Who would you say the best initiators are?Yeah beserker, might need some practice to keep it up. Hitting a q on anything will give you a chunk of fury bar. Using e during beserk is suboptimal in terms of fury gain but it amps the healing. Post-16 something like beserk/e/stoneskin (dunno the new name) will give you a shitton of sustain.
Her build is
1. Block/lifesteal
4. Focused attack, e cd if you absolutely need it but focused is better
7. Either the heal or poisoned spear, spear is real good but sometimes the heal is the proper choice
10. Beserk
13. Mystical spear/more sustain off e, can decide based on previous talents picked or based on comp (low cc lots of frontline -> e sustain for example). Mystical is also a good pick for ppl who arent comfortable with her yet
16. W/e the shield talent is called, certain situations no escape is optimal but you cant go wrong with shield
20. Ignore pain
Shes actually not great as an initiator but she can do the job
Who would you say the best initiators are?
Interesting stuff on Chromie from the anniversary stream-it sounds like she originally was designed as an Arcane Mage from WoW, where you were encouraged to do a lot of fast casts in a row.
She also had a Bullet Time heroic where time slowed down for everyone else in the game but her, but they found the ability was a terrible for for mages.
Can Dahaka activate Adaptation while stunned?
Only has 77% of Taunt Varian's health.I really dont get why only taunt Varian is viable when DW does so much more dmg, has a ton of self healing and still has all the parries.
Im sure its right in high level play or something, but I just dont see it in the games I see Varian, the DW ones always wreck shit and still cant be killed so /shrug
Stitches Q isn't particularly comparable as you're bringing a single opponent to you. After the pick you're not in the enemy team.
Varian goes in, still has his Q available to slow a retreat and is among the opponents if they don't immediately decide to disengage.
Only has 77% of Taunt Varian's health.
Can Dahaka activate Adaptation while stunned?
LOL @ activating an ability while stunned.
He can use Essence while Burrowed, even have Dark Swarm active. So he can be healing and doing damage while being invulnerable. Definitely one of the more annoying heroes to fight. Adaptation just adds this even more, HP and regen for days.
One makes him a tank the other a bruiser. It depends on the comp the matchmaker threw together what's better but usually not dying is pretty good in QM.but still has all the parry shit tho, so it feels like it doesnt matter. Again, im sure thats super wrong in high level play and whatnot, but in QM it sure doesnt look like it. Hell the only time I actually enjoyed Varian was DWing, but then since youre "supposed" to use taunt, ive hated him ever since, just cant get into how slow he feels.
Yeah that's a bad comparison. I guess to me varian can act as a pseudo-engage, but unless you blow the target up (or if you use it when the fight has already started) it doesnt really do much to force a fight and ppl dont really want to hit varian much when he's first in so as to not proc his w cdr. You certainly e on someone and q a bunch of ppl and have that serve as an initiation, but to me there is a big difference between that and etc sliding in and separating their team or muradin jumping into a group and applying his slow on multiple ppl
The comparison to stiches (who also can get an aoe slow) was mainly to emphasize that i think both are meant to heroes that pick ppl off, not really shape a fight or anything.
One makes him a tank the other a bruiser. It depends on the comp the matchmaker threw together what's better but usually not dying is pretty good in QM.
Under those criteria I'm not sure Muradin would fall under being a great initiator either. The only upside until 16 he'd have in engaging is that his slow is easier applied to multiples
It's also enough to trade up taunt with a cleanse as that makes disengaging that much harder for the enemy team.
Being afflicted with the stun effect makes your hero unable to do anything for a short period of time so essentially no. You have to activate before being stunned.
I edited it above as I realised I was comparing Taunt Varian to an untalented Mura effectively. You're absolutely right.The criteria for me is mobility, tankiness, and cc. These heroes jump into the enemy team and sow discord, they split heroes who want to stay near each other or make heroes that shouldnt be near each other stay near each other. Varian can do this, just imo not on tge level of etc or muradin who can put themselves in a spot they want to be in and then body block.
