Horizon Zero Dawn for PC confirms poor ports will run poorly on PC

So, lack luster PC port means console > PC?....
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agreed :D
But also it does the same to a FX 8300\ Rx460 \ GTX 960 or sdimilar System. Thats my point. With this port here we have finaly prove.
Er a 960 and Rx460 are way above base PS4, and this crap port is proof of nothing other than shitty devs.
Honestly some users really annoy me sometimes. Cherry picking a shitty port and trying to use as proof of something is beyond the pale.
 
Who cares. Let PC gamers bitch and enjoy the exclusives. I havent seen anything on PC thats mind blowing. I remember the days when I would go Witcher 2 isnt possible on consoles. Nowadays it just whoever has the biggest budget will be supreme. PC gamers be getting these exclusive MOBA's and F2P games with huge wastefull budgets that are GAMES AS SERVICE aka Top tier mobile games.
 
Assuming identical computational abilities, with competent programming, games should perform better on consoles.

A console game can be rigorously optimized for a particular system.
PCs have more background overhead (OS tasks/etc) and games are expected to run on a multitude of environments. Running the gamut from netbooks to multi-GPU multi-monitor monstrosities.
 
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PC is a trash platform to develope for as It has a huge number of different rigs and huge bottlenecks so your only Hope is paying 4x more to push extra framerates, only to play games that come Very late compared to consoles release like RDR.


PC sucks. Im seriously thinking about selling Mine. Waste of time and money and much headaches
 
Two cases:

1: you're arguing that PS4 runs the game better than a PC with a similar hardware configuration as the console, in which case it's a no-brainer and you didn't need to write a wall of text for it. PCs are less specialized machines and a PC with a similar hardware configuration as a PS4 would be considered a piece of junk nowadays for gaming.

2: you're arguing that consoles have an edge over PC in general, in which case this is a terrible take. This is simply a very badly optimized port and Death Stranding, running on the same engine, proves you wrong.

abby says other things :messenger_savoring: :messenger_smiling_hearts:

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Death stranding vs Horizon

- Decima - Decima
- DX12 (12_0) - DX12 (11_0)
- original devs - outsourced

Horizon is bad/medicore port

For DS: Pro runs in 1368p, PC in 1440p (5% higher on PC), RX470 is 16,6% stronger than Pro GPU (same arch) but game runs 37% faster than PS4 version (in higher settings of course)


1IhNJ3u.png
 
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And yet Death Stranding (using the same game engine) runs pretty damn good on PC ¯\_(ツ)_/¯

Could it be that Console architecture is superior to PC, or could it be that it was a shit port? 🤔
 
Totally agree with OP. Of course its kinda irrelevant when we're talking ps4, but for next gen its a different story. I expect something like Horizon Far West to absolutely require a RTX2080 to run at 30fps at the same settings as the ps5 version.

I also think that will be the big difference between the ps5 and Series X exclusives. Sony's 1st party studios will probably want to take full advantage of the new ps5 features, even if that means most PC gamers won't be able to play it. With Microsoft's 1st party games its all about reaching as big a audience as possible and they will run fine on the average gaming PC that has a GTX1060.
 
So we're going from the PS5 being better than PC's to the PS4 being better than it now.

Can't wait for the fanboys to disect nVidia's ampere showcase tomorrow and tell us how the PSP has a slight edge over an RTX 3090.
 
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So we're going from the PS5 being better than PC's to the PS4 being better than it now.

Can't wait for the Playstation warriors to disect nVidia's ampere showcase tomorrow and tell us how the PSP has a slight edge over an RTX 3090.

They'll move the goal posts to price/performance or something.

It's a poor port. That's it.
 
xbox series x will over-perform a 2080ti
In gears 5 it was below 2080 (forget about 2080ti lol). Keep ur expectation in check bud. Here is what Alex from digital foundry said when some one said xsx perform like 2080ti based on a wrong report from DF:


xyGQYki.jpg
 
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Death stranding vs Horizon

- Decima - Decima
- DX12 (12_0) - DX12 (11_0)
- original devs - outsourced

Horizon is bad/medicore port

For DS: Pro runs in 1368p, PC in 1440p (5% higher on PC), RX470 is 16,6% stronger than Pro GPU (same arch) but game runs 37% faster than PS4 version (in higher settings of course)
Death Stranding doesn't even look close as good as Horizon though...
 
Wow, Sony fans seem to go all out when fantasising about PlayStation honestly. I lean Xbox as anyone who's seen my name around here should know and I wouldn't be stupid enough to say an Xbox is stronger than its PC equivalent, not even a Series X.

This is simply an uninformed take.
 
In gears 5 it was below 2080 (forget about 2080ti lol). Keep ur expectation in check bud. Here is what Alex from digital foundry said when some one said xsx perform like 2080ti based on a wrong report from DF:


xyGQYki.jpg
Consoles between the performance of 2070 and 2080 is not bad at all.
People just need to set their expectations accordingly.
 
Sure OP let's also ignore the fact that often times in these ports, the lowest available settings on PC still are higher than the console equivalent. Look at RDR2. Runs at native 4k on Xbox while PC struggles. Why? Because even setting many settings to Low, you're still getting more advanced rendering than the Xbox has. Set everything to Ultra and well now you have a 2080 Ti running worse than a Xbox One X.
 
I want the OP's life.

Imagine having so much free time that you can write an essay like that based on a bad port of a videogame.

OP must work for the government.
 
