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I think Action Resident Evil is still on the cards due to it's worldwide appeal

Funny you should mention that because one of the complaint's people have about RE6 is that the campaign doesn't do enough to force you to take advantage of the game's combat mechanics :p

In the end though it does make it more accessible, you can play it in many ways and still succeed. If you want you can ignore melee and treat it like a regular TPS shooter, or if you prefer full on melee then you can play Jake etc. Between the combat system itself and the character specifics there is a lot you can do to tailor the game to how you prefer to play.

There are certainly a lot of ways you can play the game, no doubt. Although I think it's only really it when you're taking advantage of all the mechanics, which is probably part of why so many people (myself included) had such a negative first impression of the game. I like RE6's combat don't get me wrong, but trying to play it like RE4/5 isn't gonna result in a game that plays like those games, which furthers my point that RE6's combat isn't a better version of the combat in those games, but a fundamentally different combat design.
 
I just want standalone Mercs titles and alt-universe titles to go all out without worrying about anything else, but still being given a good budget it have that full potential.

Hell, I'd love a RE fighting or hero game. Certainly enough characters.
 
You've have my sword, Jaw.

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Renna Hazel

Member
For what it's worth guys, I agree with Renna Hazel. RE4 and 5 have a combat system very much distinct from RE6, and it is most definitely not without it's merits, nor is it made obsolete by RE6, IMO. In 4 and 5, there's more weight to everything, from aiming to movement and even the impact of your melee attacks. Moreover, enemies are somewhat more reactive to being shot than they are in 6, which is something that was slightly toned down in 6 to complement the added mobility that game offers. There is still weight to 6, and enemies do react to being hit, but pretty much everything feels fundamentally different, and much faster paced in 6.

Also, I personally love not being able to move and shoot in 4 and 5. I love having to plant my feet in the ground and aim at enemies with a small, wobbly laser sight and desperately line up a good at the last second. After that, the tables are turned and I can launch a guy clear across the room with a haymaker, or uppercut them into the air and fill up up with a curb stomp. So tense, satisfying, and fun as hell!


+1

YES!!!! These mechanics may feel limiting to some, but it completely changes the dynamic of how the game is played. It's a completely different game than RE6 and I totally miss it :(
 

kc44135

Member
Funny you should mention that because one of the complaint's people have about RE6 is that the campaign doesn't do enough to force you to take advantage of the game's combat mechanics :p

In the end though it does make it more accessible, you can play it in many ways and still succeed. If you want you can ignore melee and treat it like a regular TPS shooter, or if you prefer full on melee then you can play Jake etc. Between the combat system itself and the character specifics there is a lot you can do to tailor the game to how you prefer to play.
Why would anyone ignore those mechanics, though? The fun of RE4, 5, and 6 is mixing up gunplay with melee. That's what makes them unique, plus you'll run out of ammo pretty fast. :p
just make the main line series like 7 because it's the True Resident evil

and for the "Fans" of the Gears of Evil, they should make the Revelations series be an action games

that way they can satisfy both sides

"Gears of Evil", lol. Sure, RE4-6 play through just like GOW. Y'know, Capcom really was lazy just copying GOW, huh? I'm just gonna fire up GOW, pop a Locust in the knee, and suplex them... Oh wait, I can't do that because those mechanics don't exist in any other TPS. Oh, and what's that, RE4 served as the main inspiration for GOW? You don't say!?

Also, Revelations kinda sucks, dude. The REV games have terrible combat with very limited mobility and melee options (plus enemies that barely react to attacks) when compared to RE4-6. Revelations combat would have to be completely overhauled to be anything resembling a replacement for the main action games. Sorry REV fans, but somebody had to say it.
 

Varg

Banned
You will never get a full blown action title like resident evil 6 ever again . That game tarnished the series rep very badly . The best you will get is a semi action /horror game such as the revelation series and I'm okay with that .
 

kc44135

Member
YES!!!! These mechanics may feel limiting to some, but it completely changes the dynamic of how the game is played. It's a completely different game than RE6 and I totally miss it :(
Yeah, I feel you. Whilst I personally love RE6's gameplay, I have no difficulty going back to 4and 5, and in some ways, even prefer them mechanically to 6. However, we will never see that exact mixture of mechanics again cuz people hate not being able to move and shoot. :(
You will never get a full blown action title like resident evil 6 ever again . That game tarnished the series rep very badly . The best you will get is a semi action /horror game such as the revelation series and I'm okay with that .