What qm are you playing?
The queue where the game made abundantly clear that I should not play a hero I'm trying to learn without other people because it will throw insane comps at me, tilt me to no end and embark a long losing streak journey.
You ?
So nothing new? Lul
I've been sticking to unranked draft when I have been playing or I just solo hl.
Man I love playing Zagara why do people consider her terrible or niche?
Also as Auriel should I only be dumping heals at full energy?
that's what he is.
The Silence ultimate is pretty terrible. I really think you want Essence Claws at 20 after playing around with it in training mode. 500 HP healed per hit? That's insane.They fulfill different roles? Dehaka's ultimate is more comparable to Muradin's Giant ultimate where he just gains flat HP. It's a way to increase EHP. Muradin's HP gain is more reliable but Dehaka's has a much higher potential and more importantly it can throw off enemy kill calculation. They try to waste spells to finish you off but then your ultimate kicks in and now you are full while their stuff is on CD, which opens up the fight for your teammates. That's what a tank does and that's what the ultimate does... it makes you a tank.
If you don't like boring tank ultimates then just take the Silence ultimate. The initial one isn't too impressive but it can still get a vital target killed but the 2nd one allows the possibility of it hitting multiple targets which is no joke.
Nope. It's a shame because I only play bad guys and edgelords, so I'm not big on support in Blizzard games.Is there any bad guy in a support role in any Blizzard game? so far all the support are good guys
#thingswhilequeueing
Man I love playing Zagara why do people consider her terrible or niche?
Also as Auriel should I only be dumping heals at full energy?
But Zagara is the only hero that can easily push all 3 lanes nigh simultaneously, right? That seems unique and appreciable.Yeah you wanna stack as much hope as you can before you drop the heal, it sees great value since it's aoe.
For zagara, she's considered niche because the only good reasons to pick her are for nydus stuff and creep tumor vision, otherwise she doesnt offer as much as a real damage dealer.
What makes Chen good? I'm not seeing it, and every tier list puts him as mediocre or worse.Sonya is a good suggestion. But she is definitely not a tank.
Chen is usable. He's quite good. But he gets bodied by current popular front liners. So situational.
Malf being allowed to stay as stupid OP as he was for so long led to a lot of power creep and I think Lucio got overnerfed cause of it. They really need to go and adjust Lucio's healing rate so that they can more granurally adjust it.Lucio is booty tier now. I'd love to hear the rational behind nerfing his passive heal into meaninglessness instead of nerfing his OP level 16 talent.
She's pretty tanky even without the two survivability talents at 16 and 20. Sonya is so strong right nowIf you pop the two Talents (like Ignore Pain) of Sonya, are in WotB mode and turn on WW then you can tank quite a bit. But if your cool downs are off then you fold quick meaning most of the time she is not a reliable tank. But you only need one sturdy tank on a team and Sonya is the second position frontline.
The way I like to build my teams is that I pick 4 characters on the tank/damage spectrum with a 5th as the support. I like to have one super tank but one that does low damage. Johanna is perfect example, she is a supreme tank but does no damage. Then I pick a Bruiser who is still sturdy but not a super tank. This is where Sonya comes in, she can actually deal some damage and tank a bit but neither attributes are top tier. Next character I pick a sturdy assassin. Good damage that can can down and dirty if need be. This is like your Thrall, Ragnaros, Zuljin, Illidan, probably Malthael too. Maybe Genji too because he can defend/evade while being in the hotzone or Greymane. The 4th character I like is an AOE glass Cannon character who nukes everyone from behind. This is your Guldan, Jaina, Kaelthas, Mi Ling, Chromie. Paper napkin HP but they are far away and deal lots of team damage.
I like to have that balance on a team. Tank, Bruiser, Sustained Assassin, AOE Mage Assassin then a support. Of course there are different combinations that can work but when I get this comp I feel safe.