Death stranding vs Horizon

- Decima - Decima
- DX12 (12_0) - DX12 (11_0)
- original devs - outsourced

Horizon is bad/medicore port

For DS: Pro runs in 1368p, PC in 1440p (5% higher on PC), RX470 is 16,6% stronger than Pro GPU (same arch) but game runs 37% faster than PS4 version (in higher settings of course)


1IhNJ3u.png

Death stranding did not have GPGPU procedural generation of scenery like HZD has.

We dont know why this complexity did not port as well to PC and whether it was developer, console configuration or a bit of both.

Maybe Sony will port dreams next and really make a mess :messenger_beaming:
 
You cannot compare PC specs with console specs.
Consoles are dedicated to gaming and they all have the same specs, so developers can put those resources to good use.
On PC you need more power to achieve the same results
 
30 fps checkerboard 4k low to medium textures vs
120 fps 1440p ultra textures

Time to invest into console graphic whores, the pc is dead.

HZD is a shitty port though. Why don't you use Death Stranding instead? Same engine. But it's not a shitty port.



Doesn't fit OPs agenda.
 
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Captain obvious?

Carmack: Consoles run 2x or so better than equal PC hardware, but it isn't just API in the way, focus a single spec also matters.

Oles Shishkovtsov: You just cannot compare consoles to PC directly. Consoles could do at least 2x what a comparable PC can due to the fixed platform and low-level access to hardware. (Devs with mainly pc history)
 
Captain obvious?

Carmack: Consoles run 2x or so better than equal PC hardware, but it isn't just API in the way, focus a single spec also matters.

Oles Shishkovtsov: You just cannot compare consoles to PC directly. Consoles could do at least 2x what a comparable PC can due to the fixed platform and low-level access to hardware. (Devs with mainly pc history)

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Aka stop quoting outdated useless information.
 
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7y before vs 40y before. Nice comparison.

Its indeed a nice comparison, thanks for noticing. As technology moves fast.

If PS4 would be 2x as efficient we would see double the performance over PC parts all day long in 95% of the games as there are always bad ports. Yet the opposite is the case and gets proven over and over again.

Yet people like you post outdated quotes to proof a point that doesn't exist much like how bill gates 640k dream memory limit is just laughable at this point.

We have 2 core cpu's outperforming those 8 cores and give better performance, we got gpu's with 1/4th of the v-ram lower tflops outperforming the PS4 or equaling. we got windows that consumes less cpu cores and less memory then those consoles have locked down for there operating systems.

Where are those amazing gains exactly? I don't see them.

It's a tiring topic that basically at this stage is beaten to death to the point its just straight up worth ridiculing and that's exactly what happens here. The fact that the OP uses a single game that feeds his agenda because its utterly terrible optimised which honestly is the first thing that pops up on any google search would showcased him directly why things are the way they are. but he ignores it happily and all the other games that showcases him the opposite then jumps straight to conclusions which makes him look like a idiot and results in him getting ridiculed by most of the users in the thread.
 
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Lmao @ that title.

There is no secret sauce. Shitty port is shit. Look at Death Stranding to see what a good port looks like. Same engine as HZD.

And Death Stranding runs on a literal potato.
 
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Aka stop quoting outdated useless information.
The quotation/comment I posted is about PS4/One aka current gen. The interview was about them. Is it outdated?

The last of us part 2 is the best looking game of the current generation or the best looking game ever. We don't even need the comments from those pc developers who praise the consoles.

We Just need critical thinking about how a game based on a 2012 underpowered hardware looks that good.
 
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Lmao @ that title.

There is no secret sauce. Shitty port is shit. Look at Death Stranding to see what a good port looks like. Same engine as HZD.

And Death Stranding runs on a literal potato.

Do you think GPGPU procedural generation of scenery that is heavily tuned to ps4 api and design is easy to port over ? Maybe it is .....maybe it is not, the real answer is you do not know and neither do I.
 
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bad Conduct by a mod. Even if the Topic is not worth your time ones time and effort should not be marginalized by such a mod Intervention. I will complain About that. iam curently at work and will not spend my lunch breack to argue this further but i did indent to come back in the evening to respond to many users here. Also i did intend to deliver more proof to this Theory. And i say it agin - HZD is not a bad port Performance wise, that some Things stick out like the Issue with the animations being still 30fps while the game runs faster are not enough to assume that the enitre port is bad. games do have Bugs sometimes..
 
ITT people who think console games are developed solely on the dev units alone and not using PCs as well. 🤔
 
Do you think GPGPU procedural generation of scenery that is heavily tuned to ps4 api and design is easy to port over ? Maybe it is .....maybe it is not, the real answer is you do not know and neither do I.

It's not an excuse to deliver such a shitty port. I can't imagine it being harder than going from DX12 to Vulkan. Many devs have succeeded in this.
 
The quotation/comment I posted is about PS4/One aka current gen. The interview was about them. Is it outdated?

The last of us part 2 is the best looking game of the current generation or the best looking game ever. We don't even need the comments from those pc developers who praise the consoles.

We Just need critical thinking about how a game based on a 2012 underpowered hardware looks that good.

They had to be on crack, most games out there perform similar on PC hardware that is close to consoles parts (sometimes even better).

The quotation/comment I posted is about PS4/One aka current gen. The interview was about them. Is it outdated?

The last of us part 2 is the best looking game of the current generation or the best looking game ever. We don't even need the comments from those pc developers who praise the consoles.

We Just need critical thinking about how a game based on a 2012 underpowered hardware looks that good.

Competent TLoU2 port will run damn fine on PC, it's just ND talent and effort in this game. Nothing complicated in console hardware since Cell.
 
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