Grampa Simpson
Banned
Next thread I create gets an acoustic coupler warning.Drkirby said:Love the updated warning.
Next thread I create gets an acoustic coupler warning.Drkirby said:Love the updated warning.
Jade Knight 08 said:http://i.imgur.com/ijr1S.png[IMG]
Wow. I really like this one the best. It reminds me of GBA Micro even though i don't own one. It sends chills down my spine!!![/QUOTE]Right analog needs to be switched with the diamond buttons and the screen needs to be bigger. That might make it look less awesome.
Thank you.IrrelevantNotch said:You're right. I deleted it.
Persona7 said:People still use 56K? Even my friends who live way out in the country have had broadband for years now.
codswallop said:With all these mockups, has there actually ever been any report/rumour that the screen is a) widescreen, or b) going to be in the landscape format and not portrait? I haven't seen any mockup yet with the screen in portrait orientation. Would be a heck of a lot easier to hold as it would be a lot skinnier.
But most of these mockups have a controller that would be so wide it would surely be uncomfortable for extended periods.Zeliard said:The problem with the width if it's 6" and 16:9 is solved by having the screen sitting on a separate surface from the analog sticks/face buttons.
...Why is the 2nd analog above the face buttons?! If whoever made the mock up just put the analogs at the bottom then it'd look pretty good actually.Jade Knight 08 said:
Wow. I really like this one the best. It reminds me of GBA Micro even though i don't own one. It sends chills down my spine!!!
codswallop said:But most of these mockups have a controller that would be so wide it would surely be uncomfortable for extended periods.
Fernando Rocker said:
I think that would still be difficult to hold. Try holding an iPad with just the section below the screen. Sure, it's embellishing what it'd be like, but that's the idea.Zeliard said:I completely agree, which is why I think the screen will sit on a separate surface, with the controller more vertically-oriented. Something like this mockup:
Do you have an iPad? It's just a giant iPod Touch, but the big screen improves the gaming experience tenfold.tenchir said:Why 6 inch? That's pretty big and is going to cost a lot to manufacture. Why couldn't Nintendo go with the DS screen size?
codswallop said:I think that would still be difficult to hold. Try holding an iPad with just the section below the screen. Sure, it's embellishing what it'd be like, but that's the idea.
With grips and a screen it'll have stuff jutting out of it like the N64 controller!Zeliard said:Well ideally in Nintendo's actual controller you'd have some sort of grips/handles jutting out of the back or bottom.
Zeliard said:I never bought the Wii classic controller but apparently you had to buy grip handles for it if you wanted them. Hopefully Nintendo won't go that route again.
CoffeeJanitor said:Right analog needs to be switched with the diamond buttons and the screen needs to be bigger. That might make it look less awesome.
Utako said:Do you have an iPad? It's just a giant iPod Touch, but the big screen improves the gaming experience tenfold.
If it streams content the way IGN says it does, you will likely look at it quite often.tenchir said:Will you be looking at the controller screen or the TV screen when you play a game? Making the screen that big is a bad idea because it will cost more per controller and that you wouldn't be looking at the touch screen most of the time.
I just don't get why this is a good idea. With the DS it's OK, because the two screens are always right next to one another.abstract alien said:If it streams content the way IGN says it does, you will likely look at it quite often.
codswallop said:Amazing that out of all 150+ of them, almost none are portrait.
codswallop said:I just don't get why this is a good idea. With the DS it's OK, because the two screens are always right next to one another.
Try playing a DS while watching TV, you can't really concentrate on both well enough to full understand either.
But it will also be streaming games independent of the TV as well(according to IGN again). It would be extremely good in that case.codswallop said:I just don't get why this is a good idea. With the DS it's OK, because the two screens are always right next to one another.
Try playing a DS while watching TV, you can't really concentrate on both well enough to full understand either.
I do lolWolves Evolve said:Yet millions use game portables this way. Millions.
They haven't exactly same what it streams, but I suppose that is a good point. I just don't know who Nintendo are aiming this thing at. Doesn't seem aimed at casuals, and they've pushed away a lot of hardcore, and weird control schemes certainly won't bring the casuals along for the ride...Zeliard said:Because the thing is supposed to stream video from the console, so you'd want it in 16:9 landscape format.
Playing a portable while having the TV on in the background isn't the same as playing using two distinct screens which are not close to one another. If it's the same data on the screen and TV, or supplementary information like inventory or something, it could work, but if you're expected to pay attention to both simultaneously it doesn't sound like a good idea at all.Wolves Evolve said:Yet millions use game portables this way. Millions.
Could be useful if someone wants to start watching the TV, I suppose, but that would also indicate a possible hit in graphics for games where multiple people are playing simultaneously.abstract alien said:But it will also be streaming games independent of the TV as well(according to IGN again). It would be extremely good in that case.
do I like the website? I've never heard of it until I followed the link above._dementia said:So you like gameusagi?
qq more said:...Why is the 2nd analog above the face buttons?! If whoever made the mock up just put the analogs at the bottom then it'd look pretty good actually.
Well, the the website has hotlink protection apparentlyartwalknoon said:do I like the website? I've never heard of it until I followed the link above.
Yeah, but the ability to play the game away from your TV is a huge asset, especially for those time when you are stuck on a puzzle, or settling down for bed, etc. Even if the graphics take a hit, you gain something interesting, unique, and actually useful in return. The screen does have its purposes, its all about designing to its advantage, just like the wiimote. The real question really sits with exactly what it has the ability to stream(if it even streams).codswallop said:Could be useful if someone wants to start watching the TV, I suppose, but that would also indicate a possible hit in graphics for games where multiple people are playing simultaneously.
Sorry what does that mean?_dementia said:Well, the the website has hotlink protection apparently
I'm at a loss. Is that the console? And the two shapes are for gamecube disks, a the bigger is for wii-cafe disks?brohmbel said:
What is this?
brohmbel said:copy and paste (hotlinking won't work):
gameusagi.com/wp-content/uploads/2011/04/projectcafe056.jpg
What is this?
abstract alien said:I'm at a loss. Is that the console? And the two shapes are for gamecube disks, a the bigger is for wii-cafe disks?
Yeah, there are definitely interesting applications, though I don't think they're anywhere near as interesting as the new control scheme the Revolution could have offered... and then just turned into mostly pointless waggle.abstract alien said:Yeah, but the ability to play the game away from your TV is a huge asset, especially for those time when you are stuck on a puzzle, or settling down for bed, etc. Even if the graphics take a hit, you gain something interesting, unique, and actually useful in return. The screen does have its purposes, its all about designing to its advantage, just like the wiimote. The real question really sits with exactly what it has the ability to stream(if it even streams).
Nintendo never designs controllers without an actual gaming concept to push it forward, so I'm sure they will show exactly what its used for and why its necessary.
It's always going to be like that. Hell, even designer today still fail at utilizing an analog stick or button layout correctly for a 360/ps3 pad, and they have literally been around for generations basically. Good designers will show their stuff, mid level designers will follow their lead, and bad ones will screw up whatever they touch lolcodswallop said:Yeah, there are definitely interesting applications, though I don't think they're anywhere near as interesting as the new control scheme the Revolution could have offered... and then just turned into mostly pointless waggle.