Dirk Benedict
Member
Really sweating the day something happens to, Gaben.
Really sweating the day something happens to, Gaben.
Yeah they put Janis Joplin in commercials because her heirs want to cash out. Steam will definitely get worse.Really sweating the day something happens to, Gaben.
Apple is fine without Jobs (judging by their market cap at least).Really sweating the day something happens to, Gaben.
Pay for cloud saves on ps5 is a scam,at least on Xbox is free.
Steam doesn't publish 99.999% of their games. They don't pay for devs or invest on marketing or produce physical copies...
Steam doesn't offer online, online capability (netcode) and infrastructure is provided by the game publisher/developer.
That's for their own games where Steam is a publisher/developer here, Counter Strike is one of the examples. I am guessing they also offer this service to other 3rd party companies to service their multiplayer capability. There are many other players on the market though.Steam offers multiplayer matchmaking, P2P networking, and the ability to host dedicated servers through Steamworks: https://partner.steamgames.com/doc/features/multiplayer
Thats why pc gamers still have physical games that they could resell, right?Because PC gamers are no mugs, and due to the open nature of the platform, if anyone attempts any bullshit then they are at risk of a backlash along with losing customers very quickly.
Prime example, when Microsoft attempted to shoehorn in paid online via GFWL. They quickly found out, and a lot of distrust PC gamers have towards them and any of their storefronts stems from that and the subsequent fallout.
You're automatically elegible to use these features as long as you put your game on steamThat's for their own games where Steam is a publisher/developer here, Counter Strike is one of the examples. I am guessing they also offer this service to other 3rd party companies to service their multiplayer capability. There are many other players on the market though.
Considering how genuinely mediocre console exclusives get reviewed so highly, so routinely... I'd say it's safe to assume games journalism as a whole is deathly afraid of the 1st party corpos.Why exactly are console gamers still OK with subscription hostage tactics in 2024? Why aren't more gaming journalists challenging this in the public eye -- are they that afraid of their industry contacts and reputation being marred? Moreover, how can Valve do all of this for free on a platform where piracy is completely rampant and still be able to offer discounts, mod support via workshop and so much more?
Even more astounding are the people screaming at Valve for the 20-30% cut (and valve specifically for some reason, despite basically everyone else having this same cut) when almost half of the money you earn in a sale actually goes into paying government taxes.What's astounding is how little resistance journalists/influencers have shown to paid online. It's an arbitrary paywall that exists for no other reason but to exploit the closed down nature of the platform and the fairly unaware nature of console players. PC, iOS, Android all let you access online functions without further costs. How the fuck is online functionality in 2024 still being treated like a luxury by platform holders? Especially when said online games are even more monetized and in some ways more basic than the games of 20 years ago.
The lack of pushback to this trash is what's actually upsetting, as any such move generates huge controversy on PC. It's an audience that keeps accepting paying more and more for less. Just get a PC and free yourselves of corporate chains.
Even more astounding are the people screaming at Valve for the 20-30% cut (and valve specifically for some reason, despite basically everyone else having this same cut) when almost half of the money you earn in a sale actually goes into paying government taxes.
There's only a small group of people attacking the fees side of things and they are only getting smaller.
This is where that bullshit came from:
Microsoft shakes up PC gaming by reducing Windows store cut to just 12 percent
Microsoft is trying to entice developers to list more games in its store.www.theverge.com
Along with the epic games store stans. So take that as you will.
I always laughed at the fact that I could play Halo's Infinite and MCC online multiplayer without paying a dime on my PC but Xbox owners had to pay for live goldWhat's astounding is how little resistance journalists/influencers have shown to paid online. It's an arbitrary paywall that exists for no other reason but to exploit the closed down nature of the platform and the fairly unaware nature of console players. PC, iOS, Android all let you access online functions without further costs. How the fuck is online functionality in 2024 still being treated like a luxury by platform holders? Especially when said online games are even more monetized and in some ways more basic than the games of 20 years ago.
The lack of pushback to this trash is what's actually upsetting, as any such move generates huge controversy on PC. It's an audience that keeps accepting paying more and more for less. Just get a PC and free yourselves of corporate chains.
I transferred a Minecraft world from Xbox to PC a couple days ago. To do that I had to start a Minecraft Realms subscription. Free first time sub. So on PC the whole thing was free. On Xbox the Realms sub was free too, same sub, but I had to subscribe to Gamepass Core to get online access to actually use Realms.I always laughed at the fact that I could play Halo's Infinite and MCC online multiplayer without paying a dime on my PC but Xbox owners had to pay for live gold
I would argue that consoles companys have higher costs compared to a 300 employee company so that gives them more flexibility.
What's astounding is how little resistance journalists/influencers have shown to paid online. It's an arbitrary paywall that exists for no other reason but to exploit the closed down nature of the platform and the fairly unaware nature of console players. PC, iOS, Android all let you access online functions without further costs. How the fuck is online functionality in 2024 still being treated like a luxury by platform holders? Especially when said online games are even more monetized and in some ways more basic than the games of 20 years ago.
The lack of pushback to this trash is what's actually upsetting, as any such move generates huge controversy on PC. It's an audience that keeps accepting paying more and more for less. Just get a PC and free yourselves of corporate chains.
Most Xbox Games do use Dedicated servers, it's been that way since the Xbox One launchedYes, but Microsoft, Sony and Nintendo all rely on P2P for multiplayer and none of them utilise dedicated servers for their own multiplayer games. Just look at something like Gears 5 which is P2P still despite host advantage being a major unbalancing factor in every Gears of War game. So Nintendo’s online isn’t worse than Xbox or PS, they are all equal.
Name 1.Most Xbox Games do use Dedicated servers, it's been that way since the Xbox One launched
Even more astounding are the people screaming at Valve for the 20-30% cut (and valve specifically for some reason, despite basically everyone else having this same cut) when almost half of the money you earn in a sale actually goes into paying government taxes.