Polygon: Sony's new open-world action RPG left us quite impressed
http://www.polygon.com/e3/2016/6/15...wn-hands-on-impressions-video-e3-2016-preview
Philip Kollar actually was impressed? interesting.
Polygon: Sony's new open-world action RPG left us quite impressed
http://www.polygon.com/e3/2016/6/15...wn-hands-on-impressions-video-e3-2016-preview
Polygon impressed?Polygon: Sony's new open-world action RPG left us quite impressed
http://www.polygon.com/e3/2016/6/15...wn-hands-on-impressions-video-e3-2016-preview
I will be extremely surprised if Horizon has anything near the story that Witcher 3 does. Witcher 3 does not have the best gameplay, but it is fun gameplay, IMO. The combat is not as good as Dragon's Dogma or Nioh but it does have a rich open world with interesting characters and it puts your character in situations where you have to make difficult decisions that have a profound impact on the story. What makes it even more memorable is that those decisions are truly difficult. It's not difficult in the way that Bioware presents the "dark side" choices where you have to decide whether you really want to be a psychopath, they are difficult because you often never know whether your decision was the morally correct one.
I will be very surprised if Horizon has these things. It looks like a fun game but to think it's Witcher 3 with better gameplay is to really miss the mark on what Witcher 3 brings, as some people highlighted earlier.
The Witcher 3's story was nothing to write home about, in fact it was pretty weak in parts. The presentation, characters, lore and so on was great but the story was pretty damn generic which was disappointing after the second game.
Calling it "generic" is laughable. There are so many moving parts in the Witcher 3 story that Witcher 2 isn't even comparable. The main storyline of 1 and 2 were stronger than 3 but Witcher 3 is about everything that happens in that world, it is an open world game afterall, unlike the other two. So it should be of no surprise that two games that are much more focused in design excel further in the main story.
Polygon: Sony's new open-world action RPG left us quite impressed
http://www.polygon.com/e3/2016/6/15...wn-hands-on-impressions-video-e3-2016-preview
So we agree the story was weak then? Having a ton of moving parts doesn't make it better and honestly my biggest issue with the story was how disjointed and random things felt. The best quests were barely related to the main story in a lot of cases.
Polygon: Sony's new open-world action RPG left us quite impressed
http://www.polygon.com/e3/2016/6/15...wn-hands-on-impressions-video-e3-2016-preview
The Witcher 3's story was nothing to write home about, in fact it was pretty weak in parts. The presentation, characters, lore and so on was great but the story was pretty damn generic which was disappointing after the second game.
The Witcher 3's story was nothing to write home about, in fact it was pretty weak in parts. The presentation, characters, lore and so on was great but the story was pretty damn generic which was disappointing after the second game.
You w8, m8?The Witcher 3's story was nothing to write home about, in fact it was pretty weak in parts. The presentation, characters, lore and so on was great but the story was pretty damn generic which was disappointing after the second game.
The Witcher 3's story was nothing to write home about, in fact it was pretty weak in parts. The presentation, characters, lore and so on was great but the story was pretty damn generic which was disappointing after the second game.
It's not just the story. Horizon Zero Dawn is not only poorly written but has laughable voice acting. It's a modern Shenmue. You cringe with each line delivered.
Love how The Witcher 3 story is being painted as generic in a Guerrilla Games thread.
I will be extremely surprised if Horizon has anything near the story that Witcher 3 does. Witcher 3 does not have the best gameplay, but it is fun gameplay, IMO. The combat is not as good as Dragon's Dogma or Nioh but it does have a rich open world with interesting characters and it puts your character in situations where you have to make difficult decisions that have a profound impact on the story. What makes it even more memorable is that those decisions are truly difficult. It's not difficult in the way that Bioware presents the "dark side" choices where you have to decide whether you really want to be a psychopath, they are difficult because you often never know whether your decision was the morally correct one.
I will be very surprised if Horizon has these things. It looks like a fun game but to think it's Witcher 3 with better gameplay is to really miss the mark on what Witcher 3 brings, as some people highlighted earlier.
Killzone series has amazing lore, but they wasted it because each game focus too much on the special squads/soldier doing their mission plot instead of sometime take a step back and let the bigger picture unfold. I actually really enjoy the few time they move away from the main character in KZ3 and show cutscene with Helghast leader power struggle after Visari's death. but there's simply not enough of that.
Love how The Witcher 3 story is being painted as generic in a Guerrilla Games thread.
Love how The Witcher 3 story is being painted as generic in a Guerrilla Games thread.
I wouldn't expect anything that's Bloody Baron-tier in Horizon tbh
But Horizon does look way better gameplay wise.
Quite possibly. She certainly moves more fluidly, and the mounted combat looked good. I have to say though, I'm a bit disappointed that there doesn't seem to be much in the way of melee combat in the game. I'm sure I'll forget about it once I get my hands on the game.
How exactly would you melee fight these huge robots with getting crushed? Attacking from a distance is the only thing that makes sense. I would not be surprised to see some additional melee options(I certainly did not expect to see a slingshot and it was well executed), but mostly for the smaller bots and human combat.
Idk, I fought Gorecyclops Condemned in Dragon's Dogma with melee weapons and did just fine. This is a video game, I can't help but think their answer that "melee combat would be impossible" (which you seem to be repeating) to be a cop out.
I want to mount the watchers. They seem fast. Would be really cool.
Aloy jumps and rolls around the landscape with an agility and fluidity that is significantly different from the clunky combat of something like The Witcher 3.
Why is The Witcher 3 being brought so much in this thread? You CD Projekt Red stans can't stand that someone might like another WRPG better? YI'm a huge fan of TW3, but this looks MUCH more fun to play.
Painting everyone with the same brush are we?
The killzone stories were hot garbage on a whole other level after the first one. KZ3 had one of the most abrupt endings ever. Sorry didn't like the main arc of the W3, it did little for me. Loved the side quest stories a lot though. Loved that tower of rats.
I wouldn't expect anything that's Bloody Baron-tier in Horizon tbh
But Horizon does look way better gameplay wise.
I think they hired one of the guy that designed that quest though so that's something.
That was recently debunked, but GG did some acquire some staff from CDPR.
The cinematic director when back to CDPR after 9 months. But that guy is still there at Guerrilla.Not debunked at all. One of Horizon's quest designers did indeed work on part of the Bloody Baron quest, the old lady's frying pan quest, among others.
Idk, I fought Gorecyclops Condemned in Dragon's Dogma with melee weapons and did just fine. This is a video game, I can't help but think their answer that "melee combat would be impossible" (which you seem to be repeating) to be a cop out.
What the fuck? How does this sound so good?
Like, there is no way it is actually this good...
I was down with this game the first time I saw it purely for the game design and art direction and I honestly couldn't have expected everything I have read this week.
The game sounds close to everything I want from a game, I'm really excited for this now.
Not debunked at all. One of Horizon's quest designers did indeed work on part of the Bloody Baron quest, the old lady's frying pan quest, among others.