Hollow Knight is incredibly overrated.

Bloodstained
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EDIT: Just played through the Shinobi Art of Vengeance demo. Even that is better than Hollow Knight. Can't wait to start on this one tomorrow.


Hollow Knight, Outer Wilds and Return of the Obra Dinn are in the garbage pile of Overrated slop in my opinion. I LOVE metroidvanias but I just can with this one. Like the other games I mentioned, I have started and restarted it so many times over the years and it doesn't even have a pulse. Someone earlier in the thread wanted three examples of games HK haters thought were better metroidvanias. I'll name twenty off top.
SOTN
Dead Cells
BOTH Ori's
Bloodstained
ANY and ALL dozen or so Iga Castlevania games.
Axiom Verge
Blasphemous
Monster Boy and the Cursed Kingdom.
Guns of Fury
Where's the Prince of Persia game fall for you?

Also, 100% agree with you on the Outer Wilds and Obra Dinn. I'll add Undertale to that list as well. All overrated slop.
 
Have you played Shadow Labyrinth yet?
I bought it on Switch 2 and played for a few minutes. It seems fun. Definitely an AA game. The Pac-Man maze stuff seems interesting, but it also seems like it could get annoying very quickly.

It's in my backlog for now but I definitely want to play more of it.
 
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Is Dead Cells considered a Metroidvania? I thought it was more a Rougue-like
Edit: I see it's considered a Roguelike-Metroidvania. I have played it and never considered it Metroidvania, but it's been over a year
 
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EDIT: Just played through the Shinobi Art of Vengeance demo. Even that is better than Hollow Knight. Can't wait to start on this one tomorrow.


Hollow Knight, Outer Wilds and Return of the Obra Dinn are in the garbage pile of Overrated slop in my opinion. I LOVE metroidvanias but I just can with this one. Like the other games I mentioned, I have started and restarted it so many times over the years and it doesn't even have a pulse. Someone earlier in the thread wanted three examples of games HK haters thought were better metroidvanias. I'll name twenty off top.
SOTN
Dead Cells
BOTH Ori's
Bloodstained
ANY and ALL dozen or so Iga Castlevania games.
Axiom Verge
Blasphemous
Monster Boy and the Cursed Kingdom.
Guns of Fury

I'd add F..I.S.T (amazing, silky smooth animation and controls), PoP the lost crown (if you can get over the terribad, Marvel-like PC art direction) AND Blade Chimera to your list.

In fact, I'm only 4 hours in Blade Chimera and it's already one of my favorite Metroidvanias, nice and smooth controls, amazing Japanese-y art direction (really cozy stuff) and OST and the power-up/ability where it lets you teleport /fast travel ANYWHERE on the map is game changing and a (literal) first for this genre.
Best 12.5 Bucks I've ever spent on an indie game lately...

PS: apparently, lady bug's previous game Deedlit in wonder labyrinth is also a very good Metroidvania

Edit : Finished The Mummy demastered a few weeks ago and... was this supposed to be good ? It's one of the most irritating, boring soulless slop of a Metroidvania if I ever played one, you get easily lost+ terrible backtracking , the knockback from enemies is fucking terrible, level design is meh/10 and the enemy variety is non-existent.
What a slog of a game, thank God it was only 7 Eurodollars cause otherwise...
 
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I just completed the game again with the true ending for the first time.

I would say I enjoyed it more the second time having vague familiarity with it. I originally played it 8 years ago, then I think completed it with a normal ending maybe 5 years ago?

At the time I liked the visuals, the dark souls like story telling, but felt the game had so much back tracking until you get the teleport itself which isn't until the very end part of the game. Like others stated without the compas charm you'll get lost easy until you really learn the map.

The second playthrough I would go high 8.5/10 on this one. The true ending requirements add to a much better overall experience with a dedicated platforming dungeon, and forcing the player to go fight some real tough bosses. All of which were superb. The final boss being truthfully a pain in my ass. I spent 4 hours on it because I refused to go get more charms slots or masks or upgrade my nail higher. Felt super satisfying to finally win.

I'm very excited for silk song now. I don't think my list of metroidvanias would change from the other day but this is a stronger placing overall now.
 
SOTN
BOTH Ori's
Bloodstained
ANY and ALL dozen or so Iga Castlevania games.
Monster Boy and the Cursed Kingdom.

I agree with all of these being far superior to Hollow Knight. I would also include a whole shitload of Metroids, Monster World II, Monster World III, Strider (2014) and Guacamelee. There's probably tons more I'm forgetting.

