Corruption Arrows are surprisingly useful and fun. Corrupt one in a big group of enemies then dash off while they're infighting. Robots seem to take priority over Aloy as a target as long as the robot infight started first.
Elements in general really make the game great, I barely use non-elemental weapons except for the quick bow which is basically required for my playstyle. Overloading power/blaze/freeze cells is so fun and effective, and shocking something then overriding it in the middle of a fight is so fun.
I think the health system is a bit weird, not sure if it's exactly flawed but it's totally possible to play it wrong and not realize what the problem is, which IMO is a flaw enough. I found after a point buying health potions makes way more sense than even bothering with medicinal herbs. As soon as you start feeling less pressure to save up shards I'd recommend it since farming medicinal stuff gets real annoying.
Feels like there should be some third upgrade for medicinal stuff once you start losing 90% HP in two hits but medicinal stuff is still pretty scarce.
So close to the end, around 90% completion, must just be a few story missions left. Really love the story twist, can't wait for the second game.
Try 30 hours with finally realizing that you can tag multiple enemies....
I'm 90% complete and this is the first I've heard of it. I don't really use tagging anyway other than to chase down small animals though.
Also, if someone has a solid strat for Rockbreakers, I'm all ears. Can deal with everything else pretty much no problem, but those guys are annoying, and I find myself just using corruption arrows and sitting around wating for them to kill each other, which is kinda boring...
If you're stuck on the corrupted zone with two of them, there's a Behemoth convoy right next to them you can draw close to let them fight. I corrupted everything around them and threw it at them.
More generally, top priority is to tear off all their god damn claws, hardest part of the fight by far. At least two Tearblast arrows will be required for each, maybe more (don't even bother with other weapons IMO). Highlight them with the focus and their weakpoints will glow for a while (it's hard to tell which paws are active without the highlight).
Once it's paws are ALL disabled, it's a much easier fight, basically a Thunderjaw with it's weapons disabled. Blow it's belly for a good chunk of damage and hit it's elemental weakness if you like (I forget which it is).