Horizon: Zero Dawn Trailer (Guerrilla, post-apocalyptic pre-historic adventure)

I don't know if you guys watched Shu's interview with Greg and Colin today, but Shuhei sounds hyped as hell when he talked about Sucker Punch's new game. Bend's game, QD's game and Gravity Daze 2 are all playable for a while now. I'm so excited for next years :D

Hehe Shu was trolling them so bad, especially Greg with the Sucker Punch tease.

I think its just great Shu and his team, greenlit this he could have said. nope time to continue with Killzone. Instead just like with Naughty Dog he gave Guerilla the chance to move on. I think that is just different from other publishers. I bet Sucker punch is also working on a new IP.
 
I hope that by Bethesda RPGs they mean the idea of having a very expansive world with lots to do.

And regarding leveling up, I hope it is not simply upping stats, but more akin to Monster Hunter. It would make a lot more sense. I don't think XP and traditional levelling works in many kinds of games, I don't know why developers don't try to be more creative with it.

October 28th.
Damn, that's far off ><
Thanks!
 
This game is really exciting. I've never played an open world game with good control mechanics. This demo actually looked quite promising in that regard.

Please no quest log, mission checklist, territories etc.
 
This is the best art I see in a game in like, years. My concern is with the gameplay, which is something Guerrilla's games always lack imo. If the gameplay matches the visuals, then wow.

KZ2's gameplay is phenomenal and this is taking into account the latency which the developers somehow worked with it.

Nevertheless, I think we've seen enough gameplay at the trailer to have an idea what it is and from my understanding it's pretty damn solid. This makes every other 3rd person combat looks rigid by comparison sans Dragon's Dogma. It has capable over-the-shoulder elements and has the flexibility of Uncharted when it comes to traversal and movement. What's missing is how far the extent of this interactivity between the player and enemies.

Machinehead said:
And regarding leveling up, I hope it is not simply upping stats, but more akin to Monster Hunter. It would make a lot more sense. I don't think XP and traditional levelling works in many kinds of games, I don't know why developers don't try to be more creative with it.

The most innovative out of a progression based system: They took into account the practicality and loot distribution based on how you perform and where you extract them. It blends crafting based on salvage difficulty rewarding with you loot around the type of enemy, the difficulty of obtaining it, and rarity. The best part is that it is heavily reliant on player agency and skills compared to a stat based leveling system that locks your "attributes" in place. It's the very definition of "role playing" your character down to a tee.
 
Was 2016 confirmed? I hope Sony will let them delay to 2017. Haven't been this hyped for a an IP in a long time and I don't want GG to be rushed.

Considering how long it has been in development already (4.5 years) I'd say 2016 is entirely plausible.
 
i think it's ashly burch, chloe in life is strange.

but it may have just been recorded for this gameplay debut, remember.

She sounds exactly like ashly burch during the parts where she is kind of yelling and running under the enemy

but the slower just talking parts kind of sound like laura bailey
 
KZ2's gameplay is phenomenal and this is taking into account the latency which the developers somehow worked with it.

Nevertheless, I think we've seen enough gameplay at the trailer to have an idea what it is and from my understanding it's pretty damn solid. This makes every other 3rd person combat looks rigid by comparison sans Dragon's Dogma. It has capable over-the-shoulder elements and has the flexibility of Uncharted when it comes to traversal and movement. What's missing is how far the extent of this interactivity between the player and enemies.



The most innovative out of a progression based system: They took into account the practicality and loot distribution based on how you perform and where you extract them. It blends crafting based on salvage difficulty rewarding with you loot around the type of enemy, the difficulty of obtaining it, and rarity. The best part is that it is heavily reliant on player agency and skills compared to a stat based leveling system that locks your "attributes" in place. It's the very definition of "role playing" your character down to a tee.

Is it confirmed that this is the way it works? It would be the perfect way, but I haven't seen any place with this info that laid out. I mean, confirming that there's no traditional levelling and that improvements to equipment are reliant on gathering specific parts of the robots.
 
The two names I've seen pop up are Ashly Burch (Chloe from Life Is Strange) and Janet Varney (Korra from The Legend of Korra), but I don't think it's either of them. The intro part is super breathy and the other two have very solid voices.
 
Posted this in the thread for the IGN article, decided I should put it here too.

Here's my current theory on what the machines are and how the world came to be:

I don't think it was a terminator-style intentional elimination of the humans. I think humans created AI (although not necessarily human level) and that the AI just had the natural desire to survive and propagate because it was essentially a living thing. Somehow, the natural survival drive of the machines conflicted with humans, though again, not in a warfare sense - more just separate species competing. The machines simply out competed the humans. Most likely, there is also something they changed about the nature of the world (targeted EMPs?) so that technology that wasn't them simply doesn't work. Then they begin to evolve like wildlife. They did it very quickly, and a thousand years later we have robotic wildlife that is a part of the ecosystem and has probably replaced most large animals.