I genuinely don't think HK is hard to top honestly.
 
Watching Maximilian Dood doing a playthrough for the 1st time gives me the itch to play it again before Silksong.
It's been so long though, that I have forgotten where everything is and I don't want to start all over.
 
I really want to know the people that think hollow knight is mid what do they consider their top 3 meteoidvanias.

Objectively:

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Subjectively:

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Hollow Knight may be a great game, but I can't get over its art style, especially its sprites. For me the game's aesthetic is awful.
 
So I played the game for a couple of hours
+ I love the music
+ artstyle is interesting, like the destroyed cities/villages and many fauna and flora
+ other weapons or abilities
+ story seems to be interesting...
+ game is big and i like the map
+ simple controls...
- ...but terrible to play that game like jumping, attacking ect. a single fail and you will lose
- and dying by it you can loose all your money(actually i like that souls feature, but like i said i dont like how it plays, metroid has a better response)
- if you fall in a trap you respawn to the point where you fell, its so dumb, why just not like metroid where you can get out of it quickly?
- but without cutscenes only dialogues its hard to me to follow the story constantly
- but its already too big for me, it can take several minutes to go to your destination
- also save points are not good placed, to reach the boss you have to face many monsters and can get killed by them and lose your money, so very frustrating

What i also need to say is it took us several hours and didnt played it again at some point, but after the release date annoucement of silksong we give it a second try. So we we will see.
 
I don't get all the hype around this game. It's just a simple indie with almost amateur art design. I remember pushing myself to keep going but gave up after like 4 or 5 hours. I found it boring and ugly, and the fatigue from it beat me, so I just didn't continue.

But, I respect whoever enjoys it.
 
I remember playing this Hollow Knight-like game in my early teens where you were a vampire or something, it pretty good. I think it was on the N64, but it was 2D. It was like the Hollow Knight... before Hollow Knight. Crazy stuff. IDK, maybe it was more of a Hallow Knight-lite rather than "like" due to it being so derivative of Hollow Knight.
 
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EDIT: Just played through the Shinobi Art of Vengeance demo. Even that is better than Hollow Knight. Can't wait to start on this one tomorrow.


Hollow Knight, Outer Wilds and Return of the Obra Dinn are in the garbage pile of Overrated slop in my opinion. I LOVE metroidvanias but I just can with this one. Like the other games I mentioned, I have started and restarted it so many times over the years and it doesn't even have a pulse. Someone earlier in the thread wanted three examples of games HK haters thought were better metroidvanias. I'll name twenty off top.
SOTN
Dead Cells
BOTH Ori's
Bloodstained
ANY and ALL dozen or so Iga Castlevania games.
Axiom Verge
Blasphemous
Monster Boy and the Cursed Kingdom.
Guns of Fury

You're reaching with Portrait of Ruin, Circle of The Moon, Harmony of Dissonance (and pretty much all of those portable Igavanias.) They're quality games, but not a single one is some sort of masterpiece of the genre.
 
I... Kind of agree with this take.
I am big into metroid ànimas but could not get into this one and did not feel was anything special,. It was GOOD, sure, but nothing special.

But I also learned that what I like and objective quality are not the same, so maybe I'm the wrong one.

Still gonna play silksong through gamepass
 
Never really got into it. There was little incentive for me to move on past the first hour or so. Not saying it's a bad game, but for some reason it just didn't click and it had nothing that particularly appealed to me.

Ori and the Wil of the Wisps on the other hand was something else... of course it had a multifold of Hollow Knight's budget but I couldn't stop playing it. Perfect metroidvania for me; not too difficult, not too easy, impeccable and smooth animations, strong pace both in its narrative and gameplay/character progression, good controls, a strong, emotional beginning and a likewise emotional twist at the end. And the visuals are out of the roof, especially on an OLED screen.
 
You're reaching with Portrait of Ruin, Circle of The Moon, Harmony of Dissonance (and pretty much all of those portable Igavanias.) They're quality games, but not a single one is some sort of masterpiece of the genre.
Portrait of Ruin with Richter/Maria is up there with Symphony of the Night. Also, Rondo of Blood is harder than Hollow Knight and cooler. :cool:


not aria of sorrow, dat game is dope
Too much soul grind, subpar presentation, and mechanics are limiting.
 
I tried three times to play it and it was confusing, difficult and just not that much fun. Apparently the new one is even more difficult, so that will please the die-hard fans but not a good one for newbies to jump aboard. Probably will turn off the crowd on the fence.
 
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