Sleeping Lesson
Member
I think Superhot is the best VR game, full stop.
Well the ones I've enjoyed the most are probably the same ones that a lot of people have already talked about before.
Audioshield has been a surprising amount of fun for my wife and I. It's so simple but it works so well when you are timing the balls with the beat to your favorite songs. The little haptic feedback the controllers give out when you smash the balls and the particles are flying all around you.....it's quite the experience.
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For me, the "coop factor" (as in, how much more fun any game is in coop) is even higher in VR than with regular flat games, and it's already pretty high in those.That sounds great, coop in VR is something I wanna try but it kinda needs some dedicated time and VR for me so far is only enjoyed in small doses.
For me, the "coop factor" (as in, how much more fun any game is in coop) is even higher in VR than with regular flat games, and it's already pretty high in those.
There's just something amazing about occupying the same virtual space and fighting the same enemies together with a friend. Even with the current, crude body IK just seeing where they look and point makes such a huge difference. (I can't wait for better body and ultimately leg tracking)
All the titles (well, 24 at least): http://www.prnewswire.com/news-rele...of-virtual-reality-at-ces-2017-300383991.htmlLAS VEGAS, Dec. 29, 2016 /PRNewswire/ -- HTC VIVE™, the leader in room-scale Virtual Reality (VR), today announced parts of its showcase line-up for CES 2017. The Vive showcase, located in the Wynn's Alsace Ballroom, will feature more than 30 curated VR experiences across Entertainment, Health & Medical, Enterprise and Education.
"In the past nine months, we've made VR readily accessible to consumers and enterprise customers across the globe, and we're carrying incredible momentum into 2017," said Daniel O'Brien, VP, Virtual Reality, Vive. "The VR ecosystem continues to grow and at CES 2017, we will showcase the breadth of VR experiences and accessories that will form the future of VR."
The Vive showcase will open Thursday, January 5th, highlighting demos across the VR ecosystem in one-hour blocks for press through Saturday, January 7th from 9 a.m. to 5 p.m. each day. To register for demos, please email vivepr@htc.com.
A sample of the demo content is included below across the following categories...
I just played Audioshield for the first time myself:
If you haven't already, try these 3 songs:
Gustav Holst - The Planets - Mars, the Bringer of War
Prokofiev: Romeo and Juliet, No 13 Dance of the Knights (Valery Gergiev, LSO)
Riddle of Steel/Riders of Doom - Conan the Barbarian Theme (Basil Poledouris)
Even if you are not a fan of orchestral musik, try it on hard (important) and see what Audishield creates with this.
Funny that my favorite VR thing since I've owned the Vive from launch is Assetto Corsa.
It's not even official Vive Support and still early Oculus support that hasn't been finished. The menus have to be used out of the headset and with a mouse but once in the races it's been the best experience. The cars around me in the race look so good and with shadows they truly look like they are really physically right there. The cockpits are all nice and actually physically looking at the mirrors adds immersion. The driving physics feel really good on controller, way better than what I tried of Project Cars. Project Cars also looked and ran way worse in VR to me back when I tried it. I need to load that back up to see if it's better but it just doesn't match Assetto Corsa.
I ended up getting a racing wheel and now the experience is even closer to perfection with VR. So good.
I just come back to it more than I ever do for other VR games.
Also probably because I don't have to adjust parts of my room to play it like room scale stuff. When I'm feeling lazy it doesn't stop me from loading in Assetto Corsa.
"Project Cars also looked and ran way worse in VR to me back when I tried it. I need to load that back up to see if it's better but it just doesn't match Assetto Corsa."
This is still true. Project Cars simply doesn't run well even on lowest settings (which almost makes it look like GTR2). However, you can get somewhat acceptable performance by deleting your config files if you had the game installed before the VR patch, and then raising supersampling up from 1.0 in the newly created VR config files. That's right, increasing supersampling made the game run *better* for me. Significantly. But it still leans on reprojection more than I care for.
iRacing runs pretty solid in VR.
I have Thumper. It's awesome. Still need to beat it. On Level 8.You should try out Thumper if you're into Rhythm Games.
And the only thing stopping me from picking up Superhot right now is that I keep thinking that there will eventually be a native Vive port. How easy is it to get up and running with ReVive? And since it's a touch game, are the controls mapped thoughtfully to the vive controllers?
Basically you run a ramen shop. It's super simple gameplay-wise, but it's ridiculously fun. Like, one of the best pick-up-and-play type of games I've played.
It's kind of like a basic version of Cook, Serve, Delicious! where you only make different types of ramen bowls, dumplings and serve beer. It may sound kind of boring, but holy crap -- when things get going and you're scrambling to serve a whole counter full of customers, there's nothing like it.
I highly, highly recommend it. If you're looking for something that has quick games like the shooting gallery games (ala Space Pirate Trainer) but are tired of said shooting galleries, this is definitely one to look into.
FEATURES
* Various dishes: Serve ramen, fried dumplings and beer!
* Realistic cooking action: Drain water from noodle baskets, pick up toppings with chopsticks, cook dumplings with a frying pan, and keep the beer chilly by putting them in the fridge!
* Robbers: Drive them away by throwing at them anything you have at hand!
* Energy drinks: Rack up your score and your assistant will provide you with life-replenishing refreshments!