Humans weren't eliminated, but most died and all their infrastructure and electronic record keeping vanished/collapsed. Especially since they were more advanced than modern day, the loss was even more devastating and led to the collapse of large-scale civilization. Unable to use complex technology, humans returned to hunter-gatherer lifestyle. Even if I'm wrong with EMP theory, I don't think an explanation is necessary for why most humans live that way - culture does not have a direction and society does not automatically move towards more advanced technology.

Now, the humans use the mechanical processes of the machines (which seem like they process organic matter into... something. Food? Most likely) to survive. They incorporate aspects of the machines into their tools because it's high quality metal that can damage the machines. The machines are simply evolving and surviving. I suspect that they reproduce in a relatively natural, animalistic way - probably not sex and babies, but I bet they don't have factories set up anywhere. I don't think anyone is pulling the strings, I don't there's a hive mind or supreme AI, and I don't think they're all necessarily on the same side. They process organic matter as an energy source (think ethanol) and possibly as a remnant of the functions humans originally built them for. They aren't intelligent because intelligence isn't always advantageous - most organisms succeed without human-level intelligence.

This game is getting me real hyped and I can tell I'm not the only one with all the theorizing going on.

Also the eyes on the machines are so damn Helghast lol
 
Is Sony having their playstation event this year? if so, do you think we will see sucker punch's new game?

They haven't mentioned it explicitly, but it will definitely happen considering last year's success. Even Shu mentioned it it during his interview with Greg and Colin. I don't think Sucker Punch will show their game this year though, E3 next year is my best guess. However, I bet we will see GOW4 and Bend's new game at PSX along with Japan Studio games.
 
Here's my current theory on what the machines are and how the world came to be:

I don't think it was a terminator-style intentional elimination of the humans. I think humans created AI (although not necessarily human level) and that the AI just had the natural desire to survive and propagate because it was essentially a living thing. Somehow, the natural survival drive of the machines conflicted with humans, though again, not in a warfare sense - more just separate species competing. The machines simply out competed the humans. Most likely, there is also something they changed about the nature of the world (targeted EMPs?) so that technology that wasn't them simply doesn't work. Then they begin to evolve like wildlife. They did it very quickly, and a thousand years later we have robotic wildlife that is a part of the ecosystem and has probably replaced most large animals.

Humans weren't eliminated, but most died and all their infrastructure and electronic record keeping vanished/collapsed. Especially since they were more advanced than modern day, the loss was even more devastating and led to the collapse of large-scale civilization. Unable to use complex technology, humans returned to hunter-gatherer lifestyle. Even if I'm wrong with EMP theory, I don't think an explanation is necessary for why most humans live that way - culture does not have a direction and society does not automatically move towards more advanced technology.

Now, the humans use the mechanical processes of the machines (which seem like they process organic matter into... something. Food? Most likely) to survive. They incorporate aspects of the machines into their tools because it's high quality metal that can damage the machines. The machines are simply evolving and surviving. I suspect that they reproduce in a relatively natural, animalistic way - probably not sex and babies, but I bet they don't have factories set up anywhere. I don't think anyone is pulling the strings, I don't there's a hive mind or supreme AI, and I don't think they're all necessarily on the same side. They process organic matter as an energy source (think ethanol) and possibly as a remnant of the functions humans originally built them for. They aren't intelligent because intelligence isn't always advantageous - most organisms succeed without human-level intelligence.

Intelligence=/=human intelligence. They clearly are intelligent if they are able to survive successfully autonomously. Although I agree they seem to have their own minds, it wouldn't surprise me if there are central 'architect' A.I.s behind these robots. The thing that excites me however is that since from our perspective we know so little about the world, they can introduce so many new elements over time. It's not like they can't introduce let's say Kraken like robots, because that wouldn't connect to the overall theme. For all we know there are dozens of different A.I.s and robotic factions. Basically I just can't wait to explore this world and find out more and more.
 
Is it confirmed that this is the way it works? It would be the perfect way, but I haven't seen any place with this info that laid out. I mean, confirming that there's no traditional levelling and that improvements to equipment are reliant on gathering specific parts of the robots.

The progression system was a response to your MH remark and not confirmed to be part of Horizon. Sorry for the confusion. But yes, it is confirmed you do farm for parts you "hunt" like MH.
 
Intelligence=/=human intelligence. They clearly are intelligent if they are able to survive successfully autonomously. Although I agree they seem to have their own minds, it wouldn't surprise me if there are central 'architect' A.I.s behind these robots. The thing that excites me however is that since from our perspective we know so little about the world, they can introduce so many new elements over time. It's not like they can't introduce let's say Kraken like robots, because that wouldn't connect to the overall theme. For all we know there are dozens of different A.I.s and robotic factions. Basically I just can't wait to explore this world and find out more and more.

That's kinda my point. I think they have animal intelligence because it's what necessary to survive. It's a sort of AI, but it doesn't think like or above a human - it accomplishes survival tasks with the power of a computer.
 
