I always loved the combat encounters in KZ too, and from the sounds of it, it's a huge part of HZD's successful gameplay, right?
Im still trying to grasp the comparisons people made to Far Cry and actual RPGs. Is the game in between that, in that it's not full out RPG, but retains hints of RPG elements, or strips away the bloat?
I understand there is dialogue choices, but is it pointless like Witcher 3? It seems the heart of the game is different weapon types matching with enemy types. How deep is that? Is there where Zelda comparisons come?
Also, I really want this game to be impressive with lore. SIdequests do a good job of fleshing out the world, so does that mean you can take quests from numerous tribes while managing to learn the details of their cultures and histories while doing so?
And while the world looks varied, does it feel like its actually a big scale world? For example, galloping through Witcher's world or Skyrim feels so good. It feels like an adventure because it mixes some typical locales with stretches of nature. I guess Im asking just how BIG forests, mountains, etc. The idea of a full day system and weather makes me happy, but I always look for those long stretches of dark forest to turn the HUD off and just walk through.
Yet despite all that, Ive always been turned off by open world games as Ive always grown bored with them or hesitant. I loved the Witcher, but couldn't finish the game, mostly for the combat. Horizon sounds more and more promising, but Im incredibly hopeful the world has sprinkled in tons of "lore" or mystery to discover and think about. Some of that comes in discovering unexplained things, like finding ruins that have no direct explanation (think of how ICO games build a world).
It's hard to explain what I mean, but the Far Cry comparisons have always worried me a bit because those games dont feel as immersive as something like Shadow of the Colossus, Skyrim, Witcher, etc.
I guess for an RPG, I want the world to tell me about the game's history, as opposed to just being a locale to travel