Like the number of people who are satisfied with their VR headsets heavily outweighs the number of people dissatisfied despite the latter trying to post as often as possible their dissatisfaction (BTW, did you sell yours?). So the articles and reviews are a mirror of the audience.
I don't know about you, I expect reviewers to not have to worry about whether they have purchased, sold or plan to sell something - but just *review* it. Tell me whether how good it is, and how bad it is, don't pull punches, and let me make up my mind.
And yes, there were a number of videos showing the view through the lenses if that would have interested you. For practical reasons it's much easier to show everything through spectator mode, but again, the resolution and the SDE weren't hidden info.
I consume a lot of media, much more that typical especially on something like this. And did not see that. Now that I know what it is, I could go back and look. But really - if you are reviewing something for the eyes, don't you want to place that kind of thing front and center? I know it is technically difficult to put away the screen shot tool or the live stream tool, and consider how one might represent the in-headset experience but it is sort of key, really. Would you review a TV or monitor by pasting in the raw PNGs used in testing? or try to show how the monitor displays them?
And you practically said that whoever is not disappointed by VR doesn't have a good judgement.
Ok now you're getting defensive. No that wasn't what I said at all. What I said was someone who says they are satisfied with using a virtual desktop, or watching movies on big-screen simulations of home theater, is actually fooling themselves and won't stick with that habit. And I'll stand by that. In fact it is almost a marker, a tell, as to whether someone has let the possibilities of VR in future cloud their judgement of the realities of it now.
As to the rest of your post, I didn't come in with unrealistic expectations I don't know why you assume that, because I actually already said I'm not dissatisfied and do not regret the purchase. However, my point is that if I was guided only by the breathless press out there so far, I *would* have unrealistic expectations and *may* be somewhat annoyed that more was not stated on the negatives, right up front.
It isn't like anyone is actually denying the negatives, they just don't seem to want to highlight them. (they, being press and many but not all early adopters). It seems like a typical early reaction to something new. Accentuate all the reasons to jump on board and don't be a debbie downer.
If VR is promoted by mainly talking about the immersion and the tracking, and the new experiences (and the experiences are shown in perfect video feeds and screen shots) and the screen, optics, comfort, resolution and so on are given a sort of foot-note, then it won't be serving the people well at least until extended time with it is possible before purchase.