Syphon Filter
Member
steam is drm, i wouldn't say that is freedom.
steam is drm, i wouldn't say that is freedom.
Steam offers these things to remain competitive on the pc platform, their business philosophy is different.
I think he’s talking about cloud saves, which don’t require a sub on Xbox.Ok, which of you all told him that?
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So why Epic games is free online then? They're bound by shareholders. So is CDPR for GOG
He was specifically talking about online play, but I do think he got confused with that.I think he’s talking about cloud saves, which don’t require a sub on Xbox.
There are plenty of free and cheap DRM-less games on PC as well as other storefronts like Epic, and not to mention pirates. Steam has to offer a superior service to remain competitive and relevant
What? To remain competitive? They are THE PC platform.
steam is drm, you rely on them to install the game. even if you move a game to another folder when you change hardware it wont work.Again with bullshit
That's dev dependent
Most of “DRM” on Steam is basically a logon and license handshake. It’s keeping achievements/cloud saves. It’s DRM light.
In fact most games allows the removal of “steamworks” which effectively makes it DRM free. Witcher 3 for example is DRM free once steamwork is disabled, you can copy that game folders to an USB drive, go to your friend's house and play it there. In fact steamwork is entirely up to devs and Steam does not enforce it, but why would devs opt out if a —no-steamworks argument will remove it?
Valve doesn't give a fuck if devs go DRM free.
options HOW DOES IT WORK
Consoles are the very definition of DRM lol, please I hope peoples aren't gullible enough to think in modern days that consoles are not DRM.
What? To remain competitive? They are THE PC platform.
steam is drm, you rely on them to install the game. even if you move a game to another folder when you change hardware it wont work.
Good PC (to emulate Nintendo+gamepass+steam+free epic games++) and PS5 (for PS4/PS5 exclusives and PS+Premium) is the wayNintendo + PC is the way
You can play 1st party Playstation and Xbox online games like Helldivers and Halo on PC, but not 1st party Nintendo online games like Splatoon 2this doesnt make sense, as Nintendo has worse online functions and they also charge the fees.
Nintendo + PC is the way
Because they have to compete with Steam, who's going to use them if they don't offer what Steam already offers....
So why Epic games is free online then? They're bound by shareholders. So is CDPR for GOG
I think you have this reversed. Steam doesn’t charge for online play because there is no way for them to do so. The consoles can do this, so they do.
another steam glorified thread
I will never understand why console users are not in full on revolution mode over payed online, when the majority of games dont even use dedicated servers instead of local server host.
As deserved. Keep paying for online gaming.
P2P is P2P. The only aspect of NSO that’s worse than PSN or Live is the fact that there’s no messaging system, party chat, handles and friends list.this doesnt make sense, as Nintendo has worse online functions and they also charge the fees.
I couldnt care less about the 30% cut as a consumer, I honestly dont give a single fuck about it. If your game is not on Steam I'm not going to buy it, simple asThis is why i always harumph when people talk about how shitty Steam is for their 30% game sales cut. They offer a ton of stuff for no additional cost to the customers (cloud saves, steaminput, remote play, and now game recording), they are expanding compatibility into Linux, have good customer support, have clear refund policies, unobtrusive DRM (unless the publishers add Denuvo or some 3rd party shit), forums, mod support, etc. Do the devs and publishers wish they'd take less of a cut, of course, but as a gamer and a customer Steam is one of the few gaming companies that kinda swing things in our favor for a change.
The simple answer is that those things make money on console, if there wasn't a market for it, it would go away.I wasn't planning on buying a PS5 this gen since I have a good PC. I bought one so my girlfriend and I could play FF7 Rebirth on launch day. Imagine how disappointed I was finding out that cloud saves still aren't a thing unless you pay for their monthly service. Not only that, but they still lock them down to the console and don't let you back them up to USB. The worst part about the save situation? FF7 Remake Intergrade, the previous game, had save data that was cross-compatible from PS5 to PC if your system was modded. So if I wanted to double dip and buy the game on PC when it comes out, I would have to completely start over despite the save data being just out of my grasp and cross-compatible. How ignorant is this? It has left such a bad taste in my mouth that I'm contemplating just selling the console for this reason, but I know my money is already in Sony's pockets so it won't really affect anything.
Then just the other day I wanted to see what else the PS5 had to offer; it's been a hot summer and my PS5 will probably generate less heat than my computer, so I'll do some console gaming for a change. I downloaded some PS4 games I had purchased the previous gen. Great! I started with Tetris Effect: Connected. Now I can just hop into online play, right? Nope, you need a paid membership -- womp womp. Why? I could hop on any of the Tetris games on PC and play them for free online without a stupid membership. Aren't the console's third-party developers and publishers the ones who are footing the bill for the dedicated multiplayer servers -- if so, what right does Sony have to impose a Sony membership requirement? My understanding is that online membership requirements no longer exist in the Xbox console ecoystem -- but it does exist in Nintendo's, which is mind boggling to me since they offer the weakest online presence, with the poorest infrastructure and laggiest gaming experiences without purchase of a separate USB LAN adapter.
Why exactly are console gamers still OK with subscription hostage tactics in 2024? Why aren't more gaming journalists challenging this in the public eye -- are they that afraid of their industry contacts and reputation being marred? Moreover, how can Valve do all of this for free on a platform where piracy is completely rampant and still be able to offer discounts, mod support via workshop and so much more?
but p2p is trashP2P is P2P. The only aspect of NSO that’s worse than PSN or Live is the fact that there’s no messaging system, party chat, handles and friends list.
Source: someone who’s used all 3 extensively over the last 15-20 years.
Yes, but Microsoft, Sony and Nintendo all rely on P2P for multiplayer and none of them utilise dedicated servers for their own multiplayer games. Just look at something like Gears 5 which is P2P still despite host advantage being a major unbalancing factor in every Gears of War game. So Nintendo’s online isn’t worse than Xbox or PS, they are all equal.but p2p is trash
Ms also offers free cloud saves for everyone yet not Nintendo or Sony do, so not all the blame is to MS...Because 20 years ago Microsoft convinced an entire generation they needed to pay separately for those things or there was just no way these big companies could provide that. Sony and Nintendo saw how much easy money it was and followed suit. All there is to it. Any excuse is just that. An excuse.
Ms also offers free cloud saves for everyone yet not Nintendo or Sony do, so not all the blame is to MS...
Any excuse is just that. An excuse.
LMAO.P2P is P2P. The only aspect of NSO that’s worse than PSN or Live is the fact that there’s no messaging system, party chat, handles and friends list.
Source: someone who’s used all 3 extensively over the last 15-20 years.
It suits me to the ground because I don’t play online games with anybody from real life Not features I ever used on PS or Xbox either apart from when I was a teenager.LMAO.
Might as well not have any online functionality at all.