I'm not sure, there's been some patches since launch that apparently ironed out some bugs. I didn't really have any problems with it, except that the frying pan was a bit...sticky? In that it would get stuck on the stove sometimes. I found that hoovering up the dumplings with my chopsticks worked better than trying to lift the pan and scoop them onto the plate.I downloaded it at launch and had fun with it, but refunded it because of some bugs and the lack of settings (especially for that damn music). Is it better now ?
Sounds interesting...
Basically you can toss whatever's at hand at them. Whether that's a ladle full of broth, a basket of ramen, a beer bottle, a bowl, etc. is up to you.
I enjoy throwing virtual objects...
Jesus, just booted up Raw Data for the first time and I was getting sub 50 FPS, might have been in the 30s even.
GTX 1080 playing on medium settings. Need to look into this.
Huh, mine defaulted to epic settings and 1.2 multiplier (but medium shadows). Try deleting the config file with the settings in it, I heard that worked for some people.
Gah, I missed out on a Raw Data price glitch? Dang it, I really wanted to give it a shot. If anyone picked up an extra code, I'd be down for working something out and paying you for it.
I picked up some other games during the sale, but much to my surprise my favorite of the bunch is a game I'd never heard of:
Basically you run a ramen shop. It's super simple gameplay-wise, but it's ridiculously fun. Like, one of the best pick-up-and-play type of games I've played.
It's kind of like a basic version of Cook, Serve, Delicious! where you only make different types of ramen bowls, dumplings and serve beer. It may sound kind of boring, but holy crap -- when things get going and you're scrambling to serve a whole counter full of customers, there's nothing like it.
I highly, highly recommend it. If you're looking for something that has quick games like the shooting gallery games (ala Space Pirate Trainer) but are tired of said shooting galleries, this is definitely one to look into.
It might not be the best, but Water Bears VR is really polished and worth playing.Also, what is the best puzzle game for VR right now?
There's just something amazing about occupying the same virtual space and fighting the same enemies together with a friend. Even with the current, crude body IK just seeing where they look and point makes such a huge difference
Any reason why I should wait for Superhot to come to Steam? There's no jank using ReVive, right?
It might not be the best, but Water Bears VR is really polished and worth playing.
That ramen shop reminded me something - I remember from way back announcement of a game where you have a store and sell stuff to aliens, or prepare food for them, I can't remember the title, but it looked promising. Different kind of aliens had to be catered to. Anyone knows what game I am talking about?
Also, what is the best puzzle game for VR right now?
console only for the moment but it has to be SUPERHYPERCUBE
console only for the moment but it has to be SUPERHYPERCUBE
Jesus, just booted up Raw Data for the first time and I was getting sub 50 FPS, might have been in the 30s even.
GTX 1080 playing on medium settings. Need to look into this.
It might not be the best, but Water Bears VR is really polished and worth playing.
console only for the moment but it has to be SUPERHYPERCUBE
I think if you're looking for a "puzzle game", SuperHyperCube probably is not really what you have in mind. That said, it's a great game and I can't wait to play it on Vive.
It's fast paced and score driven but It's thoroughly a puzzle game.I think if you're looking for a "puzzle game", SuperHyperCube probably is not really what you have in mind. That said, it's a great game and I can't wait to play it on Vive.
I wanted to like this, but the pan kept glitch the hell out and throwing my dumplings all over the place. Happened like 3 times in a row and the customer ended up walking out.
Well, in that vein currently there are mostly escape-the-room style games available.Still the best, huh? I am really hoping for a resurgence of point-and-click style games for VR. The medium seem ripe for that style of gameplay.
I enjoy throwing virtual objects...
I bought a few games tonight, I'll probably give more felshed out thoughts later.
I will say that Audioshield is no joke. It's Audiosurf for VR. I'm not sure why I held off on buying it because I loved Audiosurf. I spent 2 hours playing it tonight. That's a first for me and any game in VR. I will usually start it up and take a break 30 - 60 mins in. It's also the game that really cemented the idea that videos cannot encapsulate a vr experience. Videos make this game look dull. In game, it's intense and fun. My only gripe at this point is the seemingly only 8 total results from searches. That's way too limited.
So the primary user of our new Vive has been my 12 year old son. He loves it, and plays a lot of the games that has him jumping around getting some 'exercise', which is great. However, the sweat. Dear lord, the sweat. The last time he played I literally blotted moisture out of the foam with paper towels. Surely I can't be the only one dealing with this. What are you guys doing to keep this a clean situation?
I bought the waterproof version of the VR Cover and it's probably the best accessory I've bought for Vive. It gets hotter faster than the foam, but you can just wipe it down to clean sweat off it instead of having sweat soaked foam.So the primary user of our new Vive has been my 12 year old son. He loves it, and plays a lot of the games that has him jumping around getting some 'exercise', which is great. However, the sweat. Dear lord, the sweat. The last time he played I literally blotted moisture out of the foam with paper towels. Surely I can't be the only one dealing with this. What are you guys doing to keep this a clean situation?
That's what I was doing at first, but I'm not a fan of the cleanup (and how often it needed it). Plus I'm paranoid about removing the foam too many times after the Velcro on the headset started pulling off in places.Alternatively you can just buy a 2pk of the normal foam and swap out as needed.