Team Fortress and Counter-Strike.Single-player focus, I'd have to assume.
Nope, no official word or leak yet. Would be shocked if it's not some form of loot crates, though. Nothing else really makes sense and League already has something similar along with a similar shop setup to HOTS.
Nova one is my favourite as well, which is exactly the opposite of what I thought it would be. It adds a completely new gameplay element to heroes, it's really fun, and you can see the difference between a good and bad player very easily. I also love the hide and seek aspect to it -hiding next too and behind walls is great fun and no-one expects it. Ironically, this is the one brawl where you could remove talents!
Biggest disappointment was actually the ARAM mode. Having zero composition rules beyond matching supports actually meant it was less fun than a normal custom game ARAM. I had really been looking forward to that mode and it didn't pan out at all well.
That's what I imagine. StarCraft ala Borderlands. There is soooo much potential in the universe with all the kinds of enemies and battles and lots of opportunity for some DLC system to which they have obviously taken a liking. Even something like Battlefield would be creeping in on Overwatch turf a bit, but a co-op tactical against large waves of enemies with occasional special enemies would suit the universe so well and is also removed enough from real MMO to be standing in the way of WoW.With modern Blizzard? I'd guess a Battlefield type game or some kind of loot game. There's room to run a stylistically different type of multiplayer FPS similar to how Valve has Team Fortress and Counter-Strike.