Touche - I forgot Paper Mario.I think the best looking 3D N64 game is Paper Mario. The visual design it was going for could easily be attained with the hardware.
It was until the WiiU. Which had even bigger droughts, much less 3rd party support and zero truly spectacular titles. While the few great games N64 got at the very least were industry defining milestones.
Yeah there's this weird irrational hate for the Wii amongst gaming circles, never understood it as it was an amazing system.
Yeah, the Wii-hate is really confounding, especially considering the trash fire that is the WiiU.
lol this photo illustrates pretty well how the N64 controller design didn't make any sense unless you had tiny hands.
I still dont see how people find the controller uncomfortable. 2 ways to hold, and both felt fairly natural.
That being said, compared to the rest of the systems, it probably doesnt have that many great titles. There are some really good games, just not that many.
EXP pack was required for Majora's Mask.
N64 really brought in some greats regardless of its overall library though:
Mario 64
Paper Mario
Smash Bros
F-Zero X
Turok 1 and 2 (havent played 3 yet)
Star Soldier (people are sleeping on this shooter)
Goldeneye
Mario Kart 64
Wave Race 64
Sin and Punishment
Ogre Battle 64
Goemons great adventure
Mystical Ninja 64
Pokemon Stadium series (paired with the transfer pack was nice)
Perfect Dark
Starfox 64
Killer Instinct Gold
Bomberman 64
Bomberman Hero
And more im forgetting.
When was the last time Nintendo did things that made sense though?
I mean even as a casual Nintendo fan the majority of their decisions for the past 8+ years have been odd to say the least.
Yeah, the Wii-hate is really confounding, especially considering the trash fire that is the WiiU.
And I thought I was the only one ! I even tried again on ocarina 3D, but noped out of it. Mario 64 to be fair initially disappointed me because it was much more about exploration and much less about tough platforning, but I forced myself and eventually enjoyed finding the stars. Doesn't hold a candle to Mario 3/4 though
Did the Wii U really have bigger droughts and less third party support then the N64? I thought it had more support and games, at least initially if my memory serves me correctly. If it did, whoa that's scary.
N64 had like 15 great games, Playstation had hundreds in every category.
I'm grateful to the N64 for breaking my Nintendo fanboy-ism and introducing me to the world of video games at large.
Did the Wii U really have bigger droughts and less third party support then the N64? I thought it had more support and games, at least initially if my memory serves me correctly. If it did, whoa that's scary.
Correct answer is the Wii U, let's be honest.
Super Mario 64, Zelda OOT, Majora's Mask, Goldeneye, Mario Kart 64, Perfect Dark, Rogue Squadron.....
Nothing on Wii U comes close to being as groundbreaking or innovative as these, maybe Splatoon and Super Mario Maker at a stretch.
I'll give you 3D Mario and 3D Zelda, but Mario Kart didn't really change a whole lot between MK and MK64, at least not to the point to call it groundbreaking.
Correct answer is the Wii U, let's be honest.
Super Mario 64, Zelda OOT, Majora's Mask, Goldeneye, Mario Kart 64, Perfect Dark, Rogue Squadron.....
Nothing on Wii U comes close to being as groundbreaking or innovative as these, maybe Splatoon and Super Mario Maker at a stretch.
Nah. The PS1 had plenty of masterpieces. Its probably the greatest console of all time. It had quality and quantity.
As far as generation defining games, the Wii and Wii U had absolutely nothing, and the Gamecube had RE4, which was ported to the PS2 with extra content less than a year later.
...Not really?And looking at Nintendo specifically, it had a side-effect of influencing everything they made in every franchise afterward. Zelda was for many years OoT with a new setting stapled on. Mario 64 became the gold standard for 3D Mario games until 3D Land/3D World, which were largely rejected because they exist in a time where the Mario "formula" (sadly) wasn't "meant" to change. It's why games that didn't exist in that era in any meaningful way have struggled to get a footing, and why the expectations set by the first entry on the N64 (or in Metroid's case, the GameCube) have poisoned the well and made diversity within them impossible: Nintendo made great games that were taken as the "gold standard" that must be abided or it would be considered "trash" or "change for change sake", something Nintendo wasn't nearly saddled with to that degree during the change from NES to SNES to N64.
4 player splitscreen was huge
I could take this thread remotely seriously if it wasn't for the Wii U. It trounces the N64's library? Give me a fucking break, OP.