The progression system was a response to your MH remark and not confirmed to be part of Horizon. Sorry for the confusion. But yes, it is confirmed you do farm for parts you "hunt" like MH.

Oh, don't worry =]
Yeah, that was a great explanation of why I love progression based on using tools from the world to build the character, and not having values that suddenly go up.

Lately it's been annoying me almost as much as having a character pat the other's back to "revive" someone. It makes absolutely no sense.
 
There will always be people complaining about something. Can't please everyone. I think it's awesome the mc is a chick. And who cares if no mp, plenty of other games that do. Just enjoy whatever it ends up offering.
 
Is Sony having their playstation event this year? if so, do you think we will see sucker punch's new game?

I believe they have two more shows this year with the Paris Game Show and TGS, followed by their PSX show in the beginning of the following year. I think they also have a separate indie focused event, but I'm not sure if they're doing that this year or not. They will likely have some presence at PAX too.
 
kung-fury-27-wtf-say-laser-raptor-wtf-watch-the-film-saint-pauly.jpg
 
That's kinda my point. I think they have animal intelligence because it's what necessary to survive. It's a sort of AI, but it doesn't think like or above a human - it accomplishes survival tasks with the power of a computer.

From a biological standpoint human intelligence is a form of animal intelligence. I was just trying to point out that saying they aren't intelligent is using the word 'intelligence' wrongly. Also we tend to overvalue human intelligence, it's a type of anthropocentrism I suppose. We could argue that many species are more intelligent than ours, just in vastly different ways. As for the intelligence to survive, many animal species seem to be better at that than us. Although humans do seem to excel at a type of general intelligence that make us highly adaptable to different types of environment. Intelligence in many ways isn't even clearly understood, if you go and look for the exact definition of intelligence you'll see it will vary a lot across different sources, or will be defined by vague terms that themselves will then require more precise definition. And if you look at current advances in A.I. you'll have to question how spontaneous actual intelligence is. Saying it accomplishes something with the power of a computer doesn't tell us much more or less than saying something is accomplished with the power of an organic brain. Especially considering advances in computing are opening up more and more different ways to define a 'computer'.

Something I pointed out earlier and what I think you are actually trying to say is that these creatures don't seem to be especially advanced intelligence wise.
 
Am I the only person that wants a compound bow after watching this trailer? I want a carbon fiber compound bow. Fuck around and hunt through the woods looking for food.
 
My only concern about the game right now is exactly what kind of RPG elements there will really be, but otherwise it looks very cool. This is the kind of post-apocalyptic world I want to see. No zombie nonsense, or ugly worlds, it's become something totally alien and beautiful instead.
 
From a biological standpoint human intelligence is a form of animal intelligence. I was just trying to point out that saying they aren't intelligent is using the word 'intelligence' wrongly. Also we tend to overvalue human intelligence, it's a type of anthropocentrism I suppose. We could argue that many species are more intelligent than ours, just in vastly different ways. As for the intelligence to survive, many animal species seem to be better at that than us. Although humans do seem to excel at a type of general intelligence that make us highly adaptable to different types of environment. Intelligence in many ways isn't even clearly understood, if you go and look for the exact definition of intelligence you'll see it will vary a lot across different sources, or will be defined by vague terms that themselves will then require more precise definition. And if you look at current advances in A.I. you'll have to question how spontaneous actual intelligence is. Saying it accomplishes something with the power of a computer doesn't tell us much more or less than saying something is accomplished with the power of an organic brain. Especially considering advances in computing are opening up more and more different ways to define a 'computer'.

Something I pointed out earlier and what I think you are actually trying to say is that these creatures don't seem to be especially advanced intelligence wise.

I'm pretty sure we're agreeing here. They don't have human style intelligence because that isn't always best. It was not needed for their evolutionary survival so they lost it (or never had it in the first place).
 
So I'm watching IGN's Rewind Theater, and rewatching the trailer I noticed how these Watchers have a structure that could easily function as saddles. That to me definitely suggests that Aloy will eventually find a way to ride these robots, considering the respect she has for them.

This shows what I'm talking about: https://youtu.be/Fkg5UVTsKCE?t=2m20s
Any thoughts on this?
 
I am so happy for GG. Finally they are getting the recognition they deserve. Such a talented studio. This game could be the breakaway hit they need to rub shoulders with the giants.

So I'm watching IGN's Rewind Theater, and rewatching the trailer I noticed how these Watchers have a structure that could easily function as saddles. That to me definitely suggests that Aloy will eventually find a way to ride these robots, considering the respect she has for them.

This shows what I'm talking about: https://youtu.be/Fkg5UVTsKCE?t=2m20s
Any thoughts on this?

I think so too. I hope that is the case. Imagine riding that bird in the end soaring across that stunning landscape with some beautiful music in the background. Damn I need this game!
 
Top Bottom