Windlands gave me really bad motion sickness, so I returned it. :/
RPE didn't for whatever reason and I flew around putting out fires for 20 minutes straight.
I tried a free demo called Waltz of the Wizard a while back. It gave you a bunch of super powers to play around with, the most fun of which was telekinesis. Wonder why more developers aren't focusing on create full experiences with abilities like that.
Waltz of the Wizard is great.
Yeah the trackpad movement with Windlands is very dodgy. I found I had to 'walk on the spot', move a little bit at a time, and look around a lot, before my brain gradually started to accept the weird hovering controls.
If you overdo it and move too quickly you'll get sick immediately. If it's on sale it might be worth giving it another shot. It's 100% worth it for the first time you leap out into nothingness and fire a line overhead, start swinging around a tree, then fire another line and swing on...
I would be okay with fiddling around the settings, i'm not really interested in those super simple games which are essentially mini-games, there are few games like onward that look amazingly fun and i don't really want my vive when i get it later this week to be only used for Elite.
Also, Dolphin vr? Does that mean i could play metroid prime with motion controls and in vr?
Unfortunately there aren't many larger-scale experiences right now
at all. It's more of a quality over quantity thing at this point. The only substantial experiences I've found, native to Vive, are Raw Data (still not complete), HordeZ (fairly rough), A Chair in a Room and The Solus Project. Most other substantial experiences you'll have to play with a gamepad, seated or standing. Elite, for instance.
Yep, Dolphin VR is amazing - no native Vive control though. You have to play with a gamepad. Still, it's incredible. Wind Waker VR is phenomenal and Metroid Prime is meant to be great, although I haven't tried it yet.
Apparently GTA VR is really good but I couldn't get it working with VorpX.
When I say 'a lot of tweaking', I mean
a lot. Like constantly shutting the game down and booting it back up, constantly trying one different setting, it doesn't work, try another, boot the game up, doesn't work, shut it down, try another, boot it up, etc etc. It gets very tiring.
Feels good when it works though. I got Eternal Darkness on DolphinVR and Resident Evil 4 on VR working pretty damn well. Had to change about 5 settings for each every time I swapped game though, which was a ballache.
Resident Evil 4 is fucking nightmare fuel in VR.