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How many players will Veilguard see on Steam? How many will equate to a success?

Hyet

Member
I don't think it's, by any metric, going to have bad numbers. The general public it's not going to see it in such a bad light as your average news-seeking, woke-adverse gaffer. If the game really strikes a nerve or if it's actually bad we'll see a fast decline but opening numbers are going to be OK or good.
 
Around 100k or more.

Don't like anything from it but don't think it'll do bad since a lot of people are going to be into high budget open world games especially since it's not a new title but rather a old popular one like dragon age.
 

PeteBull

Member
Even assuming avg budget for western AAA game, say 200m usd, game has to sell 4,5m copies to break even/start making profit, but who knows what was game's budget here, we know its predecessor sold 12m copies so EA's expectactions are as massive as avg black porn actor's anaconda :)

We know xbox players barely buy any games nowadays, 10% or less, so lets say its 50/50 with pc and ps5, aka we will need 2m players on steam for game to be success(not concurent users, total sales).

If u asking for ccu- absolutely no clue but total owners on steam- yup if it reaches 2m or around that amount relatively quickly(launch window so full price point)u can be sure game broke even and makes profit for the publisher from that point on.
 

StueyDuck

Member
it's still gonna have franchise power , i expect 8000-15000 peak CCU.

but it will drop off very quickly and be basically forgotten by the end of November. Sales won't have legs
 
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Fbh

Member
Some all time peak numbers for references:
DA Inquisition had : 4.964 (did this originally launch on Origin?)
Dragons Dogma 2 had: 228.585
Baldur's Gate 3 had: 875.343
Starfield had: 330.723
The Witcher 3 had: 103.292
Cyberpunk had: 1.054.388

I would guess around 60-80K? maybe 100k?
Moderately successful but not a smash hit.
 
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winjer

Member
I would say around 10k concurrent players.

And I expect the usual report from EA, saying the game didn't meet expectations.
 
I don't think it's, by any metric, going to have bad numbers. The general public it's not going to see it in such a bad light as your average news-seeking, woke-adverse gaffer. If the game really strikes a nerve or if it's actually bad we'll see a fast decline but opening numbers are going to be OK or good.
I dunno man, every kid, teen or person that games is perpetually online these days and the controversy (deservedly so) around this game is everywhere plus the fact that very few people drop £70 on a game without at least reading a view reviews/YouTube and the majority is overwhelmingly negative
 

RCX

Member
There's a whole lot I don't like about it but from a technical perspective I want it to succeed on PC.

No DRM, no EA launcher and an apparently well made port. If it flops EA will look at all 3 of these things as being a waste of time for any of their future games.

A question though, for a single player game what number of concurrents qualifies as a sign of success?
 
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Danny Dudekisser

I paid good money for this Dynex!
I think it'll do pretty well. Not a runaway success, not a catastrophic failure. Not every game of this ilk is going to fail, and that's okay. That said, I do wonder about the long-term success of it, once the initial batch of players get their hands on it and more people see some of the less endearing aspects. I can imagine that the narrative most reviews are giving us is going to change quickly tomorrow.
 
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Alebrije

Member
Wonder what expectatives have EA and Bioware of global sales for first month 5 millions?

Whatever the number is , if sales are below 50% Bioware could be in trouble.
 

DeepEnigma

Gold Member
Hold Up What GIF
 

StereoVsn

Gold Member
I would think they need to hit at least 50K CCUs, which would give sound 500K purchases on Steam.

Maybe more if it’s heavier on PC purchases vs consoles.
 
150k peak I’d say. Hard to say how good that would be. For example Dragon’s Dogma 2 had more but sales seem to have fallen off quickly in that case.
 
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RCX

Member
I'd imagine there's a pretty high bar from EA on this. They've been making this game for a long time, that's a lot of development costs.
 

simpatico

Member
Sadly I think it will top Project Zomboid. Concord tried and failed, but I think the baked in fanbase of Dragon Age will get them over the hump. I will say it won't come close to Silent Hill 2, Space Marine 2 or any other big PC release in the past couple months.
 

recursive

Member
Around 100k or more.

Don't like anything from it but don't think it'll do bad since a lot of people are going to be into high budget open world games especially since it's not a new title but rather a old popular one like dragon age.
Are you saying 100k total or concurrent?
 

Kacho

Gold Member
Really hard to predict. It’s a AAA RPG from EA so best case would be 100-200k. Given how controversial and cringe the game is, will it manage to hit 80k? I don’t think so…
 

Hyet

Member
I dunno man, every kid, teen or person that games is perpetually online these days and the controversy (deservedly so) around this game is everywhere plus the fact that very few people drop £70 on a game without at least reading a view reviews/YouTube and the majority is overwhelmingly negative
Maybe you're right! But in the age of the pecho chamber I'm unsure if I can have a pulse on the general vive around something since everyone is personally catered to. Maybe all the criticism you're seeing is all the criticism there is.
 

Sentenza

Member
If it goes above 100k concurrent players it will already be far more than I’m expecting.

Which doesn’t sound that bad in isolation, until you realize what numbers BG3 did and what type of pull the Dragon Age franchise used to have.
 

Zathalus

Member
It’s been a Steam global top seller for a while now, peaked at the number three spot behind CoD and Counter-Strike 2. Maybe around 60k?
 

FunkMiller

Member
It’ll do good numbers to start with. Anyone hoping for some kind of near Concord like disaster are going to be extremely disappointed. Highest concurrent will be tens of thousands over launch period.

But I also think it’ll die off quickly. I also think user reviews will be terrible.
 

Zathalus

Member
10-20k


For a while? It was behind RDR just two days ago. And RDR peaked at ~9k
I’ve been checking every so often since the reviews dropped, it was always top 5 from what I could see. It’s still number 4 right now.

Maybe 60k is on the high side, but mid tens of thousands (40-60) seems likely. Not that that’s enough to be a sales success at all.
 
This has zero chance of being a big hit if you ask me - games that get clowned like this before release don't do well - in fact they do very badly. Dragon Age does have a built-in audience so it won't be a Concord-like failure, but it will sell well below expectations.
 
I think best case scenario for this game would be not to loose 100s of millions of $.

Tens of millions loss would be a success in my books.
 
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