There is a spoiler thread.Wish there's a spoiler thread for the game.
There's so much to talk about regarding it. The more I think about it the more I love the lore surrounding the game.
There is a spoiler thread.Wish there's a spoiler thread for the game.
There's so much to talk about regarding it. The more I think about it the more I love the lore surrounding the game.
I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
Once you know where enemies weak spots are is there any point in scanning them every time you get into combat?
Not statistically but it paints a target on them which can be nice in a dark scene.Once you know where enemies weak spots are is there any point in scanning them every time you get into combat?
Not really, unless you want to highlight the parts to make it easier to aim.
Not really, unless you want to highlight the parts to make it easier to aim.
It's almost.. Too good looking.
I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
Levels only give you health. You should get some crafting and double shot bow skills.I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
To kill them you have to focus on the belly. You will get an opportunity when they dive at you and stay on the ground for many seconds. Use ropes or keep shooting the green belly part to damage them fast. Always keep running and dodge at the last moment. They have a lot of health so come back later.So, I met ain arockbreaker. Game decided that was a good place to auto save.quarry
How? I tried blowing chunks off, but it just kept on coming and tracking my dodges.
I solved the autosave issue by running away and jumping off a cliff.
Damn no play while finishing download in background?
You will get an opportunity when they dive at you and stay on the ground for many seconds. Use ropes or keep shooting the green belly part to damage them fast. Always keep running and dodge at the last moment. They have a lot of health so come back later.
How do you intend to do that in an open world game?
Good question not really complaining just impatient to try it
Yea, it's the vast amounts of health I was having the most problem with, I saw my opportunities to attack and shoot them, but it just made little to no impact on that health bar. I think I took maybe 10% off in what felt like 3-4mins. I was lvl 25 at the time, only 27 now, and not feeling much stronger.
Levels don't really matter, the only thing they do is give you HP.I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
I feel the same way at times. I'm thinking of just stacking damage mods soon.. Attacking enemies even below my level feel like I'm throwing Pebbles at them.
Speaking of the credits... you know what I was impressed about it is?Non-spoilery question about credits.
When they did the credits, did they name everyone that worked on this particular game or every single person that's ever worked on a game at any time in any office across the globe for Sony?
I mean I watched, easily, at least 6 million names scroll by.
Here's a cool comparison of Horizon in 4k mode to The Witcher 3, max PC settings in 4K:
https://www.youtube.com/watch?v=csvNXBxVW-g
Horizon is holding up pretty well, even surpassing the Witcher in some regards, while falling short in others.
Also interesting is the difference in art style. Directly compared to The Witcher 3 it is even more apparent how stylized Horizon actually is.
Yep..This so much.I think this is a pretty good comparison which, overally, Horizon definitely comes out on top. However, I think it needs to be bore in mind that the video is trying to compare like with like in terms of environments. Horizon, in my opinion, has much better look environments than the ones depicted here. All things told, I think some environments really come out quite a bit ahead of Witcher, to put it mildly.
I'm hoping when I finally get around to improve concentration I'll actually have enough time to aim at the weak spots. Spamming flame arrows in their general direction has carried me this far dammit.
Yeah surprised Guerilla didnt give us the option to turn the tutorials off. It gets tiring after a while.Things I wish this game did differently:
1. Reminding me to hit R1 to highlight and track tracks, as though I already forgot the previous twenty times it told me.
2. Letting me know; no, insisting that I open up my quest log to track a particular quest that I've ended up near, because that's what I should be doing.
3. Aloy constantly letting me know that I'm stupid, and that maybe the Focus can show me more (even though I'm busy doing something else), and she won't shut up until I use it.
4. The weapon tutorials; why do you actually have to have those "quests" being tracked to get credit for them? You can't simply do them naturally over the course of the game.
5. Snapmaw moaning after death. Needs to shut up already.
Improved concentration is like 3 times longer than normal...so yea you get a lot of time.I'm hoping when I finally get around to improve concentration I'll actually have enough time to aim at the weak spots. Spamming flame arrows in their general direction has carried me this far dammit.
Things I wish this game did differently:
1. Reminding me to hit R1 to highlight and track tracks, as though I already forgot the previous twenty times it told me.
2. Letting me know; no, insisting that I open up my quest log to track a particular quest that I've ended up near, because that's what I should be doing.
3. Aloy constantly letting me know that I'm stupid, and that maybe the Focus can show me more (even though I'm busy doing something else), and she won't shut up until I use it.
4. The weapon tutorials; why do you actually have to have those "quests" being tracked to get credit for them? You can't simply do them naturally over the course of the game.
5. Snapmaw moaning after death. Needs to shut up already.
Otherwise, aside from the same grievances I have with all "open world" games, I have enjoyed this way more than I initially expected. The machine animations in particular are amazing, and remind me a lot of Dragon's Dogma and Monster Hunter.
There is an option to do that. It's like the 3rd open you see as soon as you go to options menu.For real, I prefer to just put a waypoint on a quest and not actually track it, so I can just find my own way there without having a waypoint telling me exactly what road to take (which usually takes longer then trekking over the environment).
It gets a bit old seeing it pop up "TRACK THIS QUEST blah blah."
Is it really the game's fault that those people didn't check that resource inventory can be upgraded? It's pretty clearly marked in crafting under the carry capacity tab. If they can figure out that ammo inventory can be upgraded then surely they can for the rest. Crafting is briefly explained early on itself.One other problem they really should try and fix is letting players know that they can upgrade the resource inventory.
There were more than a few that complained about the lack of space to fit in the items in the resource rab.
One other problem they really should try and fix is letting players know that they can upgrade the resource inventory.
There were more than a few that complained about the lack of space to fit in the items in the resource rab.
I'm enjoying the game, but holy fuck some of the encounters are absolutely terrible.
I'm currently doing the mission whereand there are 2 corruptors with a bunch of human enemies trying to kill me. The mission is for level 12, I'm level 19 and I'm getting my ass kicked, it's really deterring my enjoyment of the game.you go searching for Olin
I feel like I'm constantly underpowered. Am I not grinding enough?
Is it really the game's fault that those people didn't check that resource inventory can be upgraded? It's pretty clearly marked in crafting under the carry capacity tab. If they can figure out that ammo inventory can be upgraded then surely they can for the rest. Crafting is briefly explained early on itself.
I can't think of any game that explicitly tells player that there is an option to increase inventory size when you run out of space. Since increasing inventory size is such a common mechanic in any game with inventory management.
I hope you enjoy it. There's nothing quite as special as when something just clicks and acts as your gateway to a new genre.
Did you set it as the active quest? If so, it should pinpoint areas that hold what you need.Question: I used "create job" on gathering resources for upgrading pouches. It was for boar bones, and it did nothing accept writing it in the quest menu.
It didn't gave me area of boars to hunt or a waypoint, and even boars i killed while having the quest didn't drop the bones i needed.
What am I missing?