Gamer79
Predicts the worst decade for Sony starting 2022
Let's be honest. Outside of the rare game like R&C, most modern games look little better than a last generation game. If you take that a step further, taking a blind test to tell graphics difference between Xbox one X/PS4 pro games and Series X/PS5 most need an eagle eye to tell the difference. Yes a rare game occasionly comes along and is a real generaton difference. Those are rare and very far between.
The Last of Us part 2 running on a ps4 pro still looks better than 99% of series X and PS5 games. My point is outside of hdr and lighting there has been minor upgrades in graphics.
Loading has been one major upgrade but I believe framerate is the much bigger upgrade.
Outside the wizards at Nintendo almost every game running below 60fps just feels like a sluggish mesh. Before I got my ps5 I was use to playing games at 30fps or less. It is really hard to go back there now. Once you feel the responsive of a silky smooth framerate, smooth animation, camera pans and all of the other benefits at games running at 60fps it feels like sluggish dogshit trying to go back.
I think developers should focus on getting their games at a locked 60fps then build their assets as high as they can from there. Even if the game drops to below 1080p, framerate should be top priority.
4k 60fps is not reasonable to ask for or expect. There are graphics cards that cost 3x what a ps5 cost that struggle to hit that without dlss or the equivalent.
Do you agree framerate should be prioritized on the ps5/series X?
The Last of Us part 2 running on a ps4 pro still looks better than 99% of series X and PS5 games. My point is outside of hdr and lighting there has been minor upgrades in graphics.
Loading has been one major upgrade but I believe framerate is the much bigger upgrade.
Outside the wizards at Nintendo almost every game running below 60fps just feels like a sluggish mesh. Before I got my ps5 I was use to playing games at 30fps or less. It is really hard to go back there now. Once you feel the responsive of a silky smooth framerate, smooth animation, camera pans and all of the other benefits at games running at 60fps it feels like sluggish dogshit trying to go back.
I think developers should focus on getting their games at a locked 60fps then build their assets as high as they can from there. Even if the game drops to below 1080p, framerate should be top priority.
4k 60fps is not reasonable to ask for or expect. There are graphics cards that cost 3x what a ps5 cost that struggle to hit that without dlss or the equivalent.
Do you agree framerate should be prioritized on the ps5/series X?