Zombie action is done to death.

Nah.
 

Neff

Member
I understand the divide between RE fans, but I don't represent or endorse it. And I think there's a risk of such a polarised message reaching Capcom's ears the wrong way. The horror-centric RE titles should also have action. And the action-centric titles should also have horror. As they've always done. Capcom tends to take a very ying-yang approach to how they create these games, at least with their premium RE titles, and that shouldn't change.

For 20 years now, Capcom has continued to build a great franchise with no signs of stopping. Horror and action are not mutually exclusive and can co-exist quite spectacularly.
 
RE 4 - 6 have all sold over 7.5 million with 5 and 6 at or near 10 million sales. Revelations 2 also surpassed 2.1 million despite lukewarm reception and a low budget. Despite what many fans want to believe, Action RE is popular and has a very dedicated and rather sizeable fanbase. Capcom is leaving a shit ton of money on the table if they stop making action games.
 
As long as it finds the right balance of horror vs action, then I'm fine with some action in a RE game, I mean even the original games had a good amount of action but kept the horror as the main focus.

The problem is when there's too much action and not enough horror. RE5 and 6 are my least favorite in the series because they are far too action focused.
 
As someone who loved RE7 to death, I also loved RE6 too.

It's like the best sci-fi monster action movie ever made, it's over the top, ridiculous and awesome.
The camaraderie between the characters are amazing too, seriously.

Hate it or love it, there're a lot of efforts put into Reident Evil 6, it's a unique workpiece that has its own soul.

Yes, I agree, they should not have called it Resident Evil, they should have start a different franchise that shared the same universe, but has different theme to it.
The action focused titles such as RE4,RE5, RE6 should've just be renamed ''Global Infection'' or something.
While the survival horror titles keeps the name Resident Evil (or Biohazard in Japan).

This is why:

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Nothing else out there really plays like Action Resident Evil.

Fuck yeah! Action RE games are simply awesome, and they deserve all the love they get.

I agree that Reisdent Evil shouldn't go down the action path, I TOTALLY FUCKING AGREE. But that doesn't mean these games aren't amazing in their own right, they definitely have a place.

Resident Evil mainline games should return to survival horror like RE7 did. Absolutely. But that doesn't mean we have to abandon the action games.

I say start a new series, with awesome characters that can replace Leon, Chris, Jill and Ada. Make it fun make it exciting make it just like RE6.
With RE6's HUGE success across the world, I think this is definitely worth a try, Capcom. DO IT !

Man, it sure feels weird being the only person who loved REmake, RE4, RE6 and RE7. (RE5 was fun but overall meh imo) and would buy all the remaster / remake / expansion.
 
Remember when Revelations 1 came out and people said that that was the series that was going to save the horror aspect of RE and be for the horror fans? And now ever since RE7, fan response has become, "you can always go to Revelations for your action fix."

I'm so tired.
 
Remember when Revelations 1 came out and people said that that was the series that was going to save the horror aspect of RE and be for the horror fans? And now ever since RE7, fan response has become, "you can always go to Revelations for your action fix."

I'm so tired.

YES, I remember that shit. It's freaking hilarious.

I can't believe I am defending RE6 from the haters, I used to be one of them too. But now I learn to appreciate the value in both RE6 and RE7, and realized that I love both.
RERemake & RE4 is still the best tho.
 

BadWolf

Member
I say start a new series, with awesome characters that can replace Leon, Chris, Jill and Ada. Make it fun make it exciting make it just like RE6.
With RE6's HUGE success across the world, I think this is definitely worth a try, Capcom. DO IT !

Dunno man, all those characters have already gone down that path so there is really no point in replacing them. Both after the action games and Vendetta there is really no going back to gimped combat with those characters again.

