Never will understand how somebody can lose handle of a controller. Also, your wall texture grosses me out.
Wouldn't that be experienced as a nausea inducing involuntary movement? (that teleport is supposed to solve)
On what difficulty do you play Holoball?
Don't have it, but never the less. I don't even use straps because I can hold onto to things.
On what difficulty do you play Holoball?
Never will understand how somebody can lose handle of a controller. Also, your wall texture grosses me out.
You truly don't understand. The momentum of sharp movement will steal your controller from your hands no matter how good the grip.
Yea you need to be smart to understand how some objects behave when speed and inertia are involved. Don't worry about it.
No. There have been plenty of experiments going on with this. Someone is bound to find a solution, one has kinda been found but haven't seen it implemented yet.
Teleporting and wave based games won't be fun for much longer.
I encourage you to get Holoball and play it on higher difficulty. It's a great experience, and it will broaden your horizon on what it means to hold onto things, especially after a few roundsDon't have it, but never the less. I don't even use straps because I can hold onto to things.
Interesting! And it is the aforementioned point autowalk thing that seems to work?
Never will understand how somebody can lose handle of a controller. Also, your wall texture grosses me out.
Yes. I'm going to look into it more. It's been bit since I last heard about it. I'll let you know what I find.
Who just casually strolls into a thread pretending to not know what an accident is.. It's kinda weird.
You're the second one I've seen with the lanyard itself break. I guess it's out of freak incident level now and can be considered a legitimate flaw. Either in the strap itself being too weak, or the controller being capable of breaking it (sharp edge?). That line should not be capable of fraying/breaking under any reasonable use case. I guess I'll be looking to see what alternative options are out there.
Hey guys,
I'm going to the US next week and I'm wondering how is Vive's availability in stores? Mainly GameStop since that's the easiest one to find, and if anyone is specifically from FL that would be gold.
Thanks in advance!
My fault for not following the Vive thread closely all the time (I mean it)
But my PSA has dangerous red text and scary images, so maybe more people will pay attention
(Fun fact: I was playing with an open window, so if my VR space layout was different... it's actually scary to consider)
Yeah, since you have a 980ti it could be that it always scaled higher, but now also does so on my lowly 970. Or I simply forgot just how good it looked.
ANYWAY
PSA
I was just playing Holoball, and this happened:
So basically I lost the controller on a swing, the lanyard broke, and the controller was flung into a wall at pretty ridiculous speed. My first thought was "WTF just happened", the second was "Oh shit, so much for VR for however longit takes to get a replacement".
Well, the good news is that the controller still seems to work - and from cursory tests tracks as well as it did before - which I find pretty incredible. These things are built like tanks. On the other hand, the fact that the very thing supposed to prevent this from happening simply broke is also pretty incredible.
So yeah, get some better lanyard if you are like me and prone to really get into these physical games.
Just to give you an idea of the force we are talking about here, this is where it hit the wall:
Yeah, since you have a 980ti it could be that it always scaled higher, but now also does so on my lowly 970. Or I simply forgot just how good it looked.
ANYWAY
PSA
I was just playing Holoball, and this happened:
So basically I lost the controller on a swing, the lanyard broke, and the controller was flung into a wall at pretty ridiculous speed. My first thought was "WTF just happened", the second was "Oh shit, so much for VR for however longit takes to get a replacement".
Well, the good news is that the controller still seems to work - and from cursory tests tracks as well as it did before - which I find pretty incredible. These things are built like tanks. On the other hand, the fact that the very thing supposed to prevent this from happening simply broke is also pretty incredible.
So yeah, get some better lanyard if you are like me and prone to really get into these physical games.
Just to give you an idea of the force we are talking about here, this is where it hit the wall:
It's been a common topic on Reddit. People there were saying that the Nintendo wrist straps were easy to find and people were replacing the stock wrist straps with those to avoid issues.
I never threw a Wiimote -- and if I had, the lanyard would probably not have brokenThis shit is the wii-mote all over again, isn't it?
I really wanna see a developer get brave and use the point and walk method. When you come to a stop you can walk around with room scale.
I'd defiantly agree with the sturdiness. Had all my friends over one night and one of them was playing the Budget cuts demo when another friend (which I explicitly told her not to do) slightly pushes him in the back when he was as a ledge inside the game. This causes him to face plant into the wall. I was livid as you can imagine and there was scuffs on the hmd, but thankfully they came off and I didn't have to exile her from my life.
Edit:
Anybody have impressions on this?
If I understand what you mean, I'm pretty sure that's what VR zGame is doing.
It just came out today!!!!
http://store.steampowered.com/app/484350/
Im hitting that shit in minutes. I'm so excited!
I just completed wave 32 in Longbow and am now resting, this is the farthest I've gotten but don't think I'm ready for the next wave lol. I want to reach the top 10 of that leaderboard!
Damn they start moving really fast, lost at wave 38. Still 130 people ahead of me. They must be crazy good.Good luck!
Damn they start moving really fast, lost at wave 38. Still 130 people ahead of me. They must be crazy good.
I'm gonna keep trying often though and get a good workout out of this.
This shit is the wii-mote all over again, isn't it?
Guys you really need to try the movement method in this game:
http://store.steampowered.com/app/484350/
You're going to see a whole lot of games use this.
It sets a path for you to start moving right?
House of the Dying Sun, is it as good as it looks?
Well then, I know what I'm buying next.Jezuz yes.
Well then, I know what I'm buying next.
NewRetroArcade dev doing an AmA on reddit.
Key info:
- Release in the next month or two.
- Multiplayer support confirmed. Up to six players together on a server.
- Lightgun game support confirmed
NewRetroArcade dev doing an AmA on reddit.
Key info:
- Release in the next month or two.
- Multiplayer support confirmed. Up to six players together on a server.
- Lightgun game support confirmed
NewRetroArcade dev doing an AmA on reddit.
Key info:
- Release in the next month or two.
- Multiplayer support confirmed. Up to six players together on a server.
- Lightgun game support confirmed