mysocksarepink
Banned
htc confirmed there's no vive 2 this year on uploadvr.com
htc dismissed and confirmed there's no vive 2 this year on uploadvr.com
Black frame insertion, maybe. For that CRT-like motion quality.I don't even see the point of going to a 120hz display just yet unless it's actually cheaper or at equal cost for some reason. 90hz works just fine for now and I don't want them to give devs a reason to go for 60hz reprojection.
Black frame insertion, maybe. For that CRT-like motion quality.
It's a worse version of a low-persistence display.Isn't this essentially the same thing as using a low-persistance display?
htc confirmed there's no vive 2 this year on uploadvr.com
Tried some Climbey tonight. This is really fun, especially in multiplayer. I stumbled upon great and friendly players. I recommend !
Does Amazon honor price mistakes like Valve?
i dont know if this deserves a new thread so i drop it here:
digitimes.com - HTC expected to unveil HTC Vive 2 at CES 2017, says report
This would be exactly what i have been waiting for.
This is why I love gaf. Thank you so so so much!
Nope. I went to order extra after my download finished and it was gone. Sorry lad. I was just gonna give them away too.Missed it. I don't suppose any of you ordered extras?
Nope. I went to order extra after my download finished and it was gone. Sorry lad. I was just gonna give them away too.
Do you know have Raw Data Maiden?
Looks like I went to bed too early last night. I missed out on the Raw Data deal.
I don't have it yet. I was hoping it would go on a deeper discount during the Steam sale. I'm sort of holding off on that and Arizona Sunshine but I think I will end up caving on both before long.
I don't know if you can legitimately call pricing mistakes "deals".
After kinda going crazy with my Vive over the past week and buying 70+ games for it, I think I've learned that I prefer shorter, simpler, more casual experiences in VR. I don't know if I could handle a full game like Skyrim or GTA for example like this. It'd just be too much.
It was not a deal, it was a pricing error. Either amazon or the dev lost money on it ("lost" by not earning it).Holy shit I can't believe I missed that raw data deal.
It was not a deal, it was a pricing error. Either amazon or the dev lost money on it ("lost" by not earning it).
Damn, that's a lot of games. Do you have a rundown on which were your favorites?
I finally got to play Serious Sam TFE in coop today (which was really the reason I bought it, and I held off really playing it before specifically because of that). We both got quite into it and played for more than 2 hours. Loving the fast-paced gameplay, and there's something to be said for the technical excellence and amount of content of the game (even in EA state) compared to many other VR experiences.
Particularly the large-scale levels with huge numbers of enemies (r massive individual bosses) are amazing in VR, while they weren't really my favourite on screen. Despite the frantic pace it's much easier to keep track of everything in VR.
Well the ones I've enjoyed the most are probably the same ones that a lot of people have already talked about before.
This is a great watch: Storytelling and Technology | Jon Favreau | TEDxHollywood
He talks about a few of his films, and from 13:15 onward it's all about VR.
Well the ones I've enjoyed the most are probably the same ones that a lot of people have already talked about before.
Audioshield has been a surprising amount of fun for my wife and I. It's so simple but it works so well when you are timing the balls with the beat to your favorite songs. The little haptic feedback the controllers give out when you smash the balls and the particles are flying all around you.....it's quite the experience.
Job Simulator is just goofy fun. It gets a little repetitive but the kids love it and I'll still jump back into it from time too time
Castle Must Be Mine is a pretty brilliant tower defense game. My biggest problem with it is maneuvering around the table top. Sometimes I need to move from side to side and I found the teleporting to be a little finicky at times.
Holoball is just fucking awesome. So incredibly simple but it feels sooooo good. Again the haptic feedback really makes a difference.
Rec Room is Rec Room. Not much else needs to be said other than that I wish the other games inside of it were as fun to play as paintball.
Zombie Training Simulator shouldn't occupy as much of my time as it does but I keep coming back to it, so I guess that's something in its favor. I guess I just like the way the guns feel? I don't know. It's so dumb and simple but weirdly satisfying.
Smashbox Arena is the dodgeball game I never knew I wanted. A lot fun to be had and a lot of great people on there.
Eleven Table Tennis. I hate ping pong but I love playing this, which is completely confusing because this is just straight up ping pong.
Cosmic Trip doesn't have a whole hell of a lot going on but what there seems kinda fun. Again The haptic feedback when you are doing stuff like putting in a battery or shooting your blade thing just feels right.
Budget Cuts is probably the closest I could get to playing a real game in VR. Curious to see what the full version will be like but what's there is pretty amazing.
Holopoint is my favorite part of The Lab and expanded out. Nothing complicated it but a lot of immediate fun.
Google Earth. I can stand in my backyard and look up at my house. That's fucking crazy
I've tried most of the big titles out there like Raw Data, Arizona Sunshine, Adrift, Redout, etc but after playing them for a bit I always seem to gravitate towards the simpler experiences