Just give them their own action off shoot (with a proper budget, not what Revelations games get). Capcom will make bank, there are no other action games and co-op games like the mainline action REs.
 

KyleCross

Member
just make the main line series like 7 because it's the True Resident evil

and for the "Fans" of the Gears of Evil, they should make the Revelations series be an action games

that way they can satisfy both sides

First off, you don't get to determine what is "True Resident Evil." Shinji Mikami made the series, he changed it with RE4. Capcom decides what Resident Evil is, not you. Second off, even horror RE faithfuls would argue against you claiming 7 was "True Resident Evil."
 

GeekyDad

Gold Member
...The plot is terrible and lore is real dumb and forgettable but I still want Jill, Leon, Claire, Ada, etc. to factor in to the future of the series. I also don't wan't co-op gameplay to go away. They've done it real well a couple times now and I want more of those experiences in the future.

I disagree. The lore is probably what keeps me coming back. The gameplay is fun, but the lore is what gives me a strong attachment to the series. It's the dialogue that's really bad. But even that -- probably because of how campy it is -- is another strong element that I love.
 
Didnt buy 4/5/6

Bought Resi 7 for the VR gameplay, Best gaming experience for many years.

If they go back too the crappy action gameplay done to death then no sale for me.
 

ShinMaruku

Member
Re6 was completely te with the unresolved sexual tension, the utter cheese in the plot. All re is is a cheese spy movie with zombies sp8ced with horror.
 

Karsha

Member
I don't think 7 didn't sell because it was horror, it didn't sell because it was fps in a marked where the fps visual is just abused and brings nothing to the table.
 

Spman2099

Member
First off, you don't get to determine what is "True Resident Evil." Shinji Mikami made the series, he changed it with RE4. Capcom decides what Resident Evil is, not you. Second off, even horror RE faithfuls would argue against you claiming 7 was "True Resident Evil."

A few may have had a hard time getting over the perspective change, but I think most of us saw it for what it was... a return to form.

Also, yeah, we sorta do get to determine what a "true Resident Evil" game is. You can debate it, sure, but everyone gets to have their say.
 

kromeo

Member
I don't think 7 didn't sell because it was horror, it didn't sell because it was fps in a marked where the fps visual is just abused and brings nothing to the table.

You can't see what first person perspective brings to a horror game? And it was hardly a bomba, I think it sold 3.5 out of the 4m they wanted
 

Kalentan

Member
You can't see what first person perspective brings to a horror game? And it was hardly a bomba, I think it sold 3.5 out of the 4m they wanted

With also a significantly smaller budget than RE6. So it made its money back sooner.

I have no doubt that RE8 in the vein of RE7 would sell better since people didn't get burned like they did with RE6.
 

Jawmuncher

Member
Remember when Revelations 1 came out and people said that that was the series that was going to save the horror aspect of RE and be for the horror fans? And now ever since RE7, fan response has become, "you can always go to Revelations for your action fix."

I'm so tired.

This is definitely what gets me the most. I never include Rev 1 and 2 since it's an odd in between. I'd rather take more like RE7 or RE6 than another Rev. Go all in on action or horror. Don't weaken both aspects to make some weak compromise.

Only RE4 (for the most part) seems to have managed any sort of compromise that in a way doesn't sacrifice either side.
 

BadWolf

Member
I don't think 7 didn't sell because it was horror, it didn't sell because it was fps in a marked where the fps visual is just abused and brings nothing to the table.

There are many reasons as to why 7 may not have sold up to series standards, anything from the switch to FPS (for a series that has been third person for over two decades) to no proper action, zombies, co-op and ditching of the existing cast and story. The moment it was announced as FP it was obvious it would suffer, especially in regions like Japan. Never thought I'd see the day when Nier would be outselling RE in the region but here we are.

People blaming RE6 or RE5 are delusional, not only have those games sold extremely well but they continue to be million sellers even now with remasters.
 

KyleCross

Member
Also, yeah, we sorta do get to determine what a "true Resident Evil" game is. You can debate it, sure, but everyone gets to have their say.

You can debate what you like more and can have that opinion, but no you do not get to say "This is Resident Evil, this isn't Resident Evil." The owners of the property decide what Resident Evil is. The next Resident Evil could be a platformer and if Capcom says it's pure Resident Evil, guess what it is? I hate RE7 (it and Code Veronica are the only REs I dislike) but Capcom says it's RE, so I gotta accept it. Same applies to the action titles for those who hate them.
 

Spman2099

Member
You can debate what you like more and can have that opinion, but no you do not get to say "This is Resident Evil, this isn't Resident Evil." The owners of the property decide what Resident Evil is. The next Resident Evil could be a platformer and if Capcom says it's pure Resident Evil, guess what it is? I hate RE7 (it and Code Veronica are the only REs I dislike) but Capcom says it's RE, so I gotta accept it. Same applies to the action titles for those who hate them.

I fall on the opposite side. Capcom can say whatever they want is Resident Evil, but if you think that the property they align with that name conflicts with the spirit of the series, then you are free to disagree. Like, they have all the rights in the world when it comes to naming the game, they just don't get to influence how we perceive its legitimacy (beyond naming it, that is).

Though the one thing we can agree on is that Code Veronica isn't a great game (though that was the last time we saw Chris).

People blaming RE6 or RE5 are delusional, not only have those games sold extremely well but they continue to be million sellers even now with remasters.

RE6 must have set a record for hitting that bargain bin. It was on for CHEAP not long after it released.
 

KyleCross

Member
This is pretty simple for Capcom. Keep Mainline RE Horror FPS, make Revelations and other spin offs Action TPS.
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As I argued earlier it'd make more sense for it to be the opposite due to horror being able to be done well on a low budget (which the Rev games are) while action needs a bigger budget to be done well (numbered entries).
 

Spman2099

Member
As I argued earlier it'd make more sense for it to be the opposite due to horror being able to be done well on a low budget (which the Rev games are) while action needs a bigger budget to be done well (numbered entries).

I think they could probably keep both going at an appropriate budget. Neither has to be done "cheap". By the way, I think by both existing at the same time, and by both clearly having a pulse, everyone will be more receptive to both. Horror fans will be more likely to enjoy the action games because they won't feel like the action games are taking their spot. Similarly, I don't think we would have received the same backlash from action RE fans with the release of Resident Evil 7 if a new action focused game was in the pipeline. Everyone wins.
 
How many residential 6 was traded in though? Because that was some putrid shit.

Either be like 4 just more up to date or more like 7.. or at the very least completely different to keep ithe fresh like 7 was.
 
I love the excuses that people come up with to downplay the success of Action RE. At this point I'm convinced RE 5 and 6 could sell another 5 million each and people would still find a way to downplay it.
 

neohwa

Junior Member
RE7 hits the bargain bin faster than RE6 tho. In just a month it went straight to $40.

https://www.gamespot.com/articles/resident-evil-7-discounted-to-40-today-only/1100-6448354/

Also people got the wrong ideas of Action Vs. Horror the whole time. It was never about that. It was actually always about a good quality, well designed, and fun game. You make that and it will sell. That's the reason RE6 sold a truckload more than RE7.

As for the topic, Action horror for RE8 like RE6 will do just fine and for sure will be on the cards. Even Capcom realized they made a mistake on RE7 that's why the bare support for it post release. Also you can count on the return of beloved RE characters to be playable in the future.
 

MoonFrog

Member
Hmmm...

I liked REmake a lot. My favorite.

I also liked RE2 a lot.

Not a fan of RE3.

RE0 was a mixed bag and seemed to want you to shoot more while also trying to be stingy and RE1 like. So it's a bit like a less successful RE2?

I liked RE4 a lot.

Not a fan at all of RE5

Didn't play RE6 because I hated what the series had become.

I liked RE7 a lot.

I like more action-y RE when it still feels like survival horror to me. 2, 4, and 7 managed that for me.

I don't like action-y RE when it ceases to feel like survival horror and feels like an unrestrained action romp with horror-themed enemies. (RE5